By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Michael Pachter says Wii U to sell 20 million units worldwide

iTzCharlie said:
Lol Patcher is still alive?


Sadly



Around the Network

RubberWhistleHislte said that the Wii U would sell 55 million, but that thread got locked of course. as usual.



 If only Pachter would be right on this one!



                
       ---Member of the official Squeezol Fanclub---

Both systems at the exact same point in their life cycle:


Nintendo GameCube (shipments through September 2004): 15.9 million

Nintendo Wii U September 2015: 10.3-ish million-ish sell through, lets say shipment of 10.8-11 million units shipped.

They're way behind. More than a year behind. Also this gap is getting bigger not smaller every month, GameCube continues to outsell the Wii U month for month. 



Mummelmann said:
gatito said:
Now that he's aware of how wrong he usually is he's trying to doom Wii U even more. Such a dick move.


You think the Wii U will sell more than 20 million lifetime? If so, what will drive these sales? It will have to essentially double its installed base before exiting the market, and interest isn't exactly expected to increase in the coming years and it likely peaked last year. Market leaders may go on to sell decently once new hardware has released but distant 3rd tends to flicker and disappear fairly quickly.

There really aren't a lot of arguments left for 20 million or more right now.

Say the WiiU gets a really aggressive pricecut - goes under $200 - 250 with bundled games

Then let's say new NX home console  gets pushed out to late 2017, maybe even into 2018.

To get to 20 million, the WiiU needs a pricecut and it needs to exist at retail into 2017/2018. Neither one of those things are really out the question.

So lets say WiiU has a really good holiday and hits 13 million by 2016. 2016 having a pricecut in effect with a bunch of solid games at retail makes it sell another 4 million that year. Then between 2017 and 2018 when the NX console arrives, another 3 million are sold. 20 million.



I predict NX launches in 2017 - not 2016

Around the Network
Nintyfan90 said:
DonFerrari said:



you said it's locked, it aint, but have a good chance of happening.

Its locked but ofcourse you are just another Ninty hater predicting as low as possible. It should reach 12 million by the end of this year. NX would have to be a home console and would have to launch next year, none of that has any reason to be believed. WiiU is looking to have another normal year in 2016.


Shouldn't answer to banned account that are missbehaving.

 

but if you had read the previous posts you would see I said 20M isn't impossible. 15M is quite possible but it isn't certain it would be in an interval 14-16 or 13-17 depending on how much we expect Nintendo to act and market to answer. But ok keep thinking I hate Ninty even though I have all their consoles besides WiiU and had gb, ds and Now have 3ds.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

fleischr said:
Mummelmann said:


You think the Wii U will sell more than 20 million lifetime? If so, what will drive these sales? It will have to essentially double its installed base before exiting the market, and interest isn't exactly expected to increase in the coming years and it likely peaked last year. Market leaders may go on to sell decently once new hardware has released but distant 3rd tends to flicker and disappear fairly quickly.

There really aren't a lot of arguments left for 20 million or more right now.

Say the WiiU gets a really aggressive pricecut - goes under $200 - 250 with bundled games

Then let's say new NX home console  gets pushed out to late 2017, maybe even into 2018.

To get to 20 million, the WiiU needs a pricecut and it needs to exist at retail into 2017/2018. Neither one of those things are really out the question.

So lets say WiiU has a really good holiday and hits 13 million by 2016. 2016 having a pricecut in effect with a bunch of solid games at retail makes it sell another 4 million that year. Then between 2017 and 2018 when the NX console arrives, another 3 million are sold. 20 million.

Not impossible, but very unlikely.

1: I have no faith in price cuts when the product itself has shown a great lack of appeal.

2: There is no reason to delay the NX till 2017 with the current state of things, let alone 2018, that would be trademark suicide.

3: Even if a price cut and retail presence until 2017 or 2018 and they somehow manage a few decent titles in 2016; that doesn't mean much will happen in terms of sales. They've thrown every big title they have at it and it has been the cheapest 8th gen console all along, to no avail.

Like I said; not impossible but very unlikely. It depends on a lot of things, of course, but the way I see it, there is a much greater chance of it not reaching 20 million sold than reaching it.



In my opinion it will be very difficult, but as you said before, if Nintendo makes a pricecut, the probability will be a little more bigger.

The software they will launch in the future will be important too. Xenoblade Chronicles X, Star Fox Zero, Pokken Tournament, the next Zelda for 2016 could be decisive. But I don't think the Wii U will achieve 20 million sales worlwide... Perhaps more than 15, but 20 is quite difficult.



Mummelmann said:
fleischr said:

Say the WiiU gets a really aggressive pricecut - goes under $200 - 250 with bundled games

Then let's say new NX home console  gets pushed out to late 2017, maybe even into 2018.

To get to 20 million, the WiiU needs a pricecut and it needs to exist at retail into 2017/2018. Neither one of those things are really out the question.

So lets say WiiU has a really good holiday and hits 13 million by 2016. 2016 having a pricecut in effect with a bunch of solid games at retail makes it sell another 4 million that year. Then between 2017 and 2018 when the NX console arrives, another 3 million are sold. 20 million.

Not impossible, but very unlikely.

1: I have no faith in price cuts when the product itself has shown a great lack of appeal.

2: There is no reason to delay the NX till 2017 with the current state of things, let alone 2018, that would be trademark suicide.

3: Even if a price cut and retail presence until 2017 or 2018 and they somehow manage a few decent titles in 2016; that doesn't mean much will happen in terms of sales. They've thrown every big title they have at it and it has been the cheapest 8th gen console all along, to no avail.

Like I said; not impossible but very unlikely. It depends on a lot of things, of course, but the way I see it, there is a much greater chance of it not reaching 20 million sold than reaching it.

1. There seems to be enough good things about the WiiU and the Gamepad that the system could have better mass appeal if positioned better in the market. A lot of the shortcomings are easily overlooked when the price is lower.

2. If there's nothing actually ready for the NX home console in 2016, there's no reason to release it so soon. It very well could suffer similar droughts WiiU had early in it's lifecycle. Two struggling home consoles on the market, especially for Nintendo, is worse than just one. While we speculate a lot of WiiU games are being put on hiatus to become NX games, there's no guarantee that's even possible. Given the fact Nintendo has delays so many other WiiU games in the past, what convinces you they're already set to deliver an entire lineup we've heard nothing about on new, more advanced hardware? It's more likely NX starts as a handheld with PS Vita - Wii U levels of power, and then we get a home console with the same OS / Architecture but more power in 2017.

3. Read what I wrote more carefully. 3 million across 2017 and 2018 - basically just 1.5 million per year. That's pretty damn low, but also consistent with what you'd expect with one final production run of the system.



I predict NX launches in 2017 - not 2016

fleischr said:
Mummelmann said:
fleischr said:

Say the WiiU gets a really aggressive pricecut - goes under $200 - 250 with bundled games

Then let's say new NX home console  gets pushed out to late 2017, maybe even into 2018.

To get to 20 million, the WiiU needs a pricecut and it needs to exist at retail into 2017/2018. Neither one of those things are really out the question.

So lets say WiiU has a really good holiday and hits 13 million by 2016. 2016 having a pricecut in effect with a bunch of solid games at retail makes it sell another 4 million that year. Then between 2017 and 2018 when the NX console arrives, another 3 million are sold. 20 million.

Not impossible, but very unlikely.

1: I have no faith in price cuts when the product itself has shown a great lack of appeal.

2: There is no reason to delay the NX till 2017 with the current state of things, let alone 2018, that would be trademark suicide.

3: Even if a price cut and retail presence until 2017 or 2018 and they somehow manage a few decent titles in 2016; that doesn't mean much will happen in terms of sales. They've thrown every big title they have at it and it has been the cheapest 8th gen console all along, to no avail.

Like I said; not impossible but very unlikely. It depends on a lot of things, of course, but the way I see it, there is a much greater chance of it not reaching 20 million sold than reaching it.

1. There seems to be enough good things about the WiiU and the Gamepad that the system could have better mass appeal if positioned better in the market. A lot of the shortcomings are easily overlooked when the price is lower.

2. If there's nothing actually ready for the NX home console in 2016, there's no reason to release it so soon. It very well could suffer similar droughts WiiU had early in it's lifecycle. Two struggling home consoles on the market, especially for Nintendo, is worse than just one. While we speculate a lot of WiiU games are being put on hiatus to become NX games, there's no guarantee that's even possible. Given the fact Nintendo has delays so many other WiiU games in the past, what convinces you they're already set to deliver an entire lineup we've heard nothing about on new, more advanced hardware? It's more likely NX starts as a handheld with PS Vita - Wii U levels of power, and then we get a home console with the same OS / Architecture but more power in 2017.

3. Read what I wrote more carefully. 3 million across 2017 and 2018 - basically just 1.5 million per year. That's pretty damn low, but also consistent with what you'd expect with one final production run of the system.

 

Nintendo handheld is a console. 

Nintendo's handhelds became basically consoles a while ago, Nintendo has to put as much development resources into them and they now require all the same games, and the next one is going to have Wii U level power (give or take?)?

That's a console. Development resources don't magically change just because the system goes into your pocket. The days when Nintendo could just treat the portable like some little brother device with 1-2 games every 8 months and then put out a Pokemon are long over. 

I predict the portable NX is likely the heart of the NX line, the "console" will actually be the "kid brother"/companion device going forward, the portable is going to be the main star of the show and its chipset will be the basis of the console to allow for easy sharing of games. The portable is the sun of the NX universe in other words, everything else orbits around it. 

3DS killed most/all Wii development too and slowed Wii U dev, lets remember that. There seems to be this impression that Nintendo can just toss together a portable and fart it out to the market with little/no effort ... no chance. A handheld launch from Nintendo now requires the same effort/time/care as a "console", because the handheld line is basically a console.