Phil Spencer hopes VR isn't the future of gaming.

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Well it's a part of it at least.

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Well I hope he's wrong. I've been dreaming of playing video games in virtual reality since an episode of Power Rangers (original cast) where Billy had VR device that made him feel like he was on a roller coaster.

"I’ll say, obviously we have relationships with Valve, we have a relationship with Oculus around the VR work that they’re doing, but I’m going to say I kind of hope not. It doesn’t mean I don’t think VR has great experiences to offer. I think it does, and we’ll find those, and people will love playing those. I love playing games in my family room with my kids. I love people coming together and watching what’s happening on screen and laughing, and the kind of fun of what video games were always about. That doesn’t mean that can’t happen in a kind of socially connected VR environment, but to me it would be too bad if all gaming became people with head mounted displays on, headphones on, kind of blocked out from everything that happens. I do think there’ll be great experiences there, but just kind of for the sake of what gaming is, I don’t think that should be the only way people play."

Is he serious here? Gaming has been moving away from the whole playing/enjoying games together with other people that are physically in the same place for years now and Xbox has been on the forefront of that movement with Xbox Live.

Regarding on VR, I'm not sold on it (then again I haven't tried it) but I know people that are highly anticipating that stuff, we'll see how it goes. I think it's a huge question of price.

Whether Spencer has hidden agenda in this or not, I agree with him. And no, I don't think VR has any chance of breaking big with this current setup. Make it like normal glasses with entry level model at $99, integrate the VR experience with all types of media and devices. Then it will blow up all over the world like smartphones.

I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

-Downtown Alanya Kebab magazine issue no.198

Teeqoz said:
Well it's a part of it at least.

Yeah, i don't think VR was ever intended to be 'the future of gaming', just a part of it. As Phil even says here, it can provide a great experience. Given that the primary point of gaming is to provide enjoyably experiences, i think VR being a success within the spaces it excels at is inevitable. It's mostly just a matter of when the tech, form factor, and price will find the perfect balance (which might be what we have now, or it might be what we have in 5, 10, or 20+ years).

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Nem said:

Not to mention it isnt VR at all. Its a lie.

Even having that into account, while its these bricks you must put on your head, it will never be super popular.

I keep hearing people say this, but I never quite got what it means. Could you explain? Is it because they're heavy? Because they really aren't, the Rift and PSVR  both weigh less than a pound and most of the weight is put on the back of your head.

Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

VR won't be a future of gaming for very long time. At least until it becomes viable under 150$.

Shut up bitch.... VR is MY FUTURE. Where I will have VR friends and hopefully a VR lover and we can have a VR life... 💗💖💕


Xbone... the new "N" word   Apparently I troll MS now | Evidence | Evidence

I agree with him and I am happy that developers like 343i has a lot of freedom in their choices, but I would like Phil to force them to have split screen in Halo 5!

I can soothe your fears mister Spencer, VR will very very veeeeery likely never become the only way games are played, but it will be the most immersive one in the coming years