By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - "Naughty Dog's greed is out of control"

While I think that the person that wrote this OP leans a little towards hyperbol I must still say that I degree with him at least on the pay2win and microtransaction parts. I personally remember so much trouble between ND and their fanbase over their DLC in the past, that has somehow always managed to be "kept under wraps" from the bigger public.

There were things like people being pissed over the UC3 season pass, because one of the promised "map packs" turned out to be a coop map.

Then there was the point when ND decided to add perks to cosmetic items and also made those buyable in UC3, which can be called the first instance of P2W.

In TLOU I can remember myself being pretty pissed over them selling the new difficulty mode for $5 on PS3.

Also in TLOU they later made certain perks and weapons (according to what I've heard the best weapons), purchasable DLC, so that's the second instance of P2W.

And here we've arrived at UC4, while some people are worried about the single player DLC, I can honestly say that I don't have any worries in that regard, what worries me are the Naughty Dog coins and the 2 multiplayer packs that will unlock and I quote "new, rare and legendary multiplayer items".

Regarding the ND coins, those are likely an ingame currency to buy new (again probably not just cosmetic) items, that could be possible to buy with real money too (so, again P2W).

Regarding the 2 multiplayer packs I am for one of course happy that they apparently decided to make maps free in UC4 as well, so that's great, but does anybody else feel that those "rare and legendary multiplayer items", will not just be cosmetic either? I am pretty sure that those will again unlock perks or be weapons and that bugs the hell out of me.



Around the Network

It's ok when Naughty Dog does it. UC4 will still get 95%+ on metacritic even though every other developer would get slammed for this.

What score would Super Mario Maker have gotten if it had micro-transactions to purchase additional enemies, power-ups, etc.?



Hahaha, so Naughty Dog is being blamed, because Gamer's can't so no to Microtransactions? Rofl. I've always thought, maybe I'm missing out on something important by not being on NeoGaf, and then...things like this.



You know why there are 390 microtransactions?
Because people buy them. Some people feel the need to spend $3 on a raccoon hat for their digital character, some want to have blue suede shoes and others want to have a virtual gun that shoots 0.2 bullets more per second.

I personally think it is the stupidest way to spend my money, but they are spending their money so I don't give a rat's ass.

Hopefully in UC4 they will have 784 microtransactions and make a killing of them. I somehow feel that most of that money will go towards new games and not towards developers' Bentleys, yachts and chalets in the Alps.



Samus Aran said:
It's ok when Naughty Dog does it. UC4 will still get 95%+ on metacritic even though every other developer would get slammed for this.

What score would Super Mario Maker have gotten if it had micro-transactions to purchase additional enemies, power-ups, etc.?

If that is all you have to add here, then just leave the thread.



Around the Network
Burek said:
You know why there are 390 microtransactions?
Because people buy them. Some people feel the need to spend $3 on a raccoon hat for their digital character, some want to have blue suede shoes and others want to have a virtual gun that shoots 0.2 bullets more per second.

I personally think it is the stupidest way to spend my money, but they are spending their money so I don't give a rat's ass.

Hopefully in UC4 they will have 784 microtransactions and make a killing of them. I somehow feel that most of that money will go towards new games and not towards developers' Bentleys, yachts and chalets in the Alps.

Right here.  If people could put down the crack pipe for 2 seconds, companies would stop putting the effort into cutting up their 'fixes'.  The only people to blame, are every single person who's ever purchased anything via Microtransaction.



I didn't notice there had so many. A lot of it is ridiculous: $2 for a taunt? I'm also not happy they announced single player DLC 6 months before the game's release.



Microtransactions suck, but there comes a point when whining about them goes too far. Naughty Dog has time and time again delivered impeccable releases that are true AAA quality. Now, to be honest, I don't stick around that long for MP so I miss that aspect. I do agree that microtransactions should NEVER allow unfair advantage or hinder non-paying customers progression.

However, i'm not going to rag on them for trying to milk the cows. I would do the same thing, but I would do it in such a way that it doesn't hinder those who choose not to buy the extra fluff.



DerNebel said:
Samus Aran said:
It's ok when Naughty Dog does it. UC4 will still get 95%+ on metacritic even though every other developer would get slammed for this.

What score would Super Mario Maker have gotten if it had micro-transactions to purchase additional enemies, power-ups, etc.?

If that is all you have to add here, then just leave the thread.

The reactions in this thread more than prove my statement.

But hey, enjoy that hat bundle at $7.

Weren't you upset that co-op was locked behind a $15 amiibo in Shovel Knight? I guess pay-to-win online multiplayer is better?



Umm... Don't buy from it then.

The games are 100% playable without spending an extra penny. Paid cosmetics are for those who really don't care if they spend a couple of bucks on a hat.

It's not a cash grab if the consumer has the option to buy it. If you think they are unreasonable, don't spend a penny extra.