1. Framerate. Pretty obvious. Should be fixed, but for a game that's been this long in development and now been delayed a year - it's troubling
2. Soundtrack. What's with this awful Skrillex-like soundtrack. It doesn't match the setting at all.
3. Combat/Combo system. Kamiya-made games often feature an intricate combat combo system that reward you for dodging, blocking and nailing combos. Scalebound evidently is very simply a hack and slash - one where you can get make the dragon do most of the work.
4. Enemy AI. They barely engaged the main character in combat. More often, they consistently went after the dragon. The enemy attacks had almost no complexity, no variety. It honestly didn't seem to far off from a Dynasty Warriors-type AI.
5. It's slow. Very slow gameplay from an action title, especially from PG and Kamiya. Is the main character running? I can't tell because everything else seems to be standing still.
I'm disappointed.
I predict NX launches in 2017 - not 2016