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Forums - Gaming Discussion - Gaming needs better Writers. or at least adapt novels more.

I think that every medium that involves writing needs better writers.

Movies, music, video games, newspapers, web sites, VGChartz thread writers, books, etc. The list is endless.



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I think the thing is, everyone has a different opinion on whats a good story. I know there are alot of story nerds out there, but to me what alot of peolpe say is a bad story i think is good. and some people agree



I can't recall ever hearing complaints about how horrible the game's story is (except now in this thread). Moreso just complaints about the gameplay or visuals. So I think games have some pretty decent writers.



Are you telling me that "your princess is in another castle" is not the greatest plot twist



It's an interesting idea, but in my mind it doesn't matter if video games hire more intelligent writers or adapt better source material. Video games are simply an inferior medium for storytelling.

I'll copy and paste what I mean from an older thread:

"I love video games, and love some of the touching stories they tell. But video games are lacking a very important thing that books, television, movies, and other artistic media have: the oneness of the storyteller.

In a movie or book or TV show, the creator displays his creative vision to his audience. The audience members receive the vision and can interpret it in any way they choose, but they cannot involve themselves in the storytelling process. In video games, however, the audience is part of the process. So the artistic vision of the storyteller in video games is modified by the player, by the simple act of interacting with it."

Video games, by definition, disrupt the wholeness of a story and the oneness of the storyteller. It's unavoidable. Conversely, if developers focus on telling a story and remove agency from the player, the end result is hardly a game at all.



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HoloDust said:
PullusPardus said:
HoloDust said:
TES father of W/CRPG? Oh dear. Anyway, TES games have always been more about exploration than story, nothing has really changed there in last 20 years, except they are worse RPGs then they were back in days.

Honestly, I'm hoping Bethesda will not try to go with these trend of cheap and prosaic 'emotional' Hollywood-ish writing that is so prevalent in industry now, and just stay at their usual average to bad writing.


I know they are not,  but that is what I consider them. TES being the father and Wizardry is the grandfather. There is Ultima too and Wasteland.  But TES was the one to create a massive lore behind it. 

Yes, Ultima and Wizardry, more or less, are what started it all (not sure how many people know this, it was Wizardry that influenced the most Japanese devs), but TES was just another IP, not even very popular. At the time Might & Magic was the place to go to for openish world games, though it had party turn-based combat.

When TES started to be a bit more popular (with Morrowind) it did bring some more non-RPG crowd in, but cRPGs where more than well established genre with already 2 golden ages (been there, witnessed it). What is true however is that they've brought WRPGs to mainstream audience on consoles, but that trully happened only recently with Skyrim.

I can understand that you like TES, but among people who've been playing c/W/RPGs for decades, TES is actually not ranked that high these days, specially after Skyrim.

Was very excited for it, but I didn't end up liking it much. feels too realistic and less fantasy. The dragon aspect also was very disappointing too.