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Forums - Gaming Discussion - Total Destruction was already possible on PS3/xbox360 without Cloud. Red Faction vs Crackdown 3

walsufnir said:
Burek said:


Ssssshhhhh! Stop pissing in their Koolade!

This is not the same because now it's done somewhere in Arizona instead on your console.


It's apparently hard to comprehend for people to see why and how it is different because it was done before or more like "hey, it's the same!" while it's not :)


Well this time around is worst since its only available when on multiplayer, reason being that they need to have a guarantee and an excuse to for the player to be online to use the technology, before it was all done on the console.



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection

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As I said in the other thread, it's impressive technology yet they have to be careful not to follow the same route as RF Armageddon. Total destruction is not enough as a new gameplay mechanic.

(Eurogamer face-off)
As it stands, Red Faction: Armageddon is a decent enough shooter, but one that fails to really live up to its potential. Clearly, the GeoMod technology is worth evolving still further for future Red Faction games - but it's evident that any evolution in the destruction really needs to be matched by an equivalent boost in the ingenuity of the game design. In the here and now, Red Faction: Armageddon is a solid game, but not an outstanding one.

RF Armageddon thought total destruction was sufficient to popularize the series, instead they went bankrupt.


Besides that you have people already calling Crackdown 3 out for not looking all that great, and I expect it to be toned down further to get all the mayhem to render fast enough in the final version. It's not by chance that Crackdown 3, a mostly cell shaded game, is getting this tech. For example the producer of Saints row was asked about adding total destruction for next gen (ps4/x1):

Here’s the issue: we would still have to make compromises to the graphic fidelity by still sharding it up and making it so they can break apart and all these pieces.

“My suspicion is that if you looked at another game coming out that didn’t have that technology, that their buildings would look so superior to ours, the gamers would still look at it and say, ‘Wow, what’s wrong with Saints Row, why does it look so horrible? I know the buildings come apart but you know.’

“It’s tough to communicate, and we always had that problem even on Red Faction, that there’s no easy way to clearly communicate that yeah, the graphics may not be as amazing as these other cutting-edge games, but look at the engine. Look at all these things things it does. It’s just when you’re looking at a screenshot, or when you’re looking at a trailer you just kind of look at it and it’s like, ‘Nah, it doesn’t look as good as some of these other games that are out there’.

“There’s a reason for it but at the end of the day I don’t think gamers necessarily care. It’s just, My suspicion is that if they saw a Saints Row game that didn’t look nearly as good as the competition that’s out there, that they would just feel bad and say, ‘What the hell’s happened to Volition? What the hell’s wrong with that? The city just looks awful compared to what I’m seeing in these other games because of the destruction.

“With the kind of competition that’s out there I think, I suspect it would almost be impossible to do it and still remain competitive visually.”

http://www.vg247.com/2013/08/12/a-fully-geo-mod-enabled-saints-row-is-literally-impossible-in-this-gen-says-volition/

Ofcourse that was without off-loading the cpu to the cloud, yet the rendering problems remain the same.



It's a common theme in modern games. Increase realism in one part reveals the ageing gameplay in other parts.
Plus how will they handle all the debris on the ground. Spawn points and objectives getting burried, people getting stuck. Or other immersion breaking effects, like in the demo the person playing pushes a huge concrete block out of the way while running.

In the end is it worth the trouble.
- Good internet connection
- Only in multiplayer
- Tons of resources allocated to the destruction at the cost of ...?
- Limited insides of buildings since it all have to be able to fall apart

It's very cool technology. Yet it looks like a game made around cool tech, instead of tech made for gameplay.
It will be fun for a while, playing dominos with buildings, yet I'm curious to see if they can add lasting appeal to it once the novelty wears off.  Not much point in king of the hill, capture the flag etc gameplay if everything can simply be blown up. Although simple run and gun death match was enough to keep me busy when I grew up, so maybe it is enough.



Intrinsic said:
pokoko said:

I can only judge based on a person's past body of work.

That's a fancy way of saying that I have no trouble believing that you would believe that.

then all you have accomplished is fancifully saying you make lame excuses. 

and that was just a fancy way of me saying you really must not know me on here and you are probably talking outta your ass if you can some how infer that my post history would lead you to believe that I would believe that MS cloud servers somehow makes them the best thing walking the earth.... lol, or even believe anything MS says flat out. 

I don't know you.  I was being sarcastic.

How did you miss that?

Edit:  lol



pokoko said:

I don't know you.  I was being sarcastic.

How did you miss that?

Edit:  lol

A very strange way of being sarcastic. being that youbwre ultimately contradicting yourself. you basically say you arrived at your conclusions cause you have no problem believing a person, then say by saying so you were being sarcastic. Don't quite see the sarcasm in that. 

Ah well, let's drop it... I don't even know what we are talking about now. 



walsufnir said:
Porcupine_I said:
walsufnir said:


Sadly, even GPGPU is nothing new: http://www.gpucomputing.net/sites/default/files/papers/1098/CEC_2008.pdf

Everything has already been done before...

I remember you initially wishing for a short thread and now you trying to make this into a Xbox One vs PS4 debate? Come on, seriously?

What? How is that a console war thing? It is about tech that has been used before. OP mentions destruction of objects, I name GPGPU. You know that Xbone is also capable of GPGPU?

Also I didn't want the thread to be short but short in people understanding where the difference is when comparing a last gen game with Crackdown 3.

Come on! You know exactly you baiting the PS4 crowd with mentioning GPGPU.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

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total destruction = total destruction?
well in that case total destruction was already possible even before the age of computing

1080p was also possible and achieved last gen. so why the hell do we even talk about this stuff anymore if games hit that target, or not?


but maybe i'm wrong and things are different. even if they share the same name



Porcupine_I said:
walsufnir said:
Porcupine_I said:
walsufnir said:


Sadly, even GPGPU is nothing new: http://www.gpucomputing.net/sites/default/files/papers/1098/CEC_2008.pdf

Everything has already been done before...

I remember you initially wishing for a short thread and now you trying to make this into a Xbox One vs PS4 debate? Come on, seriously?

What? How is that a console war thing? It is about tech that has been used before. OP mentions destruction of objects, I name GPGPU. You know that Xbone is also capable of GPGPU?

Also I didn't want the thread to be short but short in people understanding where the difference is when comparing a last gen game with Crackdown 3.

Come on! You know exactly you baiting the PS4 crowd with mentioning GPGPU.


So when mentioning a tech that is available on pc since a long time, on all current gen consoles and was on a last gen console, that's baiting a certain crowd? Sorry but then it's a problem of this crowd and not mine.

Obviously you are the only one reacting by complaining. What this means is up to people to interpret.



JNK said:
KiigelHeart said:


I will support all of them.


have fun playing your games if the servers doesnt work, your connection doesnt work, the servers get turned off and co. 

People now a days celebrate always on.

I'm assuming none of you play online, ever 



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

In this day and age, saying you don't have internet to play video games online is almost like saying you don't have electricity to play games offline. I know electricity is a little bit more stable, but internet is such a crucial part of our lives, I don't know how people live without it (regarding developed countries).



walsufnir said:
Porcupine_I said:

Come on! You know exactly you baiting the PS4 crowd with mentioning GPGPU.


So when mentioning a tech that is available on pc since a long time, on all current gen consoles and was on a last gen console, that's baiting a certain crowd? Sorry but then it's a problem of this crowd and not mine.

Obviously you are the only one reacting by complaining. What this means is up to people to interpret.

See? Now you playing all innocent like you don't know whats going on, for the second time in a row. 



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’