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Forums - Gaming Discussion - Is This The Most Awkward Gaming Moment of 2015? (MS & Oculus)

So MS just went full retard.



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MS did even worse things, like that creepy XB360 ad with the young dork with the back of his skull opened and people and things inside it.



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A fart without stink is like a sky without stars.
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Aeolus451 said:
What's the point of VR if that is what the games are gonna be like? It's supposed to be 1st person and not you sitting in a VR room with a tv in it.

"Yo dawg. So I heard you like playing vide-yo gamez in your living room.

So I made you a pair of VR glasses so you can play your games in virtual room, whilst being in your living room."

....

Um. Yeah.



Yes it is, untill the next one, MS thinks because they had money they can buy everything and make it works, I feel dizzy with this video omg!!! you must have your head steady because all room shakes Amazing!! I mean VR IS cool because makes you feel like you are in the game not in you virtual room right? Why do not spend money on HOLOLULU Hawai thing to make it actualy works in full screen like promo videos? is better than VR



 

 

pbroy said:
When people use this to play games on long road trips, you won't be laughing then. Just lay back in the passenger seat while the woman drives. Don't have to look at her or talk to her. Then if you're hungry she can feed you. Life is good....


To be honest, you would probably puke your guts out, because your brain would receive the information of being sitted in a static room while your labyrinth would inform all bumps in the road and curves. Half an hour of feeding that conflicting information to your balance centers and brain and you would never want to do it anymore, ever.

VR "tricks" your brain, so you have to be consistent. If it says you are sitted in a room, you better be sitted and not moving.



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torok said:
pbroy said:
When people use this to play games on long road trips, you won't be laughing then. Just lay back in the passenger seat while the woman drives. Don't have to look at her or talk to her. Then if you're hungry she can feed you. Life is good....


To be honest, you would probably puke your guts out, because your brain would receive the information of being sitted in a static room while your labyrinth would inform all bumps in the road and curves. Half an hour of feeding that conflicting information to your balance centers and brain and you would never want to do it anymore, ever.

VR "tricks" your brain, so you have to be consistent. If it says you are sitted in a room, you better be sitted and not moving.

Is that what happens to you when you fall asleep and dream weird things in a car?

 

I really don't see how it is any different. You are immersed in a different world in both situations but are actually on a bumpy car ride.



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torok said:
pbroy said:
When people use this to play games on long road trips, you won't be laughing then. Just lay back in the passenger seat while the woman drives. Don't have to look at her or talk to her. Then if you're hungry she can feed you. Life is good....


To be honest, you would probably puke your guts out, because your brain would receive the information of being sitted in a static room while your labyrinth would inform all bumps in the road and curves. Half an hour of feeding that conflicting information to your balance centers and brain and you would never want to do it anymore, ever.

VR "tricks" your brain, so you have to be consistent. If it says you are sitted in a room, you better be sitted and not moving.


Your woman must be a bad driver







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Baalzamon said:
torok said:


To be honest, you would probably puke your guts out, because your brain would receive the information of being sitted in a static room while your labyrinth would inform all bumps in the road and curves. Half an hour of feeding that conflicting information to your balance centers and brain and you would never want to do it anymore, ever.

VR "tricks" your brain, so you have to be consistent. If it says you are sitted in a room, you better be sitted and not moving.

Is that what happens to you when you fall asleep and dream weird things in a car?

 

I really don't see how it is any different. You are immersed in a different world in both situations but are actually on a bumpy car ride.


I don't see the difference either. I'm playing a driving game and I'm in a car that's driving. Wouldn't it make it feel more realistic just because of that?







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pbroy said:
 


I don't see the difference either. I'm playing a driving game and I'm in a car that's driving. Wouldn't it make it feel more realistic just because of that?


When you play a regular videogame, you brain doesn't think that that is real. It sees it in the same way that a regular video.

When you play on VR, your brain think that it's real. As a human, our brain is trained to detect anomalies in the enviroment. A weird movement in your peripherical vision (during the prehistoric era) could mean a predator. So our brain doesn't like to be tricked. That's why VR demands high framerate and a low persistence display. As you move your head, you brain "checks" the movement data that your eyed provide with the orientation that your labyrinth returns. If it doesn't fits, you get sick.

Now inside a car playing a VR game you will receive information about accelerations in your labyrinth that won't fit what your eyes are seeing. That's bad, pretty bad. These things won't be aligned and you will be sick pretty bad. You can try if you wish and share the results here after you finish washing you car and your clothes :D



torok said:
pbroy said:


I don't see the difference either. I'm playing a driving game and I'm in a car that's driving. Wouldn't it make it feel more realistic just because of that?


When you play a regular videogame, you brain doesn't think that that is real. It sees it in the same way that a regular video.

When you play on VR, your brain think that it's real. As a human, our brain is trained to detect anomalies in the enviroment. A weird movement in your peripherical vision (during the prehistoric era) could mean a predator. So our brain doesn't like to be tricked. That's why VR demands high framerate and a low persistence display. As you move your head, you brain "checks" the movement data that your eyed provide with the orientation that your labyrinth returns. If it doesn't fits, you get sick.

Now inside a car playing a VR game you will receive information about accelerations in your labyrinth that won't fit what your eyes are seeing. That's bad, pretty bad. These things won't be aligned and you will be sick pretty bad. You can try if you wish and share the results here after you finish washing you car and your clothes :D

It could work only in one case: if the virtual road were the same as the real one the car is travelling through, and if both the real and virtual trips were synchronized. Might as well drive that damn real car instead of the virtual one.
Actually it could be a way to drive armoured vehicles without windows for increased security and lower weight, IIRC it's already a method used to drive unmanned military vehicles.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!