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Forums - Gaming Discussion - Project H.A.M.M.E.R untold story, the fall of Nintendo Software Technology and racism within Nintendo

bunchanumbers said:
gigaSheik said:

Wii Music "not that bad". Yeah right... You liked the Star Fox spinoffs... well, guess what? Those games are bad. Your brother was 1 y/o. Now that's an expensive way to get rid of someone. I'd just fire him. Do you really believe that? Nintendo invested millions on a system so it would bomb and be the perfect excuse to get rid of the guy? Man... really? Just accept the fact that the Virtual Boy was a terribly conceived product. No wait! Maybe you're right! Its happening again with the Wii U. That's why Miyamoto has been removed from hardware development. They wanted to get rid of him and the Wii U was created as the perfect excuse! My God! Now that's a conspiracy. Much better than the 9/11 holographic missiles! Since you didn't mention Mickey's Speedway USA and Perfect Dark for the GBC I believe you agree those are bad. Well, at least 2 games!

Gunpei Yokoi was the father of the Gameboy. He had too much pull within the company. It took a political move like the Virtual boy to remove him from the scene.

I believe you. Defenetely. I like the "political" part. Its like Videogame Of Thrones!



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"Project H.A.M.M.E.R. was supposed to be a Wii title which catered for the needs of serious gamers, thanks to its gritty setting and focus on intense destructive action."

I doubt anyone can convince me that this article is worth bothering with after this atrocity of an opening statement, but you're all welcome to try.



bunchanumbers said:
pokoko said:

That's not the issue at all.


Ok lets say this Japanese manager dude let this game go through, and the game was terrible, and universally panned by critics and it bombed. It would have most likely have had this studio end up in the same place. Even if it was good most likely it wouldn't have sold. Other devs tried to make other games they thought that would appeal to western taste that did bad. The Conduit comes to mind. And Mad World, and No More Heroes etc. Wii just didn't have the audience for it.

Dude ... what are you talking about?  None of that is what the video is about.  That's not even what happened.

The situation, as reported in the video, is that a studio with western developers was used to make a game with a western vibe--except with Japanese management that was not interested in the ideas or suggestions of anyone who was not Japanese.  The game ended up being bad with western developers and Japanese management wanting different things out of the game, with the management having the final say-so.  If the game was bad then management is every bit as responsible, or perhaps even more so, as they're the ones who decided on the final direction.  



the_dengle said:

"Project H.A.M.M.E.R. was supposed to be a Wii title which catered for the needs of serious gamers, thanks to its gritty setting and focus on intense destructive action."

I doubt anyone can convince me that this article is worth bothering with after this atrocity of an opening statement, but you're all welcome to try.

I agree, the article from Nintendo Life is silly to use verbage like that.  Seems kind of passive-aggressive.  The video from Unseen64, on the other hand, is much more interesting.



RolStoppable said:

Look, Enton, the article is merely the content of the video put into written words. In that sense it's a good article, so if you have an issue with it, then have the decency to attack the video.

But more importantly, the point of this thread is that it is a platform for people who want to push their agenda that Nintendo's Japanese management is completely out of touch with the needs of the American market, and that America would be better served if decisions were made by Americans. My accomplice cycycychris and I set the stage to let such people run into an open knife. Do you enjoy the show?

tbh I'm on mobile right now and the video doesn't even load. We all know VGC mobile is suffering though so I guess I brought this upon myself.

Wish I had time to sample more of the show, I'm sure it's entertaining.



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I'd don't think it's so much racism, it's just that NCL is very controlling and they feel their way is most often the right way.

So if you're a Western studio kicking up attitude or trying to inject too many of your own ideas and the game is not working out ... then there's probably going to be problems.

In Nintendo's business culture I don't think the developers are allowed to question authority too much. You do as you're told, even the EAD teams. If the higher ups say you're working on a Kirby game ... you're working on a Kirby game even if you want to do say Metroid (lol). It's only the senior staff that have a big say in decisions.



I don't think even those of us who like Nintendo would deny that they're obviously very hard to work with at times.

Nintendo has a decade's old comfort zone that they're often reluctant to step out of... it's why games often feel so uniquely "Nintendo" and there often seems to be a serious lack of variety. That's definitely a shame. I actually enjoyed that recent Mario vs DK lol

Nintendo more so than most companies does not seem to take advice to heart, instead assuming that they know best even when it's not working for them; this is primarily why I hold no hope for NX being something that the average gamer will want or 3rd party developers will return to.



Hmm. It seems like there were some culture differences between management and that dev team. That didn't help with disagreements/debates on the direction of the game. I bet they were arguing over not using the wii controller/motion control and keeping it. I'm sure they disagreed on game mechanics and art style. I think the "racist" rhetoric in this is just the basic name calling that some exes do after a nasty break up. Just not so pleasant parting words that aren't exactly true.



gigaSheik said:
bunchanumbers said:

Gunpei Yokoi was the father of the Gameboy. He had too much pull within the company. It took a political move like the Virtual boy to remove him from the scene.

I believe you. Defenetely. I like the "political" part. Its like Videogame Of Thrones!


LOL. good one

OT people will defend Nintendo about anything, jeez



Soundwave said:
I'd don't think it's so much racism, it's just that NCL is very controlling and they feel their way is most often the right way.

So if you're a Western studio kicking up attitude or trying to inject too many of your own ideas and the game is not working out ... then there's probably going to be problems.

In Nintendo's business culture I don't think the developers are allowed to question authority too much. You do as you're told, even the EAD teams. If the higher ups say you're working on a Kirby game ... you're working on a Kirby game even if you want to do say Metroid (lol). It's only the senior staff that have a big say in decisions.


Im just going to be that guy and say, SOny doesnt have this problem, wonder why.