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Forums - PC Discussion - Are the "PC Master Race" days over?

Never understood the reason Why having to wait days or even months to play a game available on other platforms, made a certain group called itself as "Masters".



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0815user said:
sc94597 said:

Mod enhanements (for games that support them) usually happen the week or two of release. Look at FFXIII and Dark Souls. I have no problem waiting a week to play a game. Heck, half my PS3 games didn't work to my standards without patches and I'm sure it is more true for PS4/XBO games. So it's not like consoles avoid this issue either. I really don't care about enhanced ports. The thing about PC's is that you can enhance the port yourself, right out of the box. Developers add an easy feature called scaling the performance and visuals to your platform. 

ps3 was pretty complicated to develop for and not very popular so it's no wonder games had performance issues in the beginning of it's lifecycle. but as time moved on devs learned how to deal with the hardware and issues declined. with the ps4 this trend should even happen faster due to it's common architecture and popularity. but for high end 4k rigs, which some people might be tempted to upgrade in the near future, i predict the trend of crappy ports is only getting worse.

Eh from what I gather day one patches for up to months are a bigger thing this generation on consoles than last. Developers are content with releasing broken games that they can patch because of higher digital adoption rates. Console owners are in the same boat as PC gamers. 



HollyGamer said:
Snesboy said:

 

Except PC is superior hardware wise.

My father PC is  superior to PS4 with Pentium 4 MMX and Nvidia Gforce 4 LOl

There never was a "Pentium 4 MMX". Intel stopped advertising MMX years before the first Pentium 4. ;)



mornelithe said:
superchunk said:
Only because game makers are building on console hardware first and porting to PC.

Meaning they are deliberately limiting their game's capability. I think the bigger issue is this change could result in slower progress in hardware.

Gaming is one of the reasons GPUs enhanced so quickly. If gaming remains stagnant based on the console generations, then I could see a lack of interest in pushing new GPU technology.

Aye, it's hilariously funny until their version of the game starts getting gimped.  I keep pointing out to people, how do you think this gen would look if Nintendo were in the lead?

It didn't stop GPU growth when Wii was in the lead.



bunchanumbers said:
mornelithe said:

Aye, it's hilariously funny until their version of the game starts getting gimped.  I keep pointing out to people, how do you think this gen would look if Nintendo were in the lead?

It didn't stop GPU growth when Wii was in the lead.

Well, tech is always going to move forward, whether devs want to utilize it or not, that's fairly irrelevant, honestly.



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mornelithe said:
bunchanumbers said:
mornelithe said:

Aye, it's hilariously funny until their version of the game starts getting gimped.  I keep pointing out to people, how do you think this gen would look if Nintendo were in the lead?

It didn't stop GPU growth when Wii was in the lead.

Well, tech is always going to move forward, whether devs want to utilize it or not, that's fairly irrelevant, honestly.

But didn't most games not built specifically for the Wii either skip the console entirely or get a gimped port? Even then Xbox 360/PS3 set the standard for most of the games the PC got.



nuckles87 said:
mornelithe said:

Well, tech is always going to move forward, whether devs want to utilize it or not, that's fairly irrelevant, honestly.

But didn't most games not built specifically for the Wii either skip the console entirely or get a gimped port? Even then Xbox 360/PS3 set the standard for most of the games the PC got.

lol, yeah, sorry but that's a blatant fallacy.  Crysis, set the standard, and it took butchering the open world of the game to even get a modicum of the same results on console.  Which ultimately crushed Crytek, because Crysis was a tech masterpiece, but thin on story (Story being Crytek's achilles heel, so to speak).  It's saving graces, were its looks and it's open world.  Take that away...and...well, Crytek has to sell itself.

Don't get me wrong though, I love my Playstations, as well.  Always have.  But, I much, much prefer having at least a handful of dedicated PC devs (or at least, PC is their priority), since it takes so fucking long for 1st party studios to wrap their heads around new tech, after they spend 8+ years working on static hardware (This is even an issue with PC devs and new hardware, it took years for them to utilize all 4 cores in Quad's).  With a few dedicated PC studios, as with most jobs in that industry, you see people shifting around quite often, after projects are finished.  So, a dev who has worked primarily on PC for the years an older console has been out, can be hired by Sony or Microsoft on one of their projects and assist with acclimating to new hardware at a far quicker pace.

But, that's not happening anymore, and it's a bummer.  Progress IS being made, however, it's allot slower than I feel it should be (Backwards, in some cases), and I feel there are too many instances where a single platform (whether it's PS4, PC, WiiU or XB1 doesn't matter to me) is being neglected in the process.



HollyGamer said:
Snesboy said:
Mr.Playstation said:

It all depends on personal preference. Both platforms ( PC & Consoles ) have their advantages and disadvantages. Neither is a "master race" because neither is better than the other. Therefore we can all live in peace ounce and for all .

Except PC is superior hardware wise.

My father PC is  superior to PS4 with Pentium 4 MMX and Nvidia Gforce 4 LOl


You knew what I meant.

 

Oh and btw, who are you and why should I care?



nope, PC is amazing. 2 or 3 shitty games are not going to change that.



Some shitty ports don't make me stop enjoying PC gaming. I've always chosen the PC+Nintendo path, and I'm very happy with it.