spemanig said:
bonzobanana said:
I I think your misguided about the number of people who will still want a fantastic gaming experience using the most powerful hardware availble for a VR experience. What you are describing is a a super convenient and casual gaming experience but that won't be the whole market. There are always people that want the best home cinema experience, hifi experience, driving experience, holiday experience etc and gaming experience.
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Streaming would allow for the highest specs technically possible without selling a loss. Right now the PS4 and XBO are underpowered because they have to be affordable. The hardware behind PSNow doesn't need to be "affordable" because no one is buying it. That means that PSNow could stream game on the most state of the art, always improving, technology, and devs would always be able to develop on gaming PC-level hardware. Streaming means more powerful hardware, not less. There would be no need to bottleneck the price, because you're just selling a subscription. Streaming would literally be superior to consoles. You seem to be misguided on the "limitations" of a streaming future.
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with physical console sales:
1 person = 1 console sold, 400$ of hardware.
streaming:
1 gigantic server pr 1000 users, might cost 400,000$
still comes out to 1 person = 400$ in hardware.
The main advantage, would be people dont game 24/7.... so you can get away with less hardware pr user, this way.
However instead of putting the cost of electristy on your consumers, you ll end up haveing to foot the enormous power pills for these servers.
Also you think the Bandwidth usage and costs of internet is bad for gameing companies now? when you add in streaming, costs will explode up to a 100 times or more.
"Streaming means more powerful hardware, not less."
The limit is the bandwidth speeds needed by the consumers & the game streaming company, along with the increased costs of streaming at higher resolutions ect.
"Streaming would literally be superior to consoles"
You get higher input lag and pings though... theres just no way around that, having to first send your input from your house, to the game company, have the servers register them and then send back the appropreate footage..
Something that isnt a issue with your own console.
I dont think "streaming" is a better solution... I think its a easier one, to get consumers with, because it could be very cheap to get started with.
But it ll always be a worse way to game than haveing your own physical device.