noname2200 said:
binary solo said:
noname2200 said:
Ka-pi96 said:
SubiyaCryolite said: Wow, absolutely no sympathy from some of you >_> |
Think that's largely because people are obsessing over the royalties part and often aren't even mentioning all the other problems they currently have, so it makes them look greedy or whatever despite the fact that they do have some legitimate problems.
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That's entirely the voice actors' fault for even including that demand. What did they expect to happen?
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Why? Residuals are a legit demand as long as the conditions under which they come into effect are reasonable and tailored to the aspects of the video game indistry that make it distinct to the TV/Film industries.
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I'm cutting out the rest of your post because this is the root of where you're incorrect.
Let's set aside whether or not voice actors should be entitled to royalties for videogames (although for the record you and I are on opposite sides on that subject as well). ka-pi complained that demanding royalties makes the voice actors' guild "look greedy or whatever." The simple fact is that most of the internet, at least, appears convinced that most video game voice actors do not deserve any royalties (see, e.g. this thread), and that demanding royalties is purely greed. I believe this was a completely predictable outcome. The guild has done little, if any, attempt to convince the public to the contrary. So without doing that groundwork, the royalties demand inevitably makes them look greedy in the eyes of most. Assuming they care about the general public's opinion, adding this demand to the rest was a big miscalculation.
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You're saying I'm incorrect because "the internet" disagrees with me? In my estimation "the internet" is usually on the wrong side of any issue because most of the people who are vocal on the internet are speaking from a position of ignorance or at best partial knowledge which leads them down the path of error. So your argument that the actrors don't have a legit case because the internet disagrees is very thin on reason. I might agree that the actors made a mistake in not getting the general public on side, but that in no way impacts the legitimacy of their claim. And at the end of the day, it might be that the actors have no need of the force of public opinion behind them, so if they get more or less what they want having the public against them makes no difference and indeed going to any effor to get the public onside would be a waste of time and effort. We'll see I guess, but I do know some of the deeper thinkers among the gameing media agree in principle with the actors, even if they don't necessarily agree on some of the points of detail.
How about, instead of invoking the opinion of the internet, you actually lay out rational reasons for why video games should be different from film and TV in terms of the principle of residuals for actors, recognising that residuals are a reality for actors in these other formats and therefore the actors have precedent to back up their claim. Leaving aside the detials of what should and should not trigger residual payments, what is the reason for why actors should be denied any and all residuals?
At a minimum, actors should definitely get residuals when their voice work is re-used. If a game is remade some years after the original is released, the actors should get residuals for the re-use of their voice work. It is, after all, much cheaper to pay the original VAs residuals than to hire a whole new voice cast as part of the remake.
I haver plenty of artist friends, including actors, some doing well and others struggling. I support their claim that residuals are an important part of the compensation for an artist's work provided the finer details are tailored to the industry concerned. If you think all residuals for actors are wrong, including TV and film residuals then OK I can respect the consistency of your opinion, though I would disagree. But if you think video games should be specifically exempt, then you will need to explain your inconsistency.