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Forums - Gaming Discussion - Female Leads In Games

VGPolyglot said:
Shiken said:

It is not quite as black and white as that.  I can portray myself as any mythological creature in a game be it human, elf, orc, or beast so long as it is a male character.  The thought of portraying myself as a female just does not interest me and leads to a lack of connection to the world I am trying to emmerse myself in.

 

I know you can say the difference between playing as a non human character or a female human may be minimal, but for me it is not.  Even in the Tomb Raider reboot I had to pretend I was watching a movie to get through it, while in Uncharted I can actually portray myself as Nathan Drake.  And even with a great game like TR, the difference in portrayal impacts the overall feel pf the game for me.

 

I am not alone in this, nor do I have anything against females leads.  They just keep me from enjoying my personal experience with the game more often than not.

What I don't understand is how you can't imagine being a female, but can imagine being a non human.


Simple, I just have no desire to be in the shoes of a female character.  =P



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Shiken said:
VGPolyglot said:

What I don't understand is how you can't imagine being a female, but can imagine being a non human.


Simple, I just have no desire to be in the shoes of a female character.  =P

You know, you're the first person I've ever heard that simply doesn't like playing as a female.



Honestly I can't even imagine Horizen having a male lead, even though I've so far only seen the small footage shown at E3. Looks like the story will have a caring side ( The main characther feeling bad about what's happened and so on ) to it which I think fits a Female lead quite nicely.



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I didn't feel that way about Horizon and to be honest, I don't feel that way about what we're seeing in games. Personally, I don't really get the whole gender issue that's been coming up in recent times. I've been playing Metroid for years. Samus is one of, if not my favorite characters in gaming. I didn't come to this feeling based on Samus' gender but rather on the fact that I like Samus as an individual character.



Mr.Playstation said:

Honestly I can't even imagine Horizen having a male lead, even though I've so far only seen the small footage shown at E3. Looks like the story will have a caring side ( The main characther feeling bad about what's happened and so on ) to it which I think fits a Female lead quite nicely.


Yeah, cause women are only one that 'care'. Oh dear...

Seriously, I can completely imagine someone like Jason Mamoa look-alike (either from SG: Atlantis or GoT) playing the lead role - though my first impression would still be that the setting is silly and that whole game looks bit mishmash.



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HoloDust said:
Mr.Playstation said:

Honestly I can't even imagine Horizen having a male lead, even though I've so far only seen the small footage shown at E3. Looks like the story will have a caring side ( The main characther feeling bad about what's happened and so on ) to it which I think fits a Female lead quite nicely.


Yeah, cause women are only one that 'care'. Oh dear...

Seriously, I can completely imagine someone like Jason Mamoa look-alike (either from SG: Atlantis or GoT) playing the lead role - though my first impression would still be that the setting is silly and that whole game looks bit mishmash.

So far the game is conveying a sense of care about the environment and I hence feel that a female would perfectly suit Horizon much more. Males do care but they're much more likely to avoid dwelling in the past and beating that huge gigantic robot ( and rather than using an arrow, males are much more likely to use up and personal weapons )

 

It's video games and unfortunaley those are stereotypes which are very powerful in the medium. When playing a game in which the male can be interchanged with a Female in the beginning of the game, the whole story and game seems to lack emotion and becomes a co-experiance void of any gender characteristics.



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I get what you mean and kinda agree. I personally don't mind and prefer female main characters since most games have male ones.



    

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I don't really what gender the MC is. I always advocate developer freedom when it comes to their artistic vision concerning character design and storyline focus (or lack thereof). Developers should not need to change their vision just because a businessman believes one gender "will not sell" or just to fill a quota brought on by increasing scrutiny.



I don't really care just so long as the character I'm playing as is either interesting, tolerable or likeable. The
protagonist of any story is part of it's selling point no matter their sex or who they are.

So to me it makes sense for the writer/director/creator to change or create a character based on whatever
they want. It's their character(s) and the protagonist alone can make or break a story. 

 

*Edited. I wanted to add on to what I posted but didn't want to double post.



the-pi-guy said:
Shiken said:

Simple, I just have no desire to be in the shoes of a female character.  =P

That's not very simple at all. 

Do you have a desire to play as a monster?  

When you play Uncharted, do you desire to be in the shoes of an adventurer who gets shot at?

The gender of a character really doesn't matter.  It's just a label to describe what parts a person has.  

Why do you have such difficulty playing with different parts, particularly when inhuman creatures have more different parts than woman do?

I think it is very simple, for anyone who thinks in "Live and let live" kind of way. If he doesn't feel like it, he simply does not and it's not up to anyone to explain him how he should or should not be feeling.