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Everybody's Gone to the Rapture reviewing well - meta 78

Forums - Sony Discussion - Everybody's Gone to the Rapture reviewing well - meta 78

AEGRO said:
The Vanishing of Ethan Carter, Everybodys Gone to the Rapture, Gone Home, etc are prime examples of the diversity of the games that we can/will find on Playstation consoles.

Im all about the experience of well made, mature stories.


Gone home is the prime example of what you can get by being friends with reviewers and SJW crazy people.

 

How on earth can a 5 minutes long walking simulator get a 86 on metacritic and several GOTY awards?

 

 

IMO Gone Home proves exactly what's wrong with video game "journalism".

 

Anyway, this game sounds fun, i'll probably get in on sale.

 

Gameblog.fr is just pathetic, how can you finish a game and never discover that you can actually run? do these reviewers even play the games?



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Goodnightmoon said:

Oh yes, R2... for 7 freaking seconds to start running, you need to be retarded to put that in your game and expect the people to know.

I agree. I actually thought my mind is playing tricks after trying it a couple of times.

But even with R2, it's still too slow later on. I did not mind the first hour or two, but it gets a bit discouraging to go exploring, find nothing and then backtrack all over the place. Certainly discouraged me from detailed exploration in the last few sections, and would bring a score a point or two in my review if I were doing it.



Burek said:
Goodnightmoon said:

Oh yes, R2... for 7 freaking seconds to start running, you need to be retarded to put that in your game and expect the people to know.

I agree. I actually thought my mind is playing tricks after trying it a couple of times.

But even with R2, it's still too slow later on. I did not mind the first hour or two, but it gets a bit discouraging to go exploring, find nothing and then backtrack all over the place. Certainly discouraged me from detailed exploration in the last few sections, and would bring a score a point or two in my review if I were doing it.


Wait... why do you need to hold R2 for 7 seconds to run? what's the point?... that's really stupid lol.



Valdath said:
AEGRO said:
The Vanishing of Ethan Carter, Everybodys Gone to the Rapture, Gone Home, etc are prime examples of the diversity of the games that we can/will find on Playstation consoles.

Im all about the experience of well made, mature stories.


Gone home is the prime example of what you can get by being friends with reviewers and SJW crazy people.

 

How on earth can a 5 minutes long walking simulator get a 86 on metacritic and several GOTY awards?

 

 

IMO Gone Home proves exactly what's wrong with video game "journalism".

 

Anyway, this game sounds fun, i'll probably get in on sale.

 

Gameblog.fr is just pathetic, how can you finish a game and never discover that you can actually run? do these reviewers even play the games?


Gone home is pathetic but this game looks fun.

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404



Goodnightmoon said:
Valdath said:


Gone home is the prime example of what you can get by being friends with reviewers and SJW crazy people.

 

How on earth can a 5 minutes long walking simulator get a 86 on metacritic and several GOTY awards?

 

 

IMO Gone Home proves exactly what's wrong with video game "journalism".

 

Anyway, this game sounds fun, i'll probably get in on sale.

 

Gameblog.fr is just pathetic, how can you finish a game and never discover that you can actually run? do these reviewers even play the games?


Gone home is pathetic but this game looks fun.

...

...

...

404


Gone home is pathethic because it's literally 5 minutes long, this game at least has some artwork and cool loking environments to... walk around.



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Valdath said:
Goodnightmoon said:


Gone home is pathetic but this game looks fun.

...

...

...

404


Gone home is pathethic because it's literally 5 minutes long, this game at least has some artwork and cool loking environments to... walk around.

No.

In gone home every room is plenty of interesting elements to interact with and analyze in order to learn about an engaging story that makes you feel an incredible nostalgia for the early nineties, in gone home you don´t have to walk miles to find something interesting as everything happens in the same house and every room has something interesting,  in gone home you learn about the characters very deeply, you actually care about this family because it makes you get inside their secrets, their personality, motivations, their past, you almost feel part of the house for a moment, and in Gone Home you feel a wild variety of feelings in your 2 - 3 hours (not 5 minutes).

However in Everyone is gone to the rapture the only thing you do is walk and listen other people stories, there is almost no interactivity at all, to find something interesting you need to walk and walk and walk because everything is too big and empty so you are bored half of the game, you listenstories from characters that you don´t know and you don´t care at all, not only because they are assholes, but because you only see little glimpses of their lives and that´s it, you never connect with anyone, in Everybody is gone to the rapture there is a heavy backtracking that makes you walk even more in a game where you spend all time... walking, and the game has exactly the same tone from the beginning to the end, making it boring as hell at the first 2 hours.

Gone home and The stanley parable are the 2 best walking simulators ever made, as they are really genious making the player engaged with a really well written story, with a sense of interactivity and without any boring moments, Everyone Is Gone to The Rapture is like Dear Esther, boring and pretentious, you walk and hear voices from people that you either dont understand or don´t care at all, and that´s it, most of the pleasure of the game comes exclusively from the graphic quality.



Goodnightmoon said:
Valdath said:


Gone home is pathethic because it's literally 5 minutes long, this game at least has some artwork and cool loking environments to... walk around.

No.

In gone home every room is plenty of interesting elements to interact and analyze that makes you learn about an engaging story and makes you feel an icredible nostalgia for the early nineties, in gone home you don´t have to walk miles to find something interesting as everything happens in the same house and every room has something interesting,  in gone home you learn about the characters very deeply, you actually care about this family because it makes you get inside their secrets, their personality, motivations, their past, and in Gone Home you feel a wild variety of feelings in your 2 - 3 hours (not 5 minutes).

However in Everyone is gone to the rapture the only thing you do is walk and listen other people story, there is almost no interactivity at all, to find something interesting you need to wal and walk and walk because everything is too big and empty so you are bored half of the game, you listen the story from characters that you don´t know and you don´t care at all, not only because they are assholes, but because you only see little glimpses of their lives but you neveer connect with anyone, in Everybody is gone to the rapture there is a heavy backtracking that makes walk even more in a game where you spend all time... walking, and the games has exactly the same tone from the beginning to the end, making it boring as hell.

Gone home and The stanley parable are the 2 best walking simulators ever made, as they are really genious making the player engaged with a really well written story, with a sense of interactivity and without any boring moments, Everyone Is Gone to The Rapture is like Dear Esther, you walk and hear voices from people, but now you walk a lot more.


Wow you actually liked Gone Home? well i guess everyone has different opinions.

 

For me gone home was a joke and exactly what's wrong with journalism, the game only got praised because it's all about a lesbian and SJWs loved it, the game was a joke, you walk around and read stuff, yeah truly game of the year.

 

Meanwhile actual good games like Bayonetta 2 or MGS:V get shat on because a woman is almost naked.



I like environmental story telling so will check this out sometime.



Valdath said:
Goodnightmoon said:

No.

In gone home every room is plenty of interesting elements to interact and analyze that makes you learn about an engaging story and makes you feel an icredible nostalgia for the early nineties, in gone home you don´t have to walk miles to find something interesting as everything happens in the same house and every room has something interesting,  in gone home you learn about the characters very deeply, you actually care about this family because it makes you get inside their secrets, their personality, motivations, their past, and in Gone Home you feel a wild variety of feelings in your 2 - 3 hours (not 5 minutes).

However in Everyone is gone to the rapture the only thing you do is walk and listen other people story, there is almost no interactivity at all, to find something interesting you need to wal and walk and walk because everything is too big and empty so you are bored half of the game, you listen the story from characters that you don´t know and you don´t care at all, not only because they are assholes, but because you only see little glimpses of their lives but you neveer connect with anyone, in Everybody is gone to the rapture there is a heavy backtracking that makes walk even more in a game where you spend all time... walking, and the games has exactly the same tone from the beginning to the end, making it boring as hell.

Gone home and The stanley parable are the 2 best walking simulators ever made, as they are really genious making the player engaged with a really well written story, with a sense of interactivity and without any boring moments, Everyone Is Gone to The Rapture is like Dear Esther, you walk and hear voices from people, but now you walk a lot more.


Wow you actually liked Gone Home? well i guess everyone has different opinions.

 

For me gone home was a joke and exactly what's wrong with journalism, the game only got praised because it's all about a lesbian and SJWs loved it, the game was a joke, you walk around and read stuff, yeah truly game of the year.

 

Meanwhile actual good games like Bayonetta 2 or MGS:V get shat on because a woman is almost naked.

I like Gone Home and I think is good (specially for the genre) but I agree that is really overrated for some hipster journalists, is not one of the best games of its year but it is one of the most singular and interesting experiences on a videogame on the last few years, and that deserve some praise imo, but it had too much from some people.



I don't get why these walking simulators have become so popular. I agree with Jim Sterling's assessment of them: If you are actually making and shaping the story like in Stanley Parable, then the game could be good, but just watching other people experience the story is just boring and bland.