@pokoko
"Listen, boy, don't call someone else's opinions asinine if you want to be respected. Understand, kid? The ignorance and hostility began with you, son. And now, like a good adult, you dip into the childish well of name calling. That's really very small of you."
That's a load of bullshit and you know it. You started with the "your "triple the units" theory is nothing but head-in-the-sand bullshit from someone who clearly does not understand that the market has changed". This is hilarious considering that the exact same sentiment can be applied to what you're peddling.
"Regardless, you really have nothing, do you? Nothing except a claim that Sony could have tripled sales on a dying platform by waving a magic wand that seemingly ignored the rise of mobile gaming. You have absolutely nothing to support your claims except supposition."
Read my posts or stop responding, can you follow that? Don't gloss over the part where I said that Sony could easily have used more modest specs and beaten the 3DS to the market with a more competitive price. Don't gloss over those costly proprietary memory cards which were a major deterent to PSP owners such as myself. Yeah, that's totally a wave of the magic wand and not several factors that would significantly impact the Vita's success. It's not just that you're disagreeing with what I'm saying, it's that your an ignoramus who simply refuses to acknowlegde what I've posted. I love this narrative that you've invented where I ignored the rise of mobile gaming despite the fact that I admitted it is likely the largest factor in the Vita's failure. Could you actually try to respond to what I stated instead of making up nonsense please?
Edit: How did I miss this? You call the Vita a dying platform as if I'm trying to apply the changes to the Vita today. I'm clearly talking about a totally different approach to the very earliest stages of the Vita's planning and development. This would effect the launch drastically and its first couple years on the market. I'm not just talking about the end of its lifecycle.
"The Vita had LBP, Call of Duty, Uncharted, Assassin's Creed, and Killzone, but just a few more IP would have tripled sales."
You're argument is pathetic when you have to resort to examples such as Call of Duty: Declassified, you know that right? Assassin's Creed and to a lesser degree Uncharted were hardly worthy counterparts to their PS3 brethren and that does indeed damage the Vita's appeal. Again, you're glossing over everything I said about the exorbitant cost of the system and memory cards as well as the fact that it launched after Sony was effectively absent from the handheld market for well over a year. Read my posts or don't respond. This statement is becoming a theme and it reflects very poorly on you.
"And yet, you say that others have nothing to back up what they are saying. You say that simply stating something does not make it fact, then you say that the Vita would "certainly have been a success" if they followed your guidelines. Think about that for a moment."
A drastically reduced price, earlier launch, improved marketing, increased first party support and additional third party partnerships would obviously have made the Vita significantly more successful. I can't even grasp what is so difficult about this. You made ridiculous claims about "how new IPs will do nothing" and "THE AVERAGE ADULT IS NOT GOING TO BUY A DEDICATED HANDHELD GAMING SYSTEM" (nice caps by the way) and I called you out on it. Support these claims or don't make them. By far the best point you made is the last one but it doesn't really matter because to reach ~40 million and maintain a similar market share relative to the 3DS would hardly require the average adult to buy it. My claims are fairly reasonable because massively overhauling the price, memory cards, launch date, marketing and game library would have made a huge difference to the system's success. It is not entirely unreasonable to think that it could have moved between double and triple the units with an additional year on the market, a price that matched the 3DS, standard memory cards and proper marketing and game development. If you think that is so ludicrous that's fine although silly. At least address these points and stop ignoring them. If you are going to discuss this with me actually do so.
Edit: I meant ~40 million not 40+ million. The Vita could have been about half as popular as the PSP if Sony did absolutely everything right. I'm saying that ~50% of their market share was lost to mobile gaming while the remaining ~30% is due to Sony's disgusting incompetence.
"One more thing. Don't insult the opinions of other people then act sanctimonious. It makes you look like a hypocrite."
I insulted you because you're obnoxious and dismissive, not because of your opinions, there's a big difference. I backed up my opnion with several examples of things that Sony could have done differently and you're the one dismissing my statements as bullshit from a man with his head in the sand who doesn't have a clue about the market. You're the one who started with the insults, you're the one who dismissed me without even mentioning anything I said outside of game development. I'm simply responding in kind (I admit that I escalated) because you asked for it. If it bothers you that much don't march into a discussion with the attitude that you're absolutely right and anything that contradicts you is hilarious nonsense from idiots who don't know anything. You should never ignore three quarters of a posters argument when you respond to them because that is a cowardly and dishonest thing to do.
Now, I've said what I've needed to say to you in this thread and I have no desire to debate with a person who has to call someone "kid" in order to degrade their position, so I'm not going to reply to you further or read anything else from you in this thread. You have anything to say to me, you say it to me directly."
It's cute that you're trying to high road me after you open with telling me that I have my head in the sand, that I don't have a clue and what I'm saying is bullshit only to ignore pretty much every single point I made. Is it too difficult to address the things I listed repeatedly? If so, stop responding altogether. Address the price point, late launch and memory cards or don't bother to say anything at all. Stop selectively ignoring the foundation of my argument while pretending I don't have one. I'll be quite content if you choose not to respond whatsoever if it's just going to be more crap focussed solely on fluffing up the Vita's pathetic selection of games in order to support your weak argument.
Just in case you couldn't be bothered to actually read and respond to my arguments (again):
more modest hardware specs
earlier launch date
lower price
standard memory cards
better / expanded marketing
more full fledged, exclusive sequels to popular games
partnerships to secure popular third party games when possible
Edit: I forgot to reiterate homebrew support (if possible)
These were all real possibilities when Sony was planning the Vita and not some far fetched nonsense. Respond to my whole argument and not just the game development comments. Aso, don't start with the usual "you're saying bullshit because you've got your head in the sand and don't know anything" if you want to be taken seriously, got it? Otherwise you can feel free to get lost.