By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Interesting Take on the Memory Card Slot for NX

Soundwave said:

There's no need to argue the point, zorg and I have basically been saying what you said here for the last 12+ months. 

I was merely pointing out the concept of a shared format between a handheld and a console is nothing new or earth shattering in and of itself. NEC did it 25 years ago, Sony does it today. 


I've been saying what I said here for the past 12+ months, and what I'm saying here is nothing like what you're describing. What you're describing is the Super Gameboy. That's not what I or Funfan are describing at all. Sony doesn't do what's described today and NEC didn't do what's described 25 years ago.

It's not one identical game running on a different, similarly spec'd platforms at a higher resolution. It's two, similar but different, optimised, specifically designed builds of one game running on two completely differently spec'd pieces of hardware. One game optimised to run very differently but very effectively on two very different, but similar enough, pieces of hardware.

You're saying a dev makes on game and if works on both. I'm saying a dev makes two nearly identical but ultimately different versions of one game where each version only works on one platform. Completely different. When you play Persona 4G on the PSTV, you aren't playing the PSTV version. You're playing the Vita version upresed on your PSTV. When you play the NX, you won't be playing an upresed version of Splatoon NXDS. You'll be playing Splatoon NX home, which will be a nearly identical, but ultimately different game from Splatoon NXDS. Just like Hyrule Warriors 3DS will be a nearly identical, but ultimately completely different game from Hyrule Warriors Wii U.



Around the Network
spemanig said:
The cart thing has already been proven false by numerous people. It's just an SD card slot. The system is all digital. People will just deal with it when it comes out.


Shhh... Let the flash memory flow through you.



spemanig said:
Samus Aran said:

Where was this patent advertized as their next-gen console?

Consoles can't have different versions? One with an optical drive and a cheaper one without it?

Trust me, Nintendo filed patents for their next console long before this year. And their next console won't get leaked through a patent filing.

You're basically saying that Nintendo will abandon more than half of its current userbase.

A patent doesn't always translate to actual implementation, more often than not nothing is done with it.


It doesn't have to be. The details of the patent make it clear that its their next-gen console.

It wouldn't make sense to have two versions, and if there was a version with a disc, it'd be found already.

It just did with this patent.

No, because more than half their current userbase will happily buy the all digital NX.

This is not one of those patents. The timing, detail, and content within the patent are too relevant.

I'm done with this.

Nintendo has already said that they are not talking about NX because they are afraid the competitors are going to steal it, and they just leak it with a patent?With a detailed patent?

You are a bit too desperate for this to happen.You dismiss facts people have been telling you, and you go out-front saying that everything you believe is a fact, a bit too agressive i might add.Calm down



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

spemanig said:
Soundwave said:

There's no need to argue the point, zorg and I have basically been saying what you said here for the last 12+ months. 

I was merely pointing out the concept of a shared format between a handheld and a console is nothing new or earth shattering in and of itself. NEC did it 25 years ago, Sony does it today. 


I've been saying what I said here for the past 12+ months, and what I'm saying here is nothing like what you're describing. What you're describing is the Super Gameboy. That's not what I or Funfan are describing at all. Sony doesn't do what's described today and NEC didn't do what's described 25 years ago.

It's not one identical game running on a different, similarly spec'd platforms at a higher resolution. It's two, similar but different, optimised, specifically designed builds of one game running on two completely differently spec'd pieces of hardware. One game optimised to run very differently but very effectively on two very different, but similar enough, pieces of hardware.

You're saying a dev makes on game and if works on both. I'm saying a dev makes two nearly identical but ultimately different versions of one game where each version only works on one platform. Completely different. When you play Persona 4G on the PSTV, you aren't playing the PSTV version. You're playing the Vita version upresed on your PSTV. When you play the NX, you won't be playing an upresed version of Splatoon NXDS. You'll be playing Splatoon NX home, which will be a nearly identical, but ultimately different game from Splatoon NXDS. Just like Hyrule Warriors 3DS will be a nearly identical, but ultimately completely different game from Hyrule Warriors Wii U.

I never said anything about literally identical games. I have been saying two specced versions of hardware for a long time now. 

The Vita reference is only in regards to people talking about sharing cartridges/physical format as some kind of revelation that's never been done before ... it's not. 

I don't agree with two seperate versions of games, that undermines the whole point of unifying, like a PC game they will just scale to the hardware, and since you're so gung-ho on that hardware patent being the be-all/end-all that patent states that the hardware can scale the software up or down. Beyond that, Nintendo giving you two games for the price of one? Good luck with that.

Also when you have a Zelda game running on the same engine, but one version has content that isn't in the other, and the sales pitch is "buy this other $200-$250 hardware to get all the content!" ... I think the reaction from consumers is going to be negative, not positive. People are not that stupid they will see basically you are nickle and diming them for content that could easily just be in one game, you can get away with it maybe in one game, but if every Nintendo franchise is going to be like that ... Nintendo better be ready for a really angry backlash. 

The whole unifying platforms thing is really badly misunderstood, I think really the core of it is this ... Nintendo (or Sony or MS) cannot realistically support a seperate handheld and console platform going forward, not with rising technology costs once you go past PS2-level visuals for both the console and handheld. 

Sony failed miserably to support both the PS4 and Vita. 

Nintendo has a lot of upset customers angry that they can't supply sufficent software for either the Wii U or 3DS. 

So I think fundamentally, this isn't even much of a choice here. It's either do this, or basically kill the Nintendo console (because killing the Nintendo handheld is a non-starter, it's by far more successful) going forward. 



What will happen if NX gonna be a "Stream Machine" ?

Stream game from Wii U to 3DS, and vice versa, so it won't need a disc or catridge ?



 

NNID : ShenlongDK
PSN : DarkLong213
Around the Network
Nautilus said:

Nintendo has already said that they are not talking about NX because they are afraid the competitors are going to steal it, and they just leak it with a patent?With a detailed patent?

You are a bit too desperate for this to happen.You dismiss facts people have been telling you, and you go out-front saying that everything you believe is a fact, a bit too agressive i might add.Calm down


Nintendo didn't leak the patent. That patent wasn't leaked. It was found. Because someone looked for it.

I'm not desprate for anything. The fact is that Nintendo is revealing a console next year and filed a patent this year for a console. The details of that console are that it's digital only and will have a controller with a display. That's not me being desprate that it will will happen. That's me reading a giant sign, printed and signed by Nintendo, specifically saying that this will happen.



Soundwave said:

I never said anything about literally identical games. I have been saying two specced versions of hardware for a long time now. 

The Vita reference is only in regards to people talking about sharing cartridges/physical format as some kind of revelation that's never been done before ... it's not. 

I don't agree with two seperate versions of games, that undermines the whole point of unifying, like a PC game they will just scale to the hardware, and since you're so gung-ho on that hardware patent being the be-all/end-all that patent states that the hardware can scale the software up or down. Beyond that, Nintendo giving you two games for the price of one? Good luck with that.

Also when you have a Zelda game running on the same engine, but one version has content that isn't in the other, and the sales pitch is "buy this other $200-$250 hardware to get all the content!" ... I think the reaction from consumers is going to be negative, not positive. People are not that stupid they will see basically you are nickle and diming them for content that could easily just be in one game, you can get away with it maybe in one game, but if every Nintendo franchise is going to be like that ... Nintendo better be ready for a really angry backlash. 

The whole unifying platforms thing is really badly misunderstood, I think really the core of it is this ... Nintendo (or Sony or MS) cannot realistically support a seperate handheld and console platform going forward, not with rising technology costs once you go past PS2-level visuals for both the console and handheld. 

Sony failed miserably to support both the PS4 and Vita. 

Nintendo has a lot of upset customers angry that they can't supply sufficent software for either the Wii U or 3DS. 

So I think fundamentally, this isn't even much of a choice here. It's either do this, or basically kill the Nintendo console (because killing the Nintendo handheld is a non-starter, it's by far more successful) going forward. 


The two versions will be scaling of the same game, but there will be more content differences than just that, as I've said. Even just basics like screen real estate will force the versions to be different. The HUDs will probably be different. Similar, but different. Optimized for the hardware they're on. It won't be "two games for the price of one," because they won't be different enough to be two different games. But they will be different enough to not be considered identical outside of scaling.

The reaction is positive of the Hyrule Warriors 3DS game, and that isn't crossbuy. It does the same exact thing NX games will. Fans will be fine with it, cash grab or not. They were fine with it in Smash. They'll be fine with it in NX games. Especially since it only requires two, albiet major, purchases to gain it all anyway. Purchases a lot of consumers will assumedly already be making. It wouldn't even have to be content like that. Literally there could be, say, split screen co-op on the home console version vs. local multiplayer on the handheld version. They aren't going to be identical. There will be differences. Some will be more major than others, but it will absolutely not be a simple scaling.

Nintendo will support both platforms fine with this. The hardware and firmware will allow them to port NX games upon multiple hardware skews effortlessly. It'll be as simple as making the game once, scaling and optimizing for both platforms which will be easy since they're on the same platform specifically created to do just that, and then just adding the minor content for each version.

I don't think it's misunderstood at all. It's very clear what Nintendo wants to do with it by the software they are releasing now, just like it's clear what Nintendo wants wo do with mobile by Rusty's RDB and the F2S Steel Divers game. The misconseption is that Nintendo isn't insanely transparent about this stuff. It's been obvious literally for years.



spemanig said:
The cart thing has already been proven false by numerous people. It's just an SD card slot. The system is all digital. People will just deal with it when it comes out.

Actually isn't proven like false, people who understand this kinds of patents said that nothing indicates that games will be played via SD card, but also nothing indicates that cannot be played via SD card slot.

Also same people said that patent mentions compatibility with a system that does have optical drive (Wii U!?) or some difrent sort of external optical drive.

 

About Nintendo going all digital, not gonna happen. Nintendo always try to have hardware that is most approachable in every way for wider audience possible. So having only digital console would cut 50%+ potential buyers for that console, also majority sold games are still physical. Nintendo very good knows all those facts and thats why there is no chance that Nintendo will release only digital console.

 




spemanig said:
Soundwave said:

I never said anything about literally identical games. I have been saying two specced versions of hardware for a long time now. 

The Vita reference is only in regards to people talking about sharing cartridges/physical format as some kind of revelation that's never been done before ... it's not. 

I don't agree with two seperate versions of games, that undermines the whole point of unifying, like a PC game they will just scale to the hardware, and since you're so gung-ho on that hardware patent being the be-all/end-all that patent states that the hardware can scale the software up or down. Beyond that, Nintendo giving you two games for the price of one? Good luck with that.

Also when you have a Zelda game running on the same engine, but one version has content that isn't in the other, and the sales pitch is "buy this other $200-$250 hardware to get all the content!" ... I think the reaction from consumers is going to be negative, not positive. People are not that stupid they will see basically you are nickle and diming them for content that could easily just be in one game, you can get away with it maybe in one game, but if every Nintendo franchise is going to be like that ... Nintendo better be ready for a really angry backlash. 

The whole unifying platforms thing is really badly misunderstood, I think really the core of it is this ... Nintendo (or Sony or MS) cannot realistically support a seperate handheld and console platform going forward, not with rising technology costs once you go past PS2-level visuals for both the console and handheld. 

Sony failed miserably to support both the PS4 and Vita. 

Nintendo has a lot of upset customers angry that they can't supply sufficent software for either the Wii U or 3DS. 

So I think fundamentally, this isn't even much of a choice here. It's either do this, or basically kill the Nintendo console (because killing the Nintendo handheld is a non-starter, it's by far more successful) going forward. 


The two versions will be scaling of the same game, but there will be more content differences than just that, as I've said. Even just basics like screen real estate will force the versions to be different. The HUDs will probably be different. Similar, but different. Optimized for the hardware they're on. It won't be "two games for the price of one," because they won't be different enough to be two different games. But they will be different enough to not be considered identical outside of scaling.

The reaction is positive of the Hyrule Warriors 3DS game, and that isn't crossbuy. It does the same exact thing NX games will. Fans will be fine with it, cash grab or not. They were fine with it in Smash. They'll be fine with it in NX games. Especially since it only requires two, albiet major, purchases to gain it all anyway. Purchases a lot of consumers will assumedly already be making. It wouldn't even have to be content like that. Literally there could be, say, split screen co-op on the home console version vs. local multiplayer on the handheld version. They aren't going to be identical. There will be differences. Some will be more major than others, but it will absolutely not be a simple scaling.

Nintendo will support both platforms fine with this. The hardware and firmware will allow them to port NX games upon multiple hardware skews effortlessly. It'll be as simple as making the game once, scaling and optimizing for both platforms which will be easy since they're on the same platform specifically created to do just that, and then just adding the minor content for each version.

I don't think it's misunderstood at all. It's very clear what Nintendo wants to do with it by the software they are releasing now, just like it's clear what Nintendo wants wo do with mobile by Rusty's RDB and the F2S Steel Divers game. The misconseption is that Nintendo isn't insanely transparent about this stuff. It's been obvious literally for years.


Consumers are ok with it on certain franchises that are released 1-2 years apart and done once in a while. 

If you're talking about Mario Galaxy 3 now being released on both the systems at the same time, but the console one has some levels, and the handheld one has other levels that are locked out of the portable version ... but otherwise are similar or even identical levels with shared content in other ways ... I think people are going to become (rightfully) pissed off. 

How's this supposed to work then? I have to pay $50-$60 twice for two versions for every Nintendo IP from now on? Pikmin 4 console and Pikmin 4 handheld? Same game more or less but just a few levels or multiplayer modes locked out from each version to force people to buy both? I don't see that flying. Lets say I have handheld NX and I have Pikmin 4. So I buy the console NX thinking "cool, I wouldn't mind playing Pikmin 4 with split-screen multi", now I have to buy the same game again at $50? Helllllllllllllllll no, is going to be the consumer response after not too long I imagine. 

People like I said can be coaxed into things, but eventually they're going to see right through this strategy as a cheap rip off, Nintendo basically trying to make one game but forcing people to buy it twice is going to become painfully transparent. 

It's one of the things with this business, do not take your audience for suckers. Sure maybe you can sucker them now and again, but if you try doing it again and again, you are going to eventually get it in a real bad way.



spemanig said:


It doesn't have to be. The details of the patent make it clear that its their next-gen console.

It wouldn't make sense to have two versions, and if there was a version with a disc, it'd be found already.

It just did with this patent.

No, because more than half their current userbase will happily buy the all digital NX.

This is not one of those patents. The timing, detail, and content within the patent are too relevant.

I'm done with this.

How can you be so sure about that?



                
       ---Member of the official Squeezol Fanclub---