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Would PS4 like performance be enough for Nintendo NX?

Forums - Nintendo Discussion - Would PS4 like performance be enough for Nintendo NX?

almostpitythehaters said:
Shiken said:
If they release mid gen, it will be WiiU all over again. Slightly more powerful console that people will ignore while waiting for PS5 or X2.

I'm amazed at the things cheap trolls like you keep saying.

Who is Trolling?  That tactic never works.  Failed with the origional xbox, failed with the WiiU, I mean come on.  I am amazed how insecure people are about their console of choice.

 

I mean otherwise you wouldn't mistaken historical fact for trolling.  ;)



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No, PC with an i7-4790k and GTX 980M performance would be enough.



WC4Life said:
GameMasterPC said:

Or maybe you don't understand what I'm talking.


True, I really don't understand your ridiculous claims.

 

First you say GOW3 is 720p/30fps, which is not true

Then you say Bayo2 is 1080p/60fps, which is not true

Then you make a claim that GOW3 is far more technically demanding game. Think about it. If 2 games are the same genre and are moderately close in visuals then how would game running in 720p/30fps be technically more demanding than a similar game at 1080p/60fps?

How about your comment about pre-rendered content? Are you serious? I cannot....

What I said is true for both games other than the fact that they have unlocked framerate. But 30fps and 60fps is usually what these game run at, not at all times.

I said GOW III is more demanding cause it has far better visuals and grander scope than Bayonetta 2. Your assumption that these two games are close in terms of visuals is what's wrong with you.

As for pre-rendered, I didn't know that many of the dynamic gameplay segments in GOW III had prerendered backgrounds. Yeah sure they moved according to your relative position in the scene but regardless the background was rendered by the in-game engine so I didn't know it was pre-rendered.



Hard to answer without knowing when the NX comes out
It'd be enough for me, but for the market? Who knows



GameMasterPC said:

What I said is true for both games other than the fact that they have unlocked framerate. But 30fps and 60fps is usually what these game run at, not at all times.

I said GOW III is more demanding cause it has far better visuals and grander scope than Bayonetta 2. Your assumption that these two games are close in terms of visuals is what's wrong with you.

As for pre-rendered, I didn't know that many of the dynamic gameplay segments in GOW III had prerendered backgrounds. Yeah sure they moved according to your relative position in the scene but regardless the background was rendered by the in-game engine so I didn't know it was pre-rendered.


You don't get it do you. If a game is running at 1080p, it has to render 2,25 more pixels than at 720p. So how can a game at 720p be technically more demanding when the graphics are comparable with the 1080p game? How about when you add to this equation that 1080p game is running higher framerate? Pre-rendering techniques don't use as much hardware power and that is exactly how the grander scope was achieved in GOW3.



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Mr Puggsly said:
Miyamotoo said:

http://kotaku.com/36-years-of-console-prices-adjusted-for-inflation-1485353267

Wii U would probably would cost $300 without gamepad, cost of gamepad is not $100 and you need to count cost of controller instead of gamepad.

Wii U is basically 7th gen specs and has no HDD. I feel it could have been 200 or 250 with a cheaper gamepad or wiimote.

Bottom line, high price is what made Wii U such a bomb.

Wii U have very compact and power efficient and solid (not strong) hardware. Wii U only consumpes around 30W, basicly like light bulb. Hardware like that have own cost regardless power of hardware. Like I wrote, Wii U would probably would cost $250-300 without gamepad instead $300-350, cost of gamepad is not $100 and you need to count cost of controller instead of gamepad.

What makes Wii U such a bomb isn't price point, it had much bigger reasons than that, like bad name of console, terrible marketing, week launch titles, software drouth..



I dont know what Nintendo Will do. A lot of people asume that they wont make a powerfull console, but nintendo once had the most powerfull console of its time. The Nintendo 64, It rendered 3D faster than any other and it was technically great.
Also it had Zelda Ocarina of Time and Mario 64, two of the best games of all times.
Hardware wise the N64 was awesome, surpassing the competition. If it had CD ROM support, it would have been one of the best consoles of all time.

But Nintendo can win without great hardware like with the Wii. Thing is, Casuals are going mobile, People dont care as much as before about controls like the wii mote, (how many games did sony or microsoft showed with kinect or move at e3 2015?). And Wii sold at 250 USS, very cheap. So, I dont think it will be easy to repeat that, doesnt mean they cant, but innovation is 4k and VR oriented now, Two things that Nintendo dont care much about.
So, I wish at least they make a console that can run good graphics at full hd (1080p) 60 FPS, that will be enough for the quality needed for the mayority and parents that want to buy kids a console. Also that would allow 3rd party developers to have enough power to run games. If nintendo makes a x86 machine then it wont be that difficult to port some 4k game to run at full hd with great graphics.
I wish they do something great, but if they go for no x86 compatibility and weak hardware, they better have some really amazing innovation under the hat, or they will be SEGAzed.



sc94597 said:



Both games utilized heavy pre-rendering making it harder to determine which is actually rendering more. Anything that can be described as "scale" in God of War III is likely pre-rendered. So unless you are a developer I don't take much credibility to your claim, "God of War III is far far more technically demanding tahn Bayonetta 2." All I know is that Bayonetta 2 looks much better than Bayonetta 1, and Bayonetta 1 ran much better on Wii U than it did on PS3. 

Visually they look quite similar in terms of quality. 

 

 

Those Bayonnetta 2 pics are PR bullshots. Thats from the real game (no AA):



I agree that NX should be more powerful than the 8th gen consoles. But nintendo has this policy about using the least amount of power possible. Like the 3ds vs vita or psp. But more than hardware they need a gimmic they dont support VR like Sony or Microsoft does. Plus it would be just like the Wii U it came out against PS3 and 360 but was in no way supported plus the late entry of the NX would make it a port machine since developers are currently working on the 8th gen consoles NX would need to be as close to a PC to gain some ground



Mr Puggsly said:
S.T.A.G.E. said:


Ubisoft, Epic and many other sent the memo in 2011 that they needed more power and around 8gb of ram.

So? Again, power isnt why 3rd party games flopped on Wii U. It still has double the memory of 7th gen machines and those have solid ports of 8th gen games.

I wish Nintendo read my memo, "the tablet is stupid, make it optional so the console is cheap." Now thats great advice.


"More power doesent get great 3rd party support"

Third party just cut off the 360/PS3 quicker than they did last gen. Power was the issue.