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Forums - Microsoft Discussion - One of the main problems of MS' first party games

spemanig said:
Didn't previous Halo games run split screen at 60fps? Don't see why that's an issue now.

And if it's between split screen at 30fps or no split screen at all, why would anyone in their right mind prefer the ladder?

60fps is definitely not why that game lacks split screen.

I'm pretty sure that every previous halo games on console ran with a 30FPS cap except for maybe master chief collection ?



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ThatDanishGamer said:
I think it's a bigger problem that their few AAA studios are 'locked' to making sequels for the same old IPs 343 to Halo, Turn 10 to Forza, The Coalition to Gear of War and Lionhead to Fable.

This is a bigger problem than anyhting right now, and they've taken a lot of flak for it. 



I think they are focusing on the right things for the most part. I don't think the order or driveclub are good examples of focusing on the right thing as the order was linear as hell and extremely light on content while DC was broken at launch and a long while after even after numerous delays.

I think MS need to focus on multiplayer in their exclusives again though, they dominated Sony in that department last gen and even the gen before but this gen has been lacklustre for online play. I can only point to maybe Titanfall as a big multiplayer exclusive and even that wasn't that big. There is no GRAW, Shadowrun(these aren't first party but still), no Halo 3 and no Gears of War so far this gen for MS. I think this is why so many played on the 360 last gen and the one point were Sony is particularly weak on.



Graphics aren't a big deal for me. As long as the game looks alright and is fun, I'm happy . A game with nice graphics is nice but I care more about the gameplay and plot than graphics.



    

NNID: FrequentFlyer54

absolutely agree that the general public doesn't give a crap about 60 fps.  30fps with detailed worlds will always be hyped moreso than 60fps with less detailed worlds.   you can't market 60 fps but you can market a really awesome looking screenshot.

the other thing i want comment on is your bit about sony having really passoniate developers.  i just don't see passionate developers on the ms side anymore now that bungie and peter are gone as well as their relationship with epic/cliffy.  this E3 especially kind of reminded me of those paint masterpieces by number kits you can buy,.. halo, gears, and that reto game especially hit all checkboxes of  a AAA productions but something about it was just off.  they looked like big budget productions but they didn't look like art.  not sure exactly how to describe it but some intangible was missing that you see in uncharted 4 , dreams, horizon, and TLG.  the only ms studio that seems to have passion anymore is turn10.



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So what I really want to say is that I guess MS really has a perception problem when it comes the Xbox One. Of course there was the disastrous launch, thanks to Don Mattrick, the hated Kinect, the "design", the HDMI in which nobody uses and generally people had an image of the Xbone not really being a gaming machine.


The HDMI in is maybe my favorite thing about the XB1. Sure it is not a game changing feature but I still love it.



XBox problem is the lack of diversity, it's the "dudebro" console with shooters and racing games (or at least, it's the Xbox image).
Sony has great looking games, fewer shooters and racing games, but has some family-friendly games (LBP, R&C...), and a lot more japanese and niche games (Dreams and TLG last E3 for example). That's, for me, the biggest difference between both consoles.



Well for me, games like Ori and the Blind Forest, Dead Rising, and Sunset Overdrive all to be exceptional in terms of presentation.



" It has never been about acknowledgement when you achieve something. When you are acknowledged, then and only then can you achieve something. Always have your friends first to achieve your goals later." - OnlyForDisplay

I know everyone's arguing the point, but I can see where you're coming from. In the past a new console generation meant that you were getting the next great system with the new awesome graphics. A lot of people don't want to get the next system just because the new games happen to be on it. We've come to want that graphical leap. So I guess I can see both sides of the issue.



Arlo said:
I know everyone's arguing the point, but I can see where you're coming from. In the past a new console generation meant that you were getting the next great system with the new awesome graphics. A lot of people don't want to get the next system just because the new games happen to be on it. We've come to want that graphical leap. So I guess I can see both sides of the issue.


Quite, yes. Of course a game like Dead Rising 3 would in no way be possible on last-gen, they just wouldn't be able to handle all the zombies and I still think this game is technically impressive for a launch game and considering what can be done in this game.

Yet Sony did a lot better job with Killzone. The game itself wasn't any better but to convince people about what is possible with the machine they are going to buy it's an easy choice to make.