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Forums - Gaming Discussion - Jonathan Blow: "Videogames are terrible for telling stories"

I think it's more of a personal problem than anything for Mr. Blow, when you consider his clumsy and ham-fist attempt at story-telling in braid.



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well i just disagree of Jonathan Blows existences on Video games Industry LOl



Looks like he has as much experience as a player as a dev.

Looks like someone forgot to play Katawa Shoujo.



Spoken obviously by someone who's never played Xenogears, Xenosaga, Xenoblade Chronicles, Final Fantasy 4, The Last of Us, Ni no Kuni,  etc.

Some games like Xenogears even transcend their physical media and hardware platform.



Mystro-Sama said:
Mr.Playstation said:
While I disagree that Video Games can tell a story at the same level as movies, I disagree with what Jonathan Blow said since various video games have shown that an excellent story can be told through this medium.


What do movies have over games exactly?


Pacing and no difficulty spikes ;p



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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translation: i dont know how to tell a story in video games, and the witness has zero story elements what so ever. so might as well say that video games are shit for story telling.



Goodnightmoon said:

Videogames are way behind cinema and literature, that´s how it is. Most of them have shitty stories, but people have a terrible criteria so any blockbuster shit looks gold to them.

There are some brilliant exceptions though, videogames can be an awesome way to tell stories, but for now, they are not.


the exact same thing can be said about movies. 



RCTjunkie said:
I.... what? What are his credentials? What games has he worked with?

A mediocre platformer in 2008. Braid.



Mystro-Sama said:

http://www.play-mag.co.uk/interview/videogames-are-terrible-for-telling-stories-says-jonathan-blow/

________

 

I think this might be one of the dumbest things i've ever heard, and coming from a developer at that. Personally I think video games surpassed movies in story telling. Theres nothing a movie can do that a game can't.

I agree with him. You can't control the pace of the narration, the player does. And many other bigor small problems for great storytelling. That doesn't mean storytelling is impossible or anything, but it is far more difficult. And if you really think video games surpassed movies in storytelling, then you should put it to the test: make a playthrough video of your favorite video game and then get your friends together to "watch a cool movie" together. Get Popcorn and beer and then let all sit down in front of the TV and you put in the playthrough video. Enjoy!



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I don't think games are terrible for telling stories, I just think storytelling in general sucks in games. Very few games actually have a well written story. Most AAA games today have the production values equivalent of a big budget film but still tell stories very much like a low budget b-movie. The industry needs to do a better job hiring actual writers. I don't mean occasionally commissioning a Hollywood writer to write for one or two games. Publishers need to hire full-time writers.



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