Nuvendil said: Yep, and now I can't unsee it thanks :P It's probably because it's around all the buildings and also the starting line so it's the most stressful area of the track. Also, palms are (essentially) fully symmetrical so there's not much chance you would notice when driving by. Game still look s very pretty. |
I was actually complimenting them by pointing that out. It means they know how to prioritize. I'd rather have a solid 60fps than a 3D palm tree. I love seeing shit like that.