UltimateGamerConsole said:
Assassin's Creed games are seldom carbon copies. Each iteration adds something new along with a new world and sometimes try to push boundaries or entirely shake the formula, along with different story everytime. Not a carbon copy, not at all. Oh, I don't see where DKC TF was scored poorly for being similar to previous entries, it scored well on Metacritic. Talking about Nintendo lets not forget about Pokemon though, its the same game every year which scores very well. |
I don't want to give off the impression that I'm an Assassin's Creed hater as I actually love the franchise, specifically as I like visiting famous cities from history. I suppose I should have clarified that it FEELS like the same game almost every time, plays nearly the same, and often looks the same... I feel they've fallen into a rut lately where all the main title games are stuck within the same 150 year span and, while Assassin's Creed 4 was a high point with naval combat and the like, it's gotten a bit dull lately.
This is a bit off topic but each main title felt so unique initially, from the crusader era in the middle east to renassaince Italy and eventually colonial America. Suddenly, though, it's as if we can't quite escape this era, headed to the Caribbean about a half century earlier, then to Rogue to fill the span between III and IV and also France in the same era as ACIII (basically picking up right after it), and now to the UK a little over a half century later. That a 60+ year jump feels like a lot is rather telling... I wish they'd either go to another part of the world or, if they're to stay in Europe, head back to the Roman Empire, as that would open up all the famous ancient cities (Alexandria, Memphis, Ephesus, Smyrna, Athens, Rome, Carthage (rebuilt), Cadiz, Antioch, Jerusalem etc) and the proto versions of future capitols (Parisius and Londinium come to mind), with a wealth of famous historical figures to incorporate into the narrative. The current direction they've taken this series has rendered it somewhat stale in my opinion.
Anyway, I come across the complaint all the time despite Nintendo "pushing the boundaries" of what's possible in platformers which, I think it cannot be denied, they've fairly well mastered by now. I completely agree with you that Pokemon gets a pass and it drives me crazy as I want to see some dang innovation in that franchise, but it's the only one that seems to receive such treatment.