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Forums - Nintendo Discussion - This is the Problem(Main) of the Wii U

So the controller is too big compared to the console.



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the_dark_lewd said:
This only really applies to the casuals. All hardcore gamers new fully well what it was and what it did. Those who didn't buy it did so because of other reasons (in my opinion, a combination of a lack of gamers in the first year with the fact that the so called "dudebro" market has been claimed by Sony and Microsoft)

Hardcore makes the most money since they spend the most, but it where simply talking about unit sales, then Casuals are the majority. 

As a track runner, regardless of whatever race your in, if you have a bad start its really going to cost you, and coupled with the pleathora of other problems Nintendos had at the time, it made them much worse than they could have been.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

The gamepad was a dumb, dumb idea that was never going to sell well. After Rayman Legends was delayed the system was dead.



Yeah...the Gamepad is the WiiUs biggest problem, and not just from a marketing perspective. Mostly because you could get pretty much the same functionality out of a normal controller and a companion app. But rather than do that, Nintendo decided to bundle what realistically amounted to a tablet from 2002 in with their console.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

I think you are on to something but that something is only one of a few major problems.



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It amazes me how people continually seem to:

1. Ignore all the other threads just like this one in here, as if perhaps they've somehow never seen them.

2. Think that THEIR new thread is going to be the 'aha!" moment where everyone here turns around and goes "Ya know what? You're RIGHT! I never thought about it before, but if the Wii U had never had the GamePad, it would be in FIRST PLACE this gen!".



Except that's not true. The GamePad is fine. The ads weren't. Can these threads kindly stop? I hate to sound pissy, but seriously....I came to the site tonight and found no less than two brand new threads both saying the same exact thing, that has BEEN said by many, many, many others, countless times before on here. Just saying.



zorg1000 said:
Soundwave said:

Zelda: Twilight Princess, Super Paper Mario, and Fire Emblem were repurposed GameCube games, if you remove those the first year lineup isn't nearly as impressive. 

Still the system really didn't need any of those games ... Wii Sports is what made the console unique and special and that drove hardware adoption for the first 12 months at least. 

Those being repurposed titles doesn't really matter, does it? I fail to see how that's relevant.

Of course Wii Sports along with motion controls was the major selling point for Wii in the early days but to say Wii didn't need other games? That's retarded. Wii Sports couldn't do that alone, it needed other games to maintain and increase hype. Consistency+variety in release schedule HELPED make Wii a worthwhile purchase for many different demographics.


I'm just saying the Wii being basically a recycled Gamecube that could mooch launch window titles from the GameCube helped the Wii lineup look a lot better early on than it would have had it been a "made from the ground up" Nintendo system. 

Also Jan-July 2007 wasn't *that* great to be honest, Paper Mario being probably the only mind blowing release. 

Wii Sports definitely drove that system. To be honest the Wii isn't that much better (if at all) than the GCN and N64 launch "windows" say 8-9 months post launch

Luigi's Mansion, Super Smash Bros. Melee, Pikmin, Wave Race: Blue Storm, Star Wars: Rogue Squadron II, NBA Courtside 2002, Eternal Darkness, Super Mario Sunshine

vs 

Wii Sports, Twilight Princess, Excite Truck, Wario Ware, Super Paper Mario, Mario Strikers Charged, Metroid Prime 3, Mario Party, Brain Age, Pokemon Rev

vs

Super Mario 64, Wave Race 64, Pilotwings 64, Killer Instinct Gold, Star Wars: Shadows, Blast Corps, Mario Kart 64, Star Fox 64

If they didn't have Zelda: TP to repurpose as a launch window, I'd say their launch window outside of Wii Sports for the Wii was kinda mediocre to be honest. It isn't until Metroid Prime 3 the following August that a really terrific game shows up. 



DevilRising said:
It amazes me how people continually seem to:

1. Ignore all the other threads just like this one in here, as if perhaps they've somehow never seen them.

2. Think that THEIR new thread is going to be the 'aha!" moment where everyone here turns around and goes "Ya know what? You're RIGHT! I never thought about it before, but if the Wii U had never had the GamePad, it would be in FIRST PLACE this gen!".



Except that's not true. The GamePad is fine. The ads weren't. Can these threads kindly stop? I hate to sound pissy, but seriously....I came to the site tonight and found no less than two brand new threads both saying the same exact thing, that has BEEN said by many, many, many others, countless times before on here. Just saying.

The reason I posted this thread is not because I don't recognize the others. Rather I'm repeating this message explicitly to drill it into people heads. And some people have posted saying they haven't noticied it before.

I've been saying this since the Wii U's release. 

Also, I literally said the Gamepad was a great and necessary periphal with the fact that every single wii u ad has the Wii U gamepad in the forefront. Completely in line with what you said, despite you also saying what I said was false.

 

Also this is only focused on what I believe is the most crucial issue of the wii u, its tablet centric marketting, which misinformed, and ultimately slashed its potential market, thus leading to bad retailer and even worse 3rd party support.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

TheLastStarFighter said:
People aren't idiots, no one is confused about Whatbwii U is. The problem is people bought Wiis, enjoyed them for 4 years or so but moved on to PS360. Wii U doesn't offer enough to lure them back when the much cooler, more high tech and vastly larger library sporting PS4 and One are available. Nothing is all that exciting about the Wii U experience, and gamers learned the hard way that major 3rd party titles like COD and AC are not sold on a system called Wii. But no one thinks it's a controller.

"The problem is people bought Wiis, enjoyed them for 4 years or so but moved on to PS360"

wow, not sure if serious or trolling. don't say something so ridiculous like that, it's very offensive for gamers.



Soundwave said:
zorg1000 said:

Those being repurposed titles doesn't really matter, does it? I fail to see how that's relevant.

Of course Wii Sports along with motion controls was the major selling point for Wii in the early days but to say Wii didn't need other games? That's retarded. Wii Sports couldn't do that alone, it needed other games to maintain and increase hype. Consistency+variety in release schedule HELPED make Wii a worthwhile purchase for many different demographics.


I'm just saying the Wii being basically a recycled Gamecube that could mooch launch window titles from the GameCube helped the Wii lineup look a lot better early on than it would have had it been a "made from the ground up" Nintendo system. 

Also Jan-July 2007 wasn't *that* great to be honest, Paper Mario being probably the only mind blowing release. 

Wii Sports definitely drove that system. To be honest the Wii isn't that much better (if at all) than the GCN and N64 launch "windows" say 8-9 months post launch

Luigi's Mansion, Super Smash Bros. Melee, Pikmin, Wave Race: Blue Storm, Star Wars: Rogue Squadron II, NBA Courtside 2002, Eternal Darkness, Super Mario Sunshine

vs 

Wii Sports, Twilight Princess, Excite Truck, Wario Ware, Super Paper Mario, Mario Strikers Charged, Metroid Prime 3, Mario Party, Brain Age, Pokemon Rev

vs

Super Mario 64, Wave Race 64, Pilotwings 64, Killer Instinct Gold, Star Wars: Shadows, Blast Corps, Mario Kart 64, Star Fox 64

If they didn't have Zelda: TP to repurpose as a launch window, I'd say their launch window outside of Wii Sports for the Wii was kinda mediocre to be honest. It isn't until Metroid Prime 3 the following August that a really terrific game shows up. 

True and Nintendo really could have done something similar with the Wii U, except the HD development apparently caught them off guard and they really thought their meager offerings and limited 3rd party support (mostly late ports) would sustain the gaming audience.

I honestly think they probably should have held the system back until Spring of 2013, that way they could have fine tuned the hardware, have a shorter window between their releases and probably should have had a team remaster some of the late Wii releases like your Xenoblade Chronicles, Pandora's Tower and the Japan only releases of Fatal Fram IV or the remake of Fatal Frame 2 ready for either eShop purchase at a reduced price or full on retail releases.

The rush to get it out on the market before the PS4 and Xbox One but without the games to make it a worthwhile purchase (despite as much as I personally think ZombiU is underrated) until the next year when Super Mario 3D World dropped alongside Wind Waker HD. Nintendo would have taken an initial loss for the end of 2012 but the stronger line up early on would have probably helped the Wii U brand.