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Forums - Sales Discussion - Why did the Xbox outsell the GameCube?

Ryng_Tolu said:
Angelv577 said:

let forget about Gran turismo.

GT3: 15m

GT4: 11.5m

yeap, marketing was the reason that pushed ps2.  sarcastic mode Off

Humm, so 155 million of user bought PS2 only for Gran Turismo. Seem legit... sarcastic mode off

Seriusly, i didn't say PS2 has not good exclusive (it has awesome games) but the TRULY reason of those sales, yes, is the marketing. Just accept this.


No, the main reason the PS2 sold so well was the PS1 (and the PS3 because it was so expensive at launch that people bought PS2s instead, thus giving it the massive legs it had).



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Ryng_Tolu said:
Angelv577 said:

you have to understand that ps and xbox owners aren't like nintendo fans.  ps and xbox owners buy those console for the whole library, obviously the sales are going to be more spread out.  most nintendo fans buy the console for nintendo games only, that's why ninteno games sales varies hugely depending of the install base, this is also the reason nintendo games has huge attach ratio unlike ps and xbox conole.

We don't talk about PS and XBOX VS Ninty

We talk about Ninty and XBOX VS PS

The point is: the PS2 sold so much BECAUSE the marketing, and the people can say that PS2 have the better of the better games ever, that's change nothing.

The DS has sold like a monster. why? because Pokémon... because Mario... yes... but the bigger reason is the marketing ( that many people call "casual" , this word is used only for the Nintendo marketing recently... )

The PS2 was also my first console. (i was a kid, and my dad buy this console because he, like me, didn't knew what was XBOX or GC)

Like all of my friends. All with a PS2, and they even knew what was one GameCube, or one XBOX...


If we agree that the whole marketing process is to let people know abut your product and how it works, then yes, it did his trick but you can't say that marketing was the only reason because that's like saying that nintendo and microsoft didnt marketed their product at all or Sony outmarketed both.  That doesn't make any sense.  The big three gave their fair share of marketing and people decided which one of the three met their needs.  If people don't like a product, you can spend all the money you have on marketing and it still won't change anything.

If your point was to say that there were others factors that lead to amazing ps2 sales aside from games, then I can gree with that such as brand recognition, DVD support, piracy.

My first console that gen was a gamecube, you want to know what was my system seller? a baseball game (all star basball 2003).  Few years later I bought a ps2, you want to know what was my system seller? Dragon ball budokai because the gamecube version released 6 months later and I coudn't wait.  Everyone has their system seller and it doesn't need to be a game in the millions range.



Burnout 3: Takedown



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

HomokHarcos said:

I think back and I find it strange how Xbox was able to sell more than the GameCube. The first-part games seem a lot stronger on the GameCube than the Xbox, and the third-party support for the GameCube was far better than the Wii U's today. It seems that several third-party games on the Xbox were also released on the GameCube.

I hope I don't like sound I'm bashing the Xbox, because I really do think it was a great console. But what was the reason for gamers chosing the Xbox over the GameCube?


I mean imo it was two things:

1) The new thing effect - it was the new thing that did a lot of new stuff (DVD, Xbox Live, Internet)

2) It had some mega big games like Halo and Fable.  Sure Nintendo had all of the usuals but people wanted more mature experiences and MS delivered far better than Nintendo in that department.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Tachikoma said:

Burnout looked awesome on Xbox compared to ps2, besides the softmods and hacking scene that surrounded the Xbox made it a good machine to playing usually the nicer version of multiplats and, if you were so inclined, for free.

 

Oh and it had a dashboard with more than just super basic functionality


Omg yes, this, I remember staying up late nights loading CDs onto the Xbox harddrive and then going through naming the songs slowly on the HDD just to enjoy them in a few games... playing GTA3 to my own music was just taking console gaming to another lvl imo.

One great seller for me with the original Xbox games was that it had 4 controller ports on it too, so if you wanted to get a game like WWE or 4 player driving game on either the PS2 or Xbox you had the lingering fact over your head that you needed to shell out €50 more for a multitap for the PS2 to be able to play 4 player.

Of course as others said tho Halo CE was probably one of the biggest and best launch titles ever to roll out with a console and having things like the beautiful DOA3 out next to it really showed how much horsepower was in that giant Xbox.



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TheSting said:

It was more than Halo. Live was brand new. They had Peyton Manning pimping the new NFL Sports game. Shenmue was released(1&2 again). The system was brand new. Platforming and party games were apart of it as well. Listen to music you stored while you play your games. Halo was main no doubt but there were other very good factors.


Shenmue 1 was not on the original Xbox, Shenmue II was indeed on the system and it included a "movie" which was a collection of the cutscenes from the first game. But the first game was only ever on the Dreamcast in playable form.



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padib said:
DucksUnlimited said:

Huh? Do you understand what marketing is? Its entire purpose is to inform people about a product. Are you suggesting the Xbox/GameCube marketing were so bad that gamers didn't know about those consoles or understand what they were? Or maybe that the ps2 marketing mislead/lied to people about what they were getting? Simply saying, "it's marketing, deal with it" is nonsense. Explain what you mean, because the only two scenarios I can think of both fly in the face of reality.

The reality is that the Ps2 had over 5 times as many total games as the gc and over 3 times as many as the Xbox. It also had a higher number of well received exclusives, a much more well rounded library that appealed more to a global audience, goodwill from the ps1, etc. The reasons the PS2 handily sold more hardware and software that generation are numerous, so reducing it to "lol marketing" is ridiculous at best.

How can it be ridiculous at best? What can be worse than ridiculous?

Anyway, the PS brand is a very strong brand for many reasons, but an important one is solid marketing. That is something you can't downplay.

The Xbox had decent marketing, but it was new and the PS hadn't blundered yet like Nintendo had. That had to wait till last gen (PS3 vs 360).

Lying? Using selective memory to push an agenda? Take your pick. Not really sure what kind of question that is or how it's in any way relevant to the discussion, but whatever.

And yeah, the PS2 had solid marketing but it's not like Nintendo and Microsoft's marketing were incapable of demonstrating what their consoles were capable of. The Wii U has had that problem, and I suspect that VR headsets will as well, but the GameCube and Xbox were very simple and straightforward products to market. Playstation not yet blundering is also a factor that I brought up in my post, so we're in agreement with that.



padib said:
DucksUnlimited said:

Lying? Using selective memory to push an agenda? Take your pick. Not really sure what kind of question that is or how it's in any way relevant to the discussion, but whatever.

And yeah, the PS2 had solid marketing but it's not like Nintendo and Microsoft's marketing were incapable of demonstrating what their consoles were capable of. The Wii U has had that problem, and I suspect that VR headsets will as well, but the GameCube and Xbox were very simple and straightforward products to market. Playstation not yet blundering is also a factor that I brought up in my post, so we're in agreement with that.

@bold. It's a question about the way you post, I'm just saying it doesn't strengthen your point.

Then we agree. All companies do marketing, but some are stronger at marketing than others and some might be in a stronger or weaker position in the industry due to other unrelated decisions.

Pointing out the ludicrous nature of another person's claim doesn't strengthen my argument? Well yeah, that's what the multiple paragraphs above it were for. They're unrelated. At this point your post begs the question: if my criticism of another person's argument hurts my own, than what does criticizing my criticism of him do for your post? I think you need to take your own advice friend.

 

And of course. The idea of some companies having stronger marketing teams than others was never in contention. It was the idea of marketing being the sole or even primary reason for a product's success that I take issue with.



S.T.A.G.E. said:
Rafie said:


Well I wouldn't say it was the best console to play multiplat third party games. It was marginally..heck only a sliver better than GC with the graphics. You really couldn't tell the difference between them. We we do know is that they both were graphically better than the PS2. That was apparent.

No. It was definitely better. I am just saying though. It was billed as the place where the multiplats can enjoy the best quality multiplats. 

I have both and played them extensively. It was definitely marginal at best. Still I concede that Xbox graphics were slightly better. They both were certainly graphically better than the PS2. If I had to compare them, I would say that the difference (graphically) between the GC and OG Xbox compares to the PS4 and Xbox One. You hardly saw any difference. At least in my opinion.



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tokilamockingbrd said:
Conina said:


many of those games were on the gamecube also.

many of those are late ports. Almost all of those are on the PC.

Many in the list you produced were shit games.

There is a reason the classic GC games sell for well more than they did when they released (on Ebay of course).

Xbox was nicknamed the Halobox for a reason. Most got one to play Halo. Some just thought it was cool because it had an X in the name.

LOL you gotta be kidding most people bought the original X-Box for more then just Halo it has a higher game attachment ratio then both the GameCube and PS2.  The fact is it was the most capable console of that generation and it had the most features it was the best platform to play 3rd party games on.