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Hearthstone pulls in $20 million a month

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Hearthstone, Blizzard's popular digital collectible card game, pulls in about $20 million a month, split almost evenly between the PC and mobile versions of the game, according to analyst firm Superdata.

The information is detailed in the company's summary of its annual digital card games report.

How is Hearthstone suddenly dominating the digital collectible card game market? The analysts believe it's because the game has managed to recreate what World of Warcraftdid to massively multiplayer online games in 2004. World of Warcraft delivered a more accessible take on the persistent online games and packed it with the Warcraft franchise's popular characters and settings. So too does Hearthstone, streamlining the sometimes convoluted rules of collectible card games and filling it out with colorful, popular characters and settings.

In a blog post, Superdata digs down into the dual successes of Hearthstone on PC and on mobile. The chart, seen above, shows that mobile jumped above PC in popularity with the release of the phone version of the game. As of early 2015, both were bringing in about $10 million a month.

It's worth noting that the sales figures included in the report and the blog post are estimates based on a number of predictors, algorithms and hard numbers. Superdata's Sam Barberie told Polygon that the numbers are pulled from credit card company sales and publisher's internal numbers. Those numbers are then built out with Superdata's own algorithms.

Berberie says the company routinely back checks it's numbers and have found that the margin of error is usually in the single digits.

Source: http://www.polygon.com/2015/8/11/9130779/superdata-hearthstone-pulls-in-20-million-a-month-as-it-disrupts-the

One of the best games if i says so myself. Pull a chair by the hearth.



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Wow thats crazy!



             

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There was only a tablet version till april 2015 the iOS and android smartphone version released.. It went gigantic after those releases..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Blizzard might be on to something with this Warcraft IP.



This is insane...



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No wonder others are chasing this market. Had no idea that much revenue from it.



Hearthstone does not grab me at all, but then no collectible card games do.

Wow! look at that mobile revenue shooting past a falling PC revenue.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

NiKKoM said:
There was only a tablet version till april 2015 the iOS and android smartphone version released.. It went gigantic after those releases..

Sharp drop off for PC at the same time to, though. I can't wait to see how that graph looks 2 years from now to see what the mobile expension has really done. 

I've been play this game for an hour or two every day or two. Wish I could say the same for Magic: The Gathering. I hope this forces Wizards to step their game up. Hell, same goes to konami but I've lost a lot confidence in them thanks to some recent choices they've made.



4 ≈ One

But why? It's just a card game.

I know people really like it, but it's a card game. Like a magic rip off.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Zappykins said:
But why? It's just a card game.

I know people really like it, but it's a card game. Like a magic rip off.

League of Legends makes $123 million a month and it is just a rip of another video game. 

Ice Cream makes $10 billion a year and it is just a flavoured rip-off, of milk and sugar. 

Rip offs rock.