It's an interesting idea, but in my mind it doesn't matter if video games hire more intelligent writers or adapt better source material. Video games are simply an inferior medium for storytelling.
I'll copy and paste what I mean from an older thread:
"I love video games, and love some of the touching stories they tell. But video games are lacking a very important thing that books, television, movies, and other artistic media have: the oneness of the storyteller.
In a movie or book or TV show, the creator displays his creative vision to his audience. The audience members receive the vision and can interpret it in any way they choose, but they cannot involve themselves in the storytelling process. In video games, however, the audience is part of the process. So the artistic vision of the storyteller in video games is modified by the player, by the simple act of interacting with it."
Video games, by definition, disrupt the wholeness of a story and the oneness of the storyteller. It's unavoidable. Conversely, if developers focus on telling a story and remove agency from the player, the end result is hardly a game at all.