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Xbox Empire - Double Fine Joins XGS | Gears 5 Launches September 10th | Ori and the WotW Launches February 11th | Bleeding Edge Announced | Flight Simulator Announced |

Forums - Microsoft Discussion - Xbox Empire - Double Fine Joins XGS | Gears 5 Launches September 10th | Ori and the WotW Launches February 11th | Bleeding Edge Announced | Flight Simulator Announced |

Platinum Games plz, Grounding is a very realistic option imo.

https://www.gamesindustry.biz/articles/2019-06-11-i-would-be-nice-to-buy-a-japanese-studio-phil-spencer?utm_source=dlvr.it&utm_medium=twitter



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Some info on Bleeding Edge from Era.

Talked to a couple of the Bleeding Edge devs at Fanfest and got some details you guys might like.

-They only had 10-20 people on the project for most of development. That number jumped to 30 as they got closer to launching the Alpha. He said they have a ton of other projects in the works.

-Launching with ten characters across three classes. He was pretty cagey on support, but said they were open to adding characters and maps after launch, but for now they’re focused on balancing and getting the ten characters perfect.

-No word on release date other than they’re going to focus on the alpha and how feedback goes will dictate full release. I compared it to the early alpha stuff with Sea of Thieves and he said exactly.

-They wouldn’t comment on cosmetics, but they gave us a “fast pass” alpha access and the card mentions the code includes an exclusive hoverboard. Every character has a hoverboard, but they vary a bit from character to character based on design. I’m not sure how the board cosmetics will work, but I think it’s safe to assume there’ll be cosmetics.

-The game is not based on Project Razer, but is instead based on prototyping they did after doing DmC, imaging what a multiplayer version of that game might be.

-Like DMC, you can knock enemies into the air and attack them in air as part of combos, but they toned it down a ton, because during development, it was really frustrating when you were getting battered in the air for thirty seconds.

-There’s a ton of combos in the game and each character has two choices of ultimates, committing to one at the beginning of the match.

- I asked what games on the market they thought would be competitors. They said Overwatch, obviously. They also said they weirdly thought it might attract MOBA fans. It’s got a ton more action, obviously, but the way the abilities regenerate and the emphasis on tactics (I’ll touch more on this later.) might sway people who are getting a bit tired with traditional MOBAs.

I got to play a tutorial of the game and extended demo and it greatly exceeded my expectations. I thought it was a really nice mix of precision and arcade while looking really nice and committing to the style.

It is very heavy on strategy. The maps are designed with lanes like a MOBA and the abilities regenerate on a timer. The characters are pretty different. I played the same character the whole time to really do a bit of a deep dive. For example, most characters dodge with RT, but my character changed stances with RT. He had two stances, one focused on speed that made him faster and one focused on healing that regenerated health faster. One of my abilities was also dependent on which stance I was in. We got wiped at one point and the developer on our team basically told us to wait for everyone to respawn, because it would be impossible to go 1 vs. 4. It’s absolutely a team game.




So they want to spend different shows highlighting different modes. Last E3 was campaign, this E3 escape, and Gamescom horde.



Banjo for Smash...Now do a Banjo Trilogy Remake for Anaconda launch.



Ryuu96 said:
Banjo for Smash...Now do a Banjo Trilogy Remake for Anaconda launch.

This.  So much this.



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Gears 5 will have a time skip. They just showed a campaign cutscene that showed JD and the crew looking younger than last years E3 trailer but older than Gears 4. JD was not bald in this trailer.



https://www.youtube.com/watch?v=UqQmlYWYCNE
They showed it around 1:25pm eastern so you'd have to skip to that time to see the scene.



Loneken said:
Ryuu96 said:
Banjo for Smash...Now do a Banjo Trilogy Remake for Anaconda launch.

This.  So much this.

I genuinely think more now that Microsoft will do something with Banjo, I'm hoping a remake to test the waters, lately they've been promoting Banjo a lot, through merchandise, marketing to now having him in Smash, it feels like a low-key marketing campaign build up.



So, Halo, Banjo, Perfect Dark and Forza 8 for Scarlett debut?
I can dream.



Loneken said:
So, Halo, Banjo, Perfect Dark and Forza 8 for Scarlett debut?
I can dream.

Have a feeling Forza 8 won't make it, they said they're still in the concept phase so they'd need major crunch I imagine to get it out with only a year of development and that'd likely make it rushed like FM5 was, I reckon we'll either get a spinoff or Horizon 5.