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Forums - Microsoft Discussion - Halo 5 has a ROCK SOLID performance (Digital Foundry)

ArchangelMadzz said:

It does considering optimisation overtime and it being 343's first Halo game. Well you may debate that but I would say there are games that are far more technically impressive on 360. 

30fps to 60fps isn't a means of just 'doubling the power' From games seen on there I don't think it's a stress to tone done lighting and particle effects, keep the textures and make it 720p 30fps. Might be my own bias when it comes to FPS shooters and it being difficult to make them seem technically impressive. If there was full on destruction or some next gen qualities like that then maybe I'd give it that but I just see a phenominal game but not super 'omg this is so next gen, no 360 could ever be anything close to this' kind of feel from it. 

But that may just be me.

I think we'll just have to agree to disagree. I do agree with you on the finding it hard to be impressed by FPS titles front though. Even when i know one is on par with something else technically, I've always found it harder to actually be impressed by them (i'm not entirely sure why either).



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ArchangelMadzz said:
Zekkyou said:

It being 3 years old doesn't really matter when it was released on a system that had been out for 7 (and Halo 4 is debatably still the graphical peak of the 360). Pretty much every bit of power that could possibly be squeeze out of the 360 had been. The fact of the matter is that there are times when the dynamic resolution makes it so that the X1 is playing Halo 5 at something similar to 720p/60fps. Unless you think the X1 is only twice as powerful as the 360, then it running at 720p/30fps on the 360 is simply impossible.


It does considering optimisation overtime and it being 343's first Halo game. Well you may debate that but I would say there are games that are far more technically impressive on 360. 

30fps to 60fps isn't a means of just 'doubling the power' From games seen on there I don't think it's a stress to tone done lighting and particle effects, keep the textures and make it 720p 30fps. Might be my own bias when it comes to FPS shooters and it being difficult to make them seem technically impressive. If there was full on destruction or some next gen qualities like that then maybe I'd give it that but I just see a phenominal game but not super 'omg this is so next gen, no 360 could ever be anything close to this' kind of feel from it. 

But that may just be me.

Can you name games that are far more technically impressive on X360 than Halo 4?



Goatseye said:
ArchangelMadzz said:
Zekkyou said:

It being 3 years old doesn't really matter when it was released on a system that had been out for 7 (and Halo 4 is debatably still the graphical peak of the 360). Pretty much every bit of power that could possibly be squeeze out of the 360 had been. The fact of the matter is that there are times when the dynamic resolution makes it so that the X1 is playing Halo 5 at something similar to 720p/60fps. Unless you think the X1 is only twice as powerful as the 360, then it running at 720p/30fps on the 360 is simply impossible.


It does considering optimisation overtime and it being 343's first Halo game. Well you may debate that but I would say there are games that are far more technically impressive on 360. 

30fps to 60fps isn't a means of just 'doubling the power' From games seen on there I don't think it's a stress to tone done lighting and particle effects, keep the textures and make it 720p 30fps. Might be my own bias when it comes to FPS shooters and it being difficult to make them seem technically impressive. If there was full on destruction or some next gen qualities like that then maybe I'd give it that but I just see a phenominal game but not super 'omg this is so next gen, no 360 could ever be anything close to this' kind of feel from it. 

But that may just be me.

Can you name games that are far more technically impressive on X360 than Halo 4?

Halo 4 is probably the best looking game that was built from the ground up for the 360, but there are also several 3rd party multiplatform games on the 360 that impress from a technical standpoint considering the hardware they're running on, such as The Witcher 2, GTAV, RAGE, Crysis 3, Bioshock Infinite, Metro 2033 / Last Light, etc.  They all hold up surprisingly well without too much sacrifice in the visuals department considering how old the 360's hardware was at the time of each's release.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

zero129 said:

Dont worry i said what i had to say on the subject. But i have to reply to your comment about "flawed generalizations".

Exactly how is it flawed to point out something that is clearly being shown right in front of your eyes??. All you gotta do is look at the post history of most of the people thats complaining about the res to see how its a bit silly for them to be doing so..

Its also not flawed to point out that if someone cares about res so much they shouldnt be gaming on consoles.

And if they do they then shouldnt be running down games cos its not in the res they expected.

Anyway my point from the start of that post is, its silly to be complaining about res if your gaming on a console. And its even more silly to run down a game on another console over its res, when the is people out there playing games in much higher res then a console can hope for and if res is so important to that person then they too should be gaming on a pc that can give them the best res.

I hate that this gen seems to be all about res more then "Is the game good or not?" type things. I know it happened lastgen too, but it was no where near as bad as it is now if i remember right.

There's really no need for this conversation to happen in this thread, so I've PMd you a reply ^^



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Honestly, I thought Halo 4 was one of the best looking games last gen. If they can just make it look better even if it just slightly while maintaining 60 fps it is a win imo. Hello, Halo 4 still looks better than most fps this generation (even the new COD).



AEGRO said:
Mr Puggsly said:
vivster said:
Jazz2K said:
Makes you wonder how people could play on PS3 and 360... "1080p or nothing..."

There was a time when people were satisfies with a hoop and a stick. Demanding a game to run more than 720p30 is lunacy!

720p and 30 fps is fine on 8th gen if its pushing a presentation well beyond the capabilities of last gen. There is more to graphics than resolution and frame rate.

Anyhow, the only games doing 720p/30 fps on X1 are rare and poorly optimized.

 

In what way Halo 5 is pushing a presentation "well beyond" the capabilities of last gen? The graphics are nothing to brag about to be honest.

Halo 5 looks better than any 7th gen, maintains 60 fps, and its dynamic resolution genrally achieves much better than we expect from last gen.

Even the MCC goes well beyond last gen capabilities by achieving 1080p/60 fps with higher quality effects.

Why do I need to explain this? No common sense?

 

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NightDragon83 said:
Goatseye said:
ArchangelMadzz said:


It does considering optimisation overtime and it being 343's first Halo game. Well you may debate that but I would say there are games that are far more technically impressive on 360. 

30fps to 60fps isn't a means of just 'doubling the power' From games seen on there I don't think it's a stress to tone done lighting and particle effects, keep the textures and make it 720p 30fps. Might be my own bias when it comes to FPS shooters and it being difficult to make them seem technically impressive. If there was full on destruction or some next gen qualities like that then maybe I'd give it that but I just see a phenominal game but not super 'omg this is so next gen, no 360 could ever be anything close to this' kind of feel from it. 

But that may just be me.

Can you name games that are far more technically impressive on X360 than Halo 4?

Halo 4 is probably the best looking game that was built from the ground up for the 360, but there are also several 3rd party multiplatform games on the 360 that impress from a technical standpoint considering the hardware they're running on, such as The Witcher 2, GTAV, RAGE, Crysis 3, Bioshock Infinite, Metro 2033 / Last Light, etc.  They all hold up surprisingly well without too much sacrifice in the visuals department considering how old the 360's hardware was at the time of each's release.

Witcher doesn't look great on 360 and probably done with a small budget. Assassin's Creed IV for example looks much better.

GTAV is a technical marvel, one of the most impressive 7th gen games. Also a game with a massive budget.

Rage is not a great looking game, at par with CoD. The most impressive thing about it is 60 fps, but it uses a dynamic resolution to achieve that. Sometimes cutting the pixel count to half of 720p.

Crysis 3 looks fine for 7th gen, but lacks effects found in PC version, sub 720p, and struggle to maintain 30 fps. Still looks good though.

Metro 2033 is kinda ugly on the 360, not polished. Last Light is more impressive but uses screen tear and sub 720p to keep the frame rate at 30.

Those games look fine for last gen, but look a lot better on PC. Most notably Crysis 3.



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Goodnightmoon said:
Aerys said:
Sad they sacrified image quality that much and split coop just to reach 60fps

Sad that others are always sacrifizing gameplay quality just to have a prettier picture on the magazines.




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Funny to say that when they sacrified a part of the gameplay removing split creen

Sad some people are not clever enough to understand image quality is part of the gameplay



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