Curmudgeon on 16 June 2015
If there was another route to the market Shenmue would've already happened.
Just because you're appearing on a stage of a big show doesn't mean that you have complete financial backing of the one who owns the stage.
Taking the risk out of game development sounds like a pretty good thing to me. And what rewards are you talking about that need to be shared?
|
Taking risk away might be good thing for companies, but risk doesn't just disapear it transfers to consumers. That is what this argument is about, whether risk should be with consumer or devs/publishers. So if this becomes a trend you're at danger of creating a system in which consumers take risks (dev costs). However, the reward, which is profit, remains all for the companies.
Receiving the game should not be seen as the reward for consumers, because the creation of the game should not depend on donations by consumers prior to development. Backing doesn't provide additional reward compared to traditional system in which you buy a game after release and you have insight in whether it's actually lived up to what it promised.
See Shenmue II cost 70 million to develop (equivalent to 99 million in 2015). I think it's safe to say the 2 million from this kickstarter won't make or break the budget.
Spending warm summer days indoors
Writing frightening verse
To a buck-toothed girl in Luxembourg
NES, SNES, N64, GC, Wii, WiiU, GB, GBC, GBA, DS, 3DS, Mega Drive, Game Gear, PS1, PS2, PSP, XBOX 360, Atari Lynx