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Forums - Sales Discussion - The Reason Why Nintendo Can't Get 3rd Party Games

Its because they design their consoles with only their developers in mind, they don't go out and talk to third parties like Sony did.  



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KingdomHeartsFan said:

Its because they design their consoles with only their developers in mind, they don't go out and talk to third parties like Sony did.  


well nintendo has a lot of good devs, sony on the other hand ust have to talk to Naughty dog...



marley said:
Cobretti2 said:
marley said:


We can't compare software sales between multiple Nintendo consoles because Playstation didn't exist?  This is how you show a trend after all.  

To say that the N64-Wii didn't have 3rd party support is factually incorrect - perhaps you just didn't scroll down below the first 20 games....


Man that is how things were back then. Look at Sega look at Atari consoles. They also dominated by first party games for most part. You are comparing a different period in gaming all together. When Playsation launchedm Sony used its only strength  as a new hardware company to make 3rd parties shine. This is how 3rd parties have grown into mega giants on consoles. 

 

Yet even after playstation existed the top 20 on Nintendo consoles remained the same - hence a trend.  The 64 and GC all had successful 3rd party franchises - Tony Hawk, COD, Madden, Fifa, banjo, Star Wars, etc. but the top 20 is still dominated by Nintendo.  

To say that the WiiU's top 20 is dominated by Nintendo solely because there is no 3rd party support is just silly.  It's always been that way.


Offcourse it remained the same on Nintendo that is only logical. Playstation took over the 3rd parties they flurished on there. franchises that did not make the top 20 on Nintendo suddenly started making it in the top 20 on Playstation. Sony expanded gaming for 3rd parties on consoles.



 

 

Third paties suck anyway. They don't really try to do something new. They bring a new concept then and when but the control scheme is always the boring same thing: i.e. to run around with the left analogue stick, to look around with the right analogue stick, 1 buttion for a standard attack (weapon), another button for a strong attack (weapon), another button to change the weapon, shoulder button to focus... . It's always the same boring shit! (I know most of the first parties also use the standard control scheme but at least Nintendo tries to bring then and when something new).



Fight-the-Streets said:
Third paties suck anyway. They don't really try to do something new. They bring a new concept then and when but the control scheme is always the boring same thing: i.e. to run around with the left analogue stick, to look around with the right analogue stick, 1 buttion for a standard attack (weapon), another button for a strong attack (weapon), another button to change the weapon, shoulder button to focus... . It's always the same boring shit! (I know most of the first parties also use the standard control scheme but at least Nintendo tries to bring then and when something new).


I know right! Mario Party 10 all the way right!? *high five*

Not exactly sure why perfectly functional control schemes would need to be changed. Seems to be endorsing change for the sake of change. There's a reason Nintendo still use the exact same D-pad they always did. Because it works any no changes/tweaks ever improved on it.

It's a bit like complaining cars still have wheels and nobody has tried to do anything new.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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KingdomHeartsFan said:

Its because they design their consoles with only their developers in mind, they don't go out and talk to third parties like Sony did.  

Do you think that, if Nintendo decides to listen more to 3rd parties, their contribution to Nintendo consoles would grow, even if said console doesn't go as well as planned? Nintendo listening to their studios first is good, because their main source of income and their first harware seller are 1st parties by far.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Darwinianevolution said:
KingdomHeartsFan said:

Its because they design their consoles with only their developers in mind, they don't go out and talk to third parties like Sony did.  

Do you think that, if Nintendo decides to listen more to 3rd parties, their contribution to Nintendo consoles would grow, even if said console doesn't go as well as planned? Nintendo listening to their studios first is good, because their main source of income and their first harware seller are 1st parties by far.

Ofc their contribution would grow.  If the Wii U was x86 and easy to port to like the X1 is there would be a lot more third party games on the Wii U and ofc first party is thier main income they have next to no third parties...



Well, there is Mario.



Cobretti2 said:

marley said:

Yet even after playstation existed the top 20 on Nintendo consoles remained the same - hence a trend.  The 64 and GC all had successful 3rd party franchises - Tony Hawk, COD, Madden, Fifa, banjo, Star Wars, etc. but the top 20 is still dominated by Nintendo.  

To say that the WiiU's top 20 is dominated by Nintendo solely because there is no 3rd party support is just silly.  It's always been that way.


Offcourse it remained the same on Nintendo that is only logical. Playstation took over the 3rd parties they flurished on there. franchises that did not make the top 20 on Nintendo suddenly started making it in the top 20 on Playstation. Sony expanded gaming for 3rd parties on consoles.


And you don't believe that directly competing competing with Nintendo for a Nintendo gamer's limited money is part of that equation?  



Monster Hunter Tri is Capcom, not Nintendo... at least in Japan and USA. But one inaccuracy in the chart doesn't refute its point.



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