Quantcast
The Legend of Zelda: Twilight Princess delayed to 2006, not coming to Revolution

Forums - Nintendo Discussion - The Legend of Zelda: Twilight Princess delayed to 2006, not coming to Revolution

It will never happen again

Agree, won't happen 35 28.93%
 
I can see it happening in... 86 71.07%
 
Total:121
the_dengle said:

The 2016 Pokemon game will be on 3DS, as well as Pokken Fighters on Wii U. GameFreak has a history of not fully supporting Nintendo's consoles at launch.

Yeah, they're reusing assets. They have to because they're pushing games out so quickly. Did they make low-effort games like Captain Toad and TriForce Heroes so that they could work on other games at the same time, or so that they could finish those games extremely quickly? *shrug* Maybe both. Captain Toad was made in just a year though, surely it took a decent amount of attention to push it out that quickly.

You're being pretty generous to suggest that all of these teams could make a full game in under three years. You saw the trouble Nintendo had with Wii U games. You also forget that EAD 4 is hard at work on Mario Maker and EAD 5 is fully committed to Star Fox and Miyamoto's pet projects. Sure they're working with Platinum. Again, is it so that they can finish this game in an unreasonably short time or is it because they're simultaneously working on games for another system entirely?

As I mentioned before, why haven't we heard any rumblings about this system from third parties? The Wii U cat was already out of the bag by the time Nintendo officially unveiled it at E3 2011. Yet there isn't a whisper about their next system. Jokes aside about Nintendo not even bothering to send dev kits to third parties this time, somebody ought to have spilled the beans by now.

All of this is also assuming NX is either a home console or the mythical fusion machine. What if it's not? What if they also have a separate handheld on the way? How does that fit into this?

Anything is possible but my gut says they aren't ready for a 2016 launch.

I don't know about that Gamefreak Pokémon game. The next thing in line should have been Z (or an X 2 and Y 2) and ready for this holiday season. It seems like the usual pattern doesn't hold true anymore.

It's both.

The next systems shouldn't be as much of a change for development as Wii to Wii U was, so getting to grips with new hardware won't be as big of an issue. I didn't mention the teams that are working on Super Mario Maker and Star Fox, did I? The other teams are certainly working on unannounced projects though.

It could simply be that nobody has been motivated enough to break an NDA yet. Besides, Nintendo themselves hinted at a few things, so what's the point in breaking an NDA to confirm it? Nintendo saying it is already confirmation.

Of course there's a handheld underway. Have you been living under a rock? Nintendo has merged their R&D for home consoles and handhelds because in the future their systems will be like brothers, similar to how iPhones and iPads run the same applications for the most part. So same OS for home console and handheld, plus games that will run on both devices. That's how Nintendo aims to combat the droughts that have plagued their previous systems. And if you think about that, it points towards a simultaneous launch for the next Nintendo home console and handheld, because the previous reason to stagger the launch of two different systems obviously doesn't exist anymore.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Around the Network
RolStoppable said:

I don't know about that Gamefreak Pokémon game. The next thing in line should have been Z (or an X 2 and Y 2) and ready for this holiday season. It seems like the usual pattern doesn't hold true anymore.

It's both.

The next systems shouldn't be as much of a change for development as Wii to Wii U was, so getting to grips with new hardware won't be as big of an issue. I didn't mention the teams that are working on Super Mario Maker and Star Fox, did I? The other teams are certainly working on unannounced projects though.

It could simply be that nobody has been motivated enough to break an NDA yet. Besides, Nintendo themselves hinted at a few things, so what's the point in breaking an NDA to confirm it? Nintendo saying it is already confirmation.

Of course there's a handheld underway. Have you been living under a rock? Nintendo has merged their R&D for home consoles and handhelds because in the future their systems will be like brothers, similar to how iPhones and iPads run the same applications for the most part. So same OS for home console and handheld, plus games that will run on both devices. That's how Nintendo aims to combat the droughts that have plagued their previous systems. And if you think about that, it points towards a simultaneous launch for the next Nintendo home console and handheld, because the previous reason to stagger the launch of two different systems obviously doesn't exist anymore.

Nah, the pattern holds just fine. Pokemon isn't a typical annualized series. Very rarely are games actually released under 13 months apart. Ruby & Sapphire released November 2002, FRLG not until January 2004, 14 months later, then Emerald a short 8 months after that. They made it a good 15 months with no new releases between BW and B2W2. I wouldn't even put it past GameFreak to have pushed Z / X2Y2 back a bit so they could make a big deal about the 20th anniversary.

You said, "The only in-house team left that is working on a big Wii U or 3DS game is the Zelda team." But that's not true, because Mario Maker and Star Fox are big Wii U games. Fire Emblem Fates is a big 3DS game that IS only just finished making, and they are now likely working on the promised "third version" DLC. (You may argue that Fates reuses a lot of Awakening assets, but there are significant improvements to the assets in question and a full cast of new characters, maps, weapons, etc. It's a fully new game. Er, two fully new games? A fully new game and a half, how about that.)

Oh yeah, Iwata also said they'll be releasing five mobile games within the next two years; all of them are being made internally, one of them helmed by the Mario Kart producer. That's more development resources tied up in smaller projects.

It's all speculation. In order to believe both systems are coming in 2016, I have to accept a lot of assumptions about those systems, about Nintendo's internal development processes, and more. I have to assume that people just don't feel like leaking any information about these systems at all including what kind of controller they have, what kind of components they use, what kind of games are in development. I won't commit to all of those assumptions so I'm content to be extremely skeptical.



the_dengle said:

Nah, the pattern holds just fine. Pokemon isn't a typical annualized series. Very rarely are games actually released under 13 months apart. Ruby & Sapphire released November 2002, FRLG not until January 2004, 14 months later, then Emerald a short 8 months after that. They made it a good 15 months with no new releases between BW and B2W2. I wouldn't even put it past GameFreak to have pushed Z / X2Y2 back a bit so they could make a big deal about the 20th anniversary.

You said, "The only in-house team left that is working on a big Wii U or 3DS game is the Zelda team." But that's not true, because Mario Maker and Star Fox are big Wii U games. Fire Emblem Fates is a big 3DS game that IS only just finished making, and they are now likely working on the promised "third version" DLC. (You may argue that Fates reuses a lot of Awakening assets, but there are significant improvements to the assets in question and a full cast of new characters, maps, weapons, etc. It's a fully new game.)

It's all speculation. In order to believe both systems are coming in 2016, I have to accept a lot of assumptions about those systems, about Nintendo's internal development processes, and more. I have to assume that people just don't feel like leaking any information about these systems at all including what kind of controller they have, what kind of components they use, what kind of games are in development. I won't commit to all of those assumptions so I'm content to be extremely skeptical.

Okay, seems possible that the next Pokémon comes in spring 2016 for the 3DS.

Truth be told, I don't consider any of the games you named big. Or better put, they aren't games that will push notable amounts of hardware, so they are much closer to the spinoffs that we've seen than anything the other EAD departments should already be working on.

That sounds fair enough, but you should consider that there should be a good reason why Nintendo made it a point at E3 to limit themselves to games that are all planned to release before next year's E3.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:

Okay, seems possible that the next Pokémon comes in spring 2016 for the 3DS.

Truth be told, I don't consider any of the games you named big. Or better put, they aren't games that will push notable amounts of hardware, so they are much closer to the spinoffs that we've seen than anything the other EAD departments should already be working on.

That sounds fair enough, but you should consider that there should be a good reason why Nintendo made it a point at E3 to limit themselves to games that are all planned to release before next year's E3.

None of their Wii U games have pushed notable amounts of hardware. All of the games they've released so far have combined to push a barely notable amount of Wii U hardware. Since 2012 EAD 4 has been making New Super Luigi U, Pikmin 3, and Mario Maker. Mario Maker is undoubtedly a "bigger" game than those other two in every sense. Likewise, since 2011 EAD 5 has only released Wii Fit U and Steel Diver: Sub Wars, and both of those were co-developed with external teams. Frankly, considering their history I'm not surprised they're struggling to turn those two projects into anything more than tech demos. I don't see how they could have a fourth game in the works at the same time.

As for EAD 4, they could be making another Pikmin. I wouldn't be surprised to see it come in 2016. But it makes as much sense to expect it to be a swan song for the Wii U as it makes to expect it to be an NX launch title.



a zelda game on two systems? it'll never happen. #gamecubemasterrace



Around the Network
the_dengle said:

None of their Wii U games have pushed notable amounts of hardware. All of the games they've released so far have combined to push a barely notable amount of Wii U hardware. Since 2012 EAD 4 has been making New Super Luigi U, Pikmin 3, and Mario Maker. Mario Maker is undoubtedly a "bigger" game than those other two in every sense. Likewise, since 2011 EAD 5 has only released Wii Fit U and Steel Diver: Sub Wars, and both of those were co-developed with external teams. Frankly, considering their history I'm not surprised they're struggling to turn those two projects into anything more than tech demos. I don't see how they could have a fourth game in the works at the same time.

As for EAD 4, they could be making another Pikmin. I wouldn't be surprised to see it come in 2016. But it makes as much sense to expect it to be a swan song for the Wii U as it makes to expect it to be an NX launch title.

Yes, Wii U hardware has been moving slowly because the system itself is a handicap for everything. But in a situation where the console doesn't drag down everything that is released on it, titles like Super Mario Maker, Star Fox and Fire Emblem wouldn't be hardware movers. A level editor just doesn't do it because people would rather play a game. Star Fox was a showcase for technology (FX chip and Rumble Pak) when it sold the best, and that reason doesn't exist anymore. Fire Emblem is an SRPG.

But really, EAD 4 and 5 aren't that important at the moment. Other EAD teams had already time to start NX projects and Iwata has realized 1.5 years ago that it's time to think about the future. These teams can have games ready for late 2016 and through 2017. Nintendo isn't going to have four year development cycles across the entire company. Or do you think that there won't be any kind of new Nintendo hardware before holidays 2017?



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:

Yes, Wii U hardware has been moving slowly because the system itself is a handicap for everything. But in a situation where the console doesn't drag down everything that is released on it, titles like Super Mario Maker, Star Fox and Fire Emblem wouldn't be hardware movers. A level editor just doesn't do it because people would rather play a game. Star Fox was a showcase for technology (FX chip and Rumble Pak) when it sold the best, and that reason doesn't exist anymore. Fire Emblem is an SRPG.

But really, EAD 4 and 5 aren't that important at the moment. Other EAD teams had already time to start NX projects and Iwata has realized 1.5 years ago that it's time to think about the future. These teams can have games ready for late 2016 and through 2017. Nintendo isn't going to have four year development cycles across the entire company. Or do you think that there won't be any kind of new Nintendo hardware before holidays 2017?

My thought was handheld in Holiday 2016 or spring 2017, then console for Holiday 2017.

I think I disagree about Mario Maker being a hardware mover on a stronger console, but we'll never know either way. And that's the problem, you are using the phrase "big games" to refer to games with high hardware pushing potential, with no way to know with certainty which games those are. So you get to be the one who defines what that means. When what a big game should be is a game that uses a large amount of the development resources available to a studio, especially in the context of studios being able to make multiple games simultaneously.

You initially claimed that most of Nintendo's internal teams would be able to have games ready for release in 2016 and 2017, but now you say EAD 4 and 5 aren't important. We already established that EAD 3 is working on Wii U (barring the possibility of a Zelda port to NX, which depends on how demanding development of one version of the game is). EAD 2 just shipped a Wii U game and has a 3DS game and a Wii U game releasing later this year, so I don't agree that they can have a new game ready to ship in under 2 years. Mario Kart 8 took 2.5 years to make, they spent another six months to a year after that making the DLC, and the series producer is tasked with overseeing the development of 5 mobile games by March 2017. So I think they're out until 2018. Nintendo's internal teams are tied up. It just doesn't add up to a 2016 launch to me.

I think next year we'll continue to see games made as quickly as possible with reused assets. The brunt of 2017 will be empty.



Zelda U will absolutly be on the NX. There is no doubt in my mind.

In Nintendo's opinion, WiiU's only woe that followed it for it's entire lifespan was to launch with no killer titles. So Nintendo will want to launch NX with Zelda and they think it will fixe everything and everything will once again be allright in the magical world of Nintendo.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

the_dengle said:

My thought was handheld in Holiday 2016 or spring 2017, then console for Holiday 2017.

I think I disagree about Mario Maker being a hardware mover on a stronger console, but we'll never know either way. And that's the problem, you are using the phrase "big games" to refer to games with high hardware pushing potential, with no way to know with certainty which games those are. So you get to be the one who defines what that means. When what a big game should be is a game that uses a large amount of the development resources available to a studio, especially in the context of studios being able to make multiple games simultaneously.

You initially claimed that most of Nintendo's internal teams would be able to have games ready for release in 2016 and 2017, but now you say EAD 4 and 5 aren't important. We already established that EAD 3 is working on Wii U (barring the possibility of a Zelda port to NX, which depends on how demanding development of one version of the game is). EAD 2 just shipped a Wii U game and has a 3DS game and a Wii U game releasing later this year, so I don't agree that they can have a new game ready to ship in under 2 years. Mario Kart 8 took 2.5 years to make, they spent another six months to a year after that making the DLC, and the series producer is tasked with overseeing the development of 5 mobile games by March 2017. So I think they're out until 2018. Nintendo's internal teams are tied up. It just doesn't add up to a 2016 launch to me.

I think next year we'll continue to see games made as quickly as possible with reused assets. The brunt of 2017 will be empty.

The Mario Kart producer is overseeing development of mobile games, but I am pretty sure that that is a separate department. The Mario Kart team isn't the one that is making mobile games.

But I give up on the rest and concede defeat, because if we can't agree on the launch timing of new hardware (moreso the how than the when), then we'll be talking in circles anyway. In October we should get a lot of details on Nintendo's new membership service and maybe some NX tidbits, but it's more probable that we'll have to wait until January for some more NX information.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Metrium said:
Zelda U will absolutly be on the NX. There is no doubt in my mind.

In Nintendo's opinion, WiiU's only woe that followed it for it's entire lifespan was to launch with no killer titles. So Nintendo will want to launch NX with Zelda and they think it will fixe everything and everything will once again be allright in the magical world of Nintendo.


Don't you understand that NX is NOT COMING NEXT YEAR, I think a person with brain could see that, don't you think?