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Forums - Nintendo Discussion - Would PS4 like performance be enough for Nintendo NX?

No. Nintendo needs more power than that. By the time Nintendo launches the NX the next consoles will have already been planned and they will be behind again. Their inability to work with third parties and their development schedule for the consoles hurt them.



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I feel like the next Nintendo console needs to be a portable/home console. Given that I don't think it can be as powerful as PS4. Power isn't their issue, they aren't aiming for an audience that cares about cutting edge visuals.

If they just release another home console with a gimmick, they already failed. Casuals are moving away from home consoles and core gamers don't want a Nintendo console. They need to bridge a gap.

We need access to all their best games without needing two of their platforms.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

S.T.A.G.E. said:
No. Nintendo needs more power than that. By the time Nintendo launches the NX the next consoles will have already been planned and they will be behind again. Their inability to work with third parties and their development schedule for the consoles hurt them.

Why does it need more power than that?

People don't buy Nintendo consoles to play the same games on PS4/X1. Low price is more crucial to a Nintendo platform than power. One of the biggest issues with Wii U is its not cheap enough thanks to that tablet controller.

As I said already, they need to bridge the gap between home console and portable platform. It also needs to be cheap, like launch for $199-249. If they can make that happen they will certainly have something more successful than Wii U even if its power is at par with Wii U. Graphics is not the problem with that platform.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
S.T.A.G.E. said:
No. Nintendo needs more power than that. By the time Nintendo launches the NX the next consoles will have already been planned and they will be behind again. Their inability to work with third parties and their development schedule for the consoles hurt them.

Why does it need more power than that?

People don't buy Nintendo consoles to play the same games on PS4/X1. Low price is more crucial to a Nintendo platform than power. One of the biggest issues with Wii U is its not cheap enough thanks to that tablet controller.

As I said already, they need to bridge the gap between home console and portable platform. It also needs to be cheap, like launch for $199-249. If they can make that happen they will certainly have something more successful than Wii U even if its power is at par with Wii U. Graphics is not the problem with that platform.


Nintendo has always gone the cheap route compared to their competitors. This has always failed them outside of the Wii, which was primarily purchased because of the gimmick coupled with the price. They've always priced their consoles fairly. I would dare say that Microsoft and Sony ask for more, but then again they listen to third party while looking out for their own interests. They find a common ground. If Nintendo wants a larger marketshare with a more serious group of purchasing customers they will need the help of third party much like the NES and SNES era. If Nintendo is going to be the weakest console it only need be one of a slight margin, not a large one as they have tended to be for the last two generations.



S.T.A.G.E. said:
Mr Puggsly said:
S.T.A.G.E. said:
No. Nintendo needs more power than that. By the time Nintendo launches the NX the next consoles will have already been planned and they will be behind again. Their inability to work with third parties and their development schedule for the consoles hurt them.

Why does it need more power than that?

People don't buy Nintendo consoles to play the same games on PS4/X1. Low price is more crucial to a Nintendo platform than power. One of the biggest issues with Wii U is its not cheap enough thanks to that tablet controller.

As I said already, they need to bridge the gap between home console and portable platform. It also needs to be cheap, like launch for $199-249. If they can make that happen they will certainly have something more successful than Wii U even if its power is at par with Wii U. Graphics is not the problem with that platform.


Nintendo has always gone the cheap route compared to their competitors. This has always failed them outside of the Wii, which was primarily purchased because of the gimmick coupled with the price. They've always priced their consoles fairly. I would dare say that Microsoft and Sony ask for more, but then again they listen to third party while looking out for their own interests. They find a common ground. If Nintendo wants a larger marketshare with a more serious group of purchasing customers they will need the help of third party much like the NES and SNES era. If Nintendo is going to be the weakest console it only need be one of a slight margin, not a large one as they have tended to be for the last two generations.

Well 3DS did poorly early on until the price was reduced. N64 and Gamecube didn't do mega numbers at a relatively low price, but they also didn't bomb like Wii U. The original Wii was a great success because price and gimmick. A high priced Wii wouldn't have been as successful.

If the Wii U launched for $199 and the tablet was optional (only required for a few titles), I guarantee their situation would be less bleak. Nintendo doesn't need a massive userbase to move a lot of software. But their current userbase is just abysmal.

Nintendo doesn't need core 3rd party games, we already have Playstation, Xbox, and PC vying for that. Nintendo has a loyal following and an ability to appeal to casual audience. They also have a mobile console market locked. Again, their best bet is giving us a home/portable console. They don't need a machine with cutting edge graphics, that isn't their audience.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Nope, they've gone with lower specs for the last two gens, they need to step it up for gamers to take them seriously.

More importantly, they have to get 3rd parties on board, and the games have to be at least on par with competition.



Mr Puggsly said:
S.T.A.G.E. said:


Nintendo has always gone the cheap route compared to their competitors. This has always failed them outside of the Wii, which was primarily purchased because of the gimmick coupled with the price. They've always priced their consoles fairly. I would dare say that Microsoft and Sony ask for more, but then again they listen to third party while looking out for their own interests. They find a common ground. If Nintendo wants a larger marketshare with a more serious group of purchasing customers they will need the help of third party much like the NES and SNES era. If Nintendo is going to be the weakest console it only need be one of a slight margin, not a large one as they have tended to be for the last two generations.

Well 3DS did poorly early on until the price was reduced. N64 and Gamecube didn't do mega numbers at a relatively low price, but they also didn't bomb like Wii U. The original Wii was a great success because price and gimmick. A high priced Wii wouldn't have been as successful.

If the Wii U launched for $199 and the tablet was optional (only required for a few titles), I guarantee their situation would be less bleak. Nintendo doesn't need a massive userbase to move a lot of software. But their current userbase is just abysmal.

Nintendo doesn't need core 3rd party games, we already have Playstation, Xbox, and PC vying for that. Nintendo has a loyal following and an ability to appeal to casual audience. They also have a mobile console market locked. Again, their best bet is giving us a home/portable console. They don't need a machine with cutting edge graphics, that isn't their audience.


The casual audience is fickle and payed no attention to the Wii U, they are still with their wiis in the closet and only play it when family comes around (much like scrabble or monopoly).  Nintendo wanted to appease this audience and the hardcore audience with the Wii U.. unfortunately the casual audience never bought in and the 10 million who bought Wii U are hardcore.  Alot of people left nintendo for sony/xbox.  If they could get these people to buy NX as a secondary console then Nintendo would probably be selling much more..

Alot of core gamers say I want to play Bayonetta 2 and Zelda but I wouldn't buy a 350$ system for 2 games.  Nintendo needs to create IP that appeals to this core audience and Splatoon is a step in the right direction.  They also need development help in creating games more consistently throughout the year.



marioboy2004 said:
Mr Puggsly said:

Well 3DS did poorly early on until the price was reduced. N64 and Gamecube didn't do mega numbers at a relatively low price, but they also didn't bomb like Wii U. The original Wii was a great success because price and gimmick. A high priced Wii wouldn't have been as successful.

If the Wii U launched for $199 and the tablet was optional (only required for a few titles), I guarantee their situation would be less bleak. Nintendo doesn't need a massive userbase to move a lot of software. But their current userbase is just abysmal.

Nintendo doesn't need core 3rd party games, we already have Playstation, Xbox, and PC vying for that. Nintendo has a loyal following and an ability to appeal to casual audience. They also have a mobile console market locked. Again, their best bet is giving us a home/portable console. They don't need a machine with cutting edge graphics, that isn't their audience.


The casual audience is fickle and payed no attention to the Wii U, they are still with their wiis in the closet and only play it when family comes around (much like scrabble or monopoly).  Nintendo wanted to appease this audience and the hardcore audience with the Wii U.. unfortunately the casual audience never bought in and the 10 million who bought Wii U are hardcore.  Alot of people left nintendo for sony/xbox.  If they could get these people to buy NX as a secondary console then Nintendo would probably be selling much more..

Alot of core gamers say I want to play Bayonetta 2 and Zelda but I wouldn't buy a 350$ system for 2 games.  Nintendo needs to create IP that appeals to this core audience and Splatoon is a step in the right direction.  They also need development help in creating games more consistently throughout the year.

The casual audience is fickle, especially when the hardware is expensive and has a useless tablet control.

There was no chance of Wii U achieving original Wii's success. But launching Wii U for $200-250 would have been an easier decision to make for many consumers. I would gladly pay $200 for a Wii U to dabble in some Mario games and Bayonetta 2. But a Wii U for $300 with a REQUIRED tablet control is less appealing.

I said from the start Wii U should have been Wii HD. Same Wiimote, better specs, and just focus on new games. They didn't need a new gimmick yet, especially this bad gimmick.

New IPs would be great too, but the hardware and price is their biggest problem. MS made mistakes as well but fortunately they made decisions they could backtrack on with X1.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
marioboy2004 said:


The casual audience is fickle and payed no attention to the Wii U, they are still with their wiis in the closet and only play it when family comes around (much like scrabble or monopoly).  Nintendo wanted to appease this audience and the hardcore audience with the Wii U.. unfortunately the casual audience never bought in and the 10 million who bought Wii U are hardcore.  Alot of people left nintendo for sony/xbox.  If they could get these people to buy NX as a secondary console then Nintendo would probably be selling much more..

Alot of core gamers say I want to play Bayonetta 2 and Zelda but I wouldn't buy a 350$ system for 2 games.  Nintendo needs to create IP that appeals to this core audience and Splatoon is a step in the right direction.  They also need development help in creating games more consistently throughout the year.

The casual audience is fickle, especially when the hardware is expensive and has a useless tablet control.

There was no chance of Wii U achieving original Wii's success. But launching Wii U for $200-250 would have been an easier decision to make for many consumers. I would gladly pay $200 for a Wii U to dabble in some Mario games and Bayonetta 2. But a Wii U for $300 with a REQUIRED tablet control is less appealing.

I said from the start Wii U should have been Wii HD. Same Wiimote, better specs, and just focus on new games. They didn't need a new gimmick yet, especially this bad gimmick.

New IPs would be great too, but the hardware and price is their biggest problem. MS made mistakes as well but fortunately they made decisions they could backtrack on with X1.


I personally loved playing mario 3d world, New super mario U and other games in bed after a day of work on the gamepad..but I bought mine used off ebay..  I really do feel that the Wii U was too expensive for hardcore market penetration.. they still can salvage the Wii U if they price it $199 and minus the gamepad.. they also really should acquire more developers to help them make games more quickly..I sold my wii u for financial reasons (to use money to give my friend wedding money- I was his best man)

Because I'm 29 years old and have been with Nintendo since NES I would buy a cheap system just to play one game Mario.. I love mario that much.. and I don't have time to play other games cause I am a full time Registered Nurse, I have to mow my lawn, wash the dishes, teach RCIA to Catholics entering the church.. I do love Mario, just the cost of the system to play MARIO was too high.  150$ and I would buy it again.

I have to pay mortgage, electric, water, food, tv, phone..so gaming comes after all that and I only have time for mario



marioboy2004 said:
Mr Puggsly said:
marioboy2004 said:


The casual audience is fickle and payed no attention to the Wii U, they are still with their wiis in the closet and only play it when family comes around (much like scrabble or monopoly).  Nintendo wanted to appease this audience and the hardcore audience with the Wii U.. unfortunately the casual audience never bought in and the 10 million who bought Wii U are hardcore.  Alot of people left nintendo for sony/xbox.  If they could get these people to buy NX as a secondary console then Nintendo would probably be selling much more..

Alot of core gamers say I want to play Bayonetta 2 and Zelda but I wouldn't buy a 350$ system for 2 games.  Nintendo needs to create IP that appeals to this core audience and Splatoon is a step in the right direction.  They also need development help in creating games more consistently throughout the year.

The casual audience is fickle, especially when the hardware is expensive and has a useless tablet control.

There was no chance of Wii U achieving original Wii's success. But launching Wii U for $200-250 would have been an easier decision to make for many consumers. I would gladly pay $200 for a Wii U to dabble in some Mario games and Bayonetta 2. But a Wii U for $300 with a REQUIRED tablet control is less appealing.

I said from the start Wii U should have been Wii HD. Same Wiimote, better specs, and just focus on new games. They didn't need a new gimmick yet, especially this bad gimmick.

New IPs would be great too, but the hardware and price is their biggest problem. MS made mistakes as well but fortunately they made decisions they could backtrack on with X1.


I personally loved playing mario 3d world, New super mario U and other games in bed after a day of work on the gamepad..but I bought mine used off ebay..  I really do feel that the Wii U was too expensive for hardcore market penetration.. they still can salvage the Wii U if they price it $199 and minus the gamepad.. they also really should acquire more developers to help them make games more quickly..I sold my wii u for financial reasons (to use money to give my friend wedding money- I was his best man)

Because I'm 29 years old and have been with Nintendo since NES I would buy a cheap system just to play one game Mario.. I love mario that much.. and I don't have time to play other games cause I am a full time Registered Nurse, I have to mow my lawn, wash the dishes, teach RCIA to Catholics entering the church.. I do love Mario, just the cost of the system to play MARIO was too high.  150$ and I would buy it again.

I have to pay mortgage, electric, water, food, tv, phone..so gaming comes after all that and I only have time for mario

I'm not implying the tablet control shouldn't exist, it just shouldn't have been required.

It sounds like too much of the Wii U functionality and library requires that Wii U tablet, Don't think they can really backtrack on that now.

A lot of us have responsibilities, but an hour here and there and you can eventually complete a lot of games. I just don't waste much time with side content or long games like JRPGs.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)