- Former creative director for Gears of War Judgment and Bulletstorm, Adrien Chmielarz (director and designer of The Vanishing of Ethan Carter) suggested the mindset behind the approach to Judgement, claiming gamers "don't want innovation":
“[Speaking of how he wanted boss battles to work in Gears of War Judgment] But I don’t know if my version was better. It was just different. People say they want innovation, but what they often really want is the same, just with a fresh wrapper. So maybe Epic was right to change Judgment to be more likes Gears 3.5. Who Knows?”
Does this approach benefited Judgement?
Is the Gears of War formula asking for a shake up?
Do you think people often dismiss creative games and go for games with familiar formulas?
Do you agree with Mr. Chmielarz?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1