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Forums - Gaming Discussion - Final Fantasy VII is annoying, I hope HD remake is not

Maybe Square-Enix can add their Bravely Default random-encounter and difficulty settings options to FFVII remake. That would definitely freshen up the game.



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Blasphemy I do say, blasphemy! They do not need to change anything. Just update the visuals to current gen and take my money.



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IkePoR said:

He said FFX is amazing, with it's tedious maze room missions and, guess what, random encounters and backtracking.  The entire OP is absurd.

I admit the cloister trials in FFX are terrible but they make like 1% of the game. I love random encounters in FFX - the battle design is fantastic and most important you always have motivation - the Sphere Grid, where you can level your characters vs boring auto leveling in FFVII. It's not an opinion but a fact. FFs before FFX are worthless relics of the past.



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m0ney said:
IkePoR said:

He said FFX is amazing, with it's tedious maze room missions and, guess what, random encounters and backtracking.  The entire OP is absurd.

I admit the cloister trials in FFX are terrible but they make like 1% of the game. I love random encounters in FFX - the battle design is fantastic and most important you always have motivation - the Sphere Grid, where you can level your characters vs boring auto leveling in FFVII. It's not an opinion but a fact. FFs before FFX are worthless relics of the past.

lol



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sc94597 said:
Maybe Square-Enix can add their Bravely Default random-encounter and difficulty settings options to FFVII remake. That would definitely freshen up the game.

This. That game is perfectly fine. I even use the encounter change to grind faster. Since you can increase the rate. So it cuts down on time. And use it to avoid cheap deaths when I have to heal. Include any of the Bravelery Default adjustments. Fast Forward, Enounter Rate, Difficulty, and FF7 will be perfect.



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m0ney said:
IkePoR said:

He said FFX is amazing, with it's tedious maze room missions and, guess what, random encounters and backtracking.  The entire OP is absurd.

I admit the cloister trials in FFX are terrible but they make like 1% of the game. I love random encounters in FFX - the battle design is fantastic and most important you always have motivation - the Sphere Grid, where you can level your characters vs boring auto leveling in FFVII. It's not an opinion but a fact. FFs before FFX are worthless relics of the past.

What about leveling your Materia? I'd say that's akin to making your way on the sphere grid. 



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archer9234 said:
sc94597 said:
Maybe Square-Enix can add their Bravely Default random-encounter and difficulty settings options to FFVII remake. That would definitely freshen up the game.

This. That game is perfectly fine. I even use the encounter change to grind faster. Since you can increase the rate. So it cuts down on time. And use it to avoid cheap deaths when I have to heal. Include any of the Bravelery Default adjustments. Fast Forward, Enounter Rate, Difficulty, and FF7 will be perfect.

Yep, I do the same thing. Fast Forward would be amazing during the super long summon and magic cutscenes. 



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sc94597 said:
archer9234 said:
sc94597 said:
Maybe Square-Enix can add their Bravely Default random-encounter and difficulty settings options to FFVII remake. That would definitely freshen up the game.

This. That game is perfectly fine. I even use the encounter change to grind faster. Since you can increase the rate. So it cuts down on time. And use it to avoid cheap deaths when I have to heal. Include any of the Bravelery Default adjustments. Fast Forward, Enounter Rate, Difficulty, and FF7 will be perfect.

Yep, I do the same thing. Fast Forward would be amazing during the super long summon and magic cutscenes. 

I still laugh how slow the normal magic cast speed is, in Braverly lol. The second speed fast forward should of been the default speed.



archer9234 said:
sc94597 said:
archer9234 said:
sc94597 said:
Maybe Square-Enix can add their Bravely Default random-encounter and difficulty settings options to FFVII remake. That would definitely freshen up the game.

This. That game is perfectly fine. I even use the encounter change to grind faster. Since you can increase the rate. So it cuts down on time. And use it to avoid cheap deaths when I have to heal. Include any of the Bravelery Default adjustments. Fast Forward, Enounter Rate, Difficulty, and FF7 will be perfect.

Yep, I do the same thing. Fast Forward would be amazing during the super long summon and magic cutscenes. 

I still laugh how slow the normal magic cast speed is, in Braverly lol. The second speed fast forward should of been the default speed.

Yeah, unless I get a new spell that I want to see, I always have it at 4x.