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Forums - Gaming Discussion - Why are big third party blockbusters skipping the wii u?

Miyamotoo said:
Too obvious, third party games are selling bad on Nintendo platforms and Wii U have small instal base.


yeah thats obvious but did u read my text?



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Mummelmann said:
This discussion has been had a thousand times in here. Nintendo fans will say that 3rd parties are to blame and the others will say that Nintendo are to blame.
The truth is likely somewhere in the middle or so, but no one will agree and people will start getting angry and then get banned.

And another day has gone by on vgchartz.


well i dont want to blame anybody. Im just thinking that its impossible that a port of a already finished game isnt profitable if it sells 200k+. Its not like that i think third party publisher dont want that money. They could easily hire a extern studio to make a port, sell it and get 2-3 mio$ additional money (if my calcuations are correct). So there should be another reason...

Even a giant game like witcher 3 just cost 30mio to make, including ports to consoles, voice acting, localisation and co. So i doubt a simple wii u port will be more then 4 mio$ (what u will get by selling 200k on a system). Exspecially if you already made an xbox 360 version.



JNK said:
Miyamotoo said:
Too obvious, third party games are selling bad on Nintendo platforms and Wii U have small instal base.


yeah thats obvious but did u read my text?


Yes I did.



Miyamotoo said:
JNK said:


yeah thats obvious but did u read my text?


Yes I did.


yeah so "low" sales doesnt really matters if they still make alot profit, righ?



JNK said:
huiii said:

There is this thing called opportunity cost.


A wii u port is not exactly big money so if they spend their time porting instead of working on something that could bring in more money they "loose" that money.


well they coul use extern studios.


They could but the fact that they don't seems to suggest it isn't worth it (to them). Even delegating it to an external studio would take ressources (money, supervision, etc.) and if those ressources spent elsewhere brings in more then you spend them elsewhere.

Since we don't have acces to their data and numbers all we can do is speculate, but companies (especially such big ones) are really all about makeing money and since they aren't doing it we can only assume that there isn't enough money in it.



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JNK said:
Miyamotoo said:


Yes I did.


yeah so "low" sales doesnt really matters if they still make alot profit, righ?

Profit isn't guaranteed, just look sales of Watch Dogs.



Because 3rd parties have sabotaged themselves on Nintendo-consoles since 1997



PwerlvlAmy said:
i paid them under the counter not bring them, i am sorry :(

I knew it had something to do with you (sad face). But why? :o
Bring em all back! =p



because it's not worth it.
Why pay 30 people to make a WiiU port that might make a tiny amount of profit, when you can pay the same 30 to make DLC for existing games that will make tens of millions?



Because they wanna get rid of their biggest competitor. They hate Nintendo because Nintendo refuses to pay big money for ports and exclusives like Sony and Microsoft do.

Their is NO FUCKING CHANCE game like Destiny would sell less than 500.000 copies on Wii U if they include some special outfits like Samus, Fox...