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Xbox Empire - Double Fine Joins XGS | Gears 5 Launches September 10th | Ori and the WotW Launches February 11th | Bleeding Edge Announced | Flight Simulator Announced |

Forums - Microsoft Discussion - Xbox Empire - Double Fine Joins XGS | Gears 5 Launches September 10th | Ori and the WotW Launches February 11th | Bleeding Edge Announced | Flight Simulator Announced |

Damn SoT has had some pretty good growth. 3.4 million new players in a year is really good.



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It’s for the best that Forza doesn’t stick the one entry every 2 years for next gen, the series has been stagnant because of this imo.





I think about like how long you spend with a game and just sort of the cadence of discovery there. So if you can do a game every three months, and if a game takes somewhere between two years and four years, I mean, just think about things that have come out recently, you know, things like Red Dead Redemption 2 and God of War need to be getting into five, six years... But let's just say for the sorts of studios, like a Ninja Theory or a Double Fine Productions that two, three years starts to be the cadence... So, then if you've got a game a quarter and you're taking two to three years, you can kind of back into the math and say... you probably need somewhere between ten and twelve studios... making games is not yet a perfect science... There's no creative endeavor that is. So there's going to be things that take longer. There's going to be some things that we start and say, hey, great idea, but it just isn't, you know, the jello doesn't want to set... so I think we need some... buffer in there... We'd love to be feeding a high-quality game into Xbox Game Pass about every three months.

https://www.windowscentral.com/microsoft-wants-add-first-party-game-xbox-game-pass-every-3-months



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Ryuu96 said:
I think about like how long you spend with a game and just sort of the cadence of discovery there. So if you can do a game every three months, and if a game takes somewhere between two years and four years, I mean, just think about things that have come out recently, you know, things like Red Dead Redemption 2 and God of War need to be getting into five, six years... But let's just say for the sorts of studios, like a Ninja Theory or a Double Fine Productions that two, three years starts to be the cadence... So, then if you've got a game a quarter and you're taking two to three years, you can kind of back into the math and say... you probably need somewhere between ten and twelve studios... making games is not yet a perfect science... There's no creative endeavor that is. So there's going to be things that take longer. There's going to be some things that we start and say, hey, great idea, but it just isn't, you know, the jello doesn't want to set... so I think we need some... buffer in there... We'd love to be feeding a high-quality game into Xbox Game Pass about every three months.

https://www.windowscentral.com/microsoft-wants-add-first-party-game-xbox-game-pass-every-3-months

Playground, Inxile, Obsidian, DoubleFine and Ninja Theory are perfect for game pass because they are multi team studios, maybe Rare can be too depending on what type of project they take on.

This is why Platinum would be invaluable for MS they literally a release a AAA game every year I feel like they should be a priority and really try to make this happen. Dontnod and Remedy (now that they have two teams) would be great fits as well even if they are unlikely, I would even add Avalanche too but they are already owned by another company.

I really wish that Grasshopper Manufacture didn’t go the way they did, their output last gen would have been great for gamepass too. I was also a fan of their games even if they are not perfect No More Heroes 1 & 2, Lolipop Chainsaw, Shadows of the Damned, Killer is Dead.



Speaking of acquisitions, I hope Microsoft just announces them when they're ready from now on, they don't want to set an expectation that we'll get an acquisition every E3 because that's simply not going to happen. I'm betting people are already expecting acquisitions at X019 but I'm not sure if they'll grow much larger than they currently are right now, they've slowed down a lot.



Ryuu96 said:
Speaking of acquisitions, I hope Microsoft just announces them when they're ready from now on, they don't want to set an expectation that we'll get an acquisition every E3 because that's simply not going to happen. I'm betting people are already expecting acquisitions at X019 but I'm not sure if they'll grow much larger than they currently are right now, they've slowed down a lot.

They were reportedly in talks with multiple studios probably even at the same time, DoubleFine is probably the only one that they were able to close deal before E3. Personally I don’t think that they are slowing down and I don’t think that they should either with Sony now officially announcing that they are going to expand. It’s currently 12 vs 15 although I’m not saying anything crazy like they should go for 20 plus.



EspadaGrim said:
Ryuu96 said:
Speaking of acquisitions, I hope Microsoft just announces them when they're ready from now on, they don't want to set an expectation that we'll get an acquisition every E3 because that's simply not going to happen. I'm betting people are already expecting acquisitions at X019 but I'm not sure if they'll grow much larger than they currently are right now, they've slowed down a lot.

They were reportedly in talks with multiple studios probably even at the same time, DoubleFine is probably the only one that they were able to close deal before E3. Personally I don’t think that they are slowing down and I don’t think that they should either with Sony now officially announcing that they are going to expand. It’s currently 12 vs 15 although I’m not saying anything crazy like they should go for 20 plus.

Actually with how many multiple team studios Xbox now has they are already at 20+ development teams which compared to a year ago they were sitting at like 5 studios with 5 teams. Most people don't fully see how much of an increase it really is when you count it on a per development team basis instead of per studio.



Switch: SW-7938-9367-7572

Speaking to GamesIndustry.biz, head of Xbox Phil Spencer admits that the spending spree is by no means over. The strategy will be familiar to anyone who has followed the Netflix story. The TV streaming platform reportedly spent between $12 and $13 billion on content last year, and that number is expected to rise this year.

"I think it would be nice if we found an Asian studio, in particular a Japanese studio, to add [to our studios]. I liked it when we had some first-party capability in Japan. We have a small team there, but I think we can do more."

You can look at our P&L of our company; we're not spending $12 billion on video games today, but as the subscriptions grow and reach more customers, I do think it's important for us to continue to invest in content. It's not every year that we'll add seven new studios, but I do think us looking at specific targets that we need is important."

https://www.gamesindustry.biz/articles/2019-06-11-i-would-be-nice-to-buy-a-japanese-studio-phil-spencer

Imo they should either buy Mistwalker and expand them or create their own studio.