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Shovel Knight - 50% of total units sales come from Nintendo Platforms

Forums - Sales Discussion - Shovel Knight - 50% of total units sales come from Nintendo Platforms

Quite interesting that so many people compare third party numbers on Wii U with PS4/XONE and then complain, but when something like this happens it is 'not surprising'. Arguments like 'it was marketed on Nintendo platforms' or 'it suits more to the Nintendo audience' can also be used to explain low sales of for instance grey shooters on Nintendo platforms.



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the_dengle said:

62% of the game's revenue came from Steam and 3DS. Please stop making up excuses for the PS4 and XBO like "they have so many games to compete with." Besides, if an indie game can't draw much attention on those platforms for one reason or another, wouldn't that be a bad thing? I mean if this is your excuse for Shovel Knight selling under 40k on XBO in 5 months, why should any other indie dev expect better?

All you need is the release window gap. That's big.

The situation is what it is. Nintendo pushed the game a lot and got it first on consoles. They were very supportive and offered two appealing platforms to Yacht Club. These are good things. They are the main reasons the game sold best on their platforms. There's nothing wrong with that. All of this means Yacht Club will be likely to support Nintendo platforms in the future... isn't that the whole point??

Capy's whole presentation was about how porting to as many consoles as possible is beneficial to indie developers. 18% of Shovel Knight's sales came from late ports. That's not negligible. Surely those extra ~150k sales more than covered the cost of porting.

Honestly, I took that comment as trolling as it's an often used excuse as to why 3rd party games don't sell well on Nintendo platforms.

PwerlvlAmy said:
outlawauron said:

So, you really think that the sales distribution would be exactly the same if the Nintendo platforms were released after every other platform?

Nintendo platforms would still be on top in sales no matter what

Why is that? (despite Steam being the top platform for this title )

It's not like there's a ton of examples of 2D platforming indie titles doing better on Nintendo platforms over everything else.



Farsala said:
The situation is bad for XB1 in this case. I imagine 90% of the sales for Sony was on PS4 as well. Not bad for a late port.

I was actually thinking that the low attach rate for XBO might hint that the PSN sales were more focused on Vita or PS3.

outlawauron said:

Honestly, I took that comment as trolling as it's an often used excuse as to why 3rd party games don't sell well on Nintendo platforms.

I count four different users in this thread using some variation of that argument. I wouldn't have bothered if it was only one comment.



That is pretty nice I guess.

Too bad they only counted "Steam" and not other sources for PC like GOG.com.

Anyways - have this game wishlisted for Steam! Will get it in the future.



    

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Well, they've been in the market for longer, so its natural.



 

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to be fair, You made me realise it came out on ps4, something I didn't know.



Great news for Nintendo



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

BasilZero said:
Too bad they only counted "Steam" and not other sources for PC like GOG.com.

http://yachtclubgames.com/wp-content/uploads/2014/07/first_month_sales2-630x374.png

Probably the GOG and Humble Store sales have fallen under 1 percent, when they were only 1 - 2 percent after the first month without the additional systems.



the_dengle said:
Farsala said:
The situation is bad for XB1 in this case. I imagine 90% of the sales for Sony was on PS4 as well. Not bad for a late port.

I was actually thinking that the low attach rate for XBO might hint that the PSN sales were more focused on Vita or PS3.


360 being unreleased should suggest low for that gen including the PS3. Vita of course shouldn't get much sales.

PS4 having double the install base should suggest at least 8%.



Farsala said:

360 being unreleased should suggest low for that gen including the PS3. Vita of course shouldn't get much sales.

PS4 having double the install base should suggest at least 8%.

It's worth noting that any insterested Japanese gamers would probably look to the Vita version. But maybe I'm looking at this the wrong way. Since it supports cross-buy, the PSN version is naturally more enticing than the XBO version for anybody who owns two or more PlayStation platforms.