One word: Pokemon. And Mario and Monster Hunter and Zelda and Yo-Kai Watch and Dragon Quest and Animal Crossing.
|Ultra marvelous fantastic games||175||53.52%|
|Sony need to do a better job||47||14.37%|
|Cheaper development, more profit||25||7.65%|
|Unique hardware features||17||5.20%|
Come on, the original gameboy ran on three shades of puke green and beat a handheld with full color. Of course the gamegear also ran through batteries like some sort of analogy of a thing/person that goes through a bunch of stuff really quick that I'm too tired to come up with, but still.
Pokemon. Take that away and I honestly believe handhelds would collapse. They had no competition during the early years but pokemon has kept them alive.
Nintendo 3DS software = 188.01 m
All 3DS Pokemon titles combined = 21 m (approx)
Mario Kart 7 (10.69 m) and Super Mario 3D Land (10.12) by themselves offset that. There is no denying that Pokemon always gives the hardware a nice boost. But I think to say that Nintendo's entire handheld division would collapse without it is an exaggeration to say the least. Mario (Kart, 3D Land, NSMB2, Sticker Star), Animal Crossing, Smash Bros, Luigi's Mansion, Tamodachi Life, Zelda (Ocarina, Link Between Worlds), Monster Hunter (4, 4 Ultimate, Tri), Nintendogs + Cats, and Yokai Watch 2 (Ganso/Honke, Shinuchi) are all multi-million selling heavy hitters in their own rights. These titles would still push the system in the absence of 1 or 2 big Pokemon releases.
The best selling game on Vita (#1. Uncharted: Golden Abyss - 1.43m) doesn't even make the Top 25 on 3DS (# 25. Kingdom Hearts: Dream Drop Distance - 1.45m) by comparison. So, I think clearly it's all of Nintendo's franchises combined that are what gives Nintendo dominance in the handheld space, rather than singling out just one.
Pokemon is the main key.
One of the reasons why many people buy Nintendo's portables is Pokemon.
There's other franchises/games in the library and the convenience of portability.
Plus it is cheaper than any competition out there (well except for mobile gaming somewhat).
Same reason PlayStations winning the console war.
Strongest brand for its sector.
(And because you don't consider the mobile market handheld gamers)
This. I consider mobile and handheld different markets though. I see no point in downplaying nintendo's success with handhelds.
Nintendo has the biggest IPs on the handheld market: Mario, Pokemon, Animal Crossing... Along with smaller franchises like Fire Emblem, Brain Training, Tomodachi life, Nintendogs... Most of Nintendo's franchise work really well on handhelds.
That combined with third parties bombs like Tetris, Dragon Quest, Monster Hunter, Youkai Watch... basically has allowed Nintendo to run unopposed on that market.
Even the big PSP couldn't harm Nintendo in that regard. Mobile has reduced the handheld market, not the influence Nintendo has over it.
You know it deserves the GOTY.
Because it's hard to lose when there's no competition.
Same here, comparing handhelds to mobile is like comparing computers to consoles.
When the herd loses its way, the shepard must kill the bull that leads them astray.
I agree 1,000x over. Every single sale of a 3DS represents the sale of a dedicated gaming device. Every sale of an iphone (or insert brand phone here) does not. I know people who play Candy Crush and Clash of Clans on their phones. They never owned a DS or PSP, and therefore aren't denying potential sales from 3DS or Vita by playing games on their mobile devices. I think that's the case for a pretty large # of people in the mobile market.
Because the competition shoot itself and...
Because Nintendo is the stronger brand on handhelds, it has more games, bettter third party support, bigger library, lower price, better first party support, etc.
And Pokemon, ever since Pokemon it's faded to win all gens, Pokemon is a phenomenum, an ace.