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BraLoD catching up with the classics: Final Fantasy 10

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Hello VGChartz! Here I'm to another journey with a classic game I didn't played before, Final Fantasy 10.

So, if you that are reading it now already saw some of the other threads you may know two things:
I wasn't going to do FF10 now; and that this first thread is about my initial impressions about the game.
Now, if you just want to read what the thread is supposed to be, please scrool down a little and do it, I'll only go with some explanations next.

Even before actually playing FF7, the first game in this kind of threads I'm doing now (OoT was actually the first but neither it was a model like this nor did I played it to the end by some reasons, so I consider FF7 to be it) I'd already planned to play FF7, 8 and 9 and do the threads about them (check, done), and after that I would play Metal Gear Solid 1, 2 and 3 and wasn't planning to do anything regarding them here (check, done), but I was asked to by some guys (only like 3 people xD) to do so with MGS as well. Well, I can do an extra thread about them if you guys want it, just tell me, won't be divided in 2 to each game like I did and am doing again with the FF games, I guess I can come up with a thread with all 3 of the MGS games in a more resumed way, but anyway, let me know.

While playing the FF games, I became interested in trying Persona 3 and 4 too when they went on sale and I was planning to play them right now, after MGS3, but I ended up deciding to actually go back to FF and do 10 and 10-2, as I'm still warm from FF9 xD.

So, I picked up FF10 and started it some hours ago, didn't played too much but I think I can do this first thread now, so here it goes:

The first thing that caught on eye are the graphics, it's really good, I mean, I just came from MGS3, and it's definitely a step behind it, but it's a 2001 game, that's really early PS2 graphics and it already seems really well done, specially the faces, even as the chars seems to move a bit "hard" and you can notice some "trembling" in them when they move slow in the in-game cutscenes.
The cutscenes are amazing, really stunning, something MGS games didn't have, and even as they are not a need, they do a great job of impressing you and passing more fidelity to what's going on, obviously. Also the scenary is really beautiful and with "strong" and "live" colors, the game does look really nice.

About the music, it already seems to be good, not anything really outstanding until now but I get a good feeling from all the tracks so far, I hope it keeps getting better, and I always only heard/read it was one of the best OST ever I'll be really looking foward to it.
NOTE: The track while Sin attacks the city is great, it's both fitting to the situation (just like the others) and really good.

About gameplay, well, I just started a JRPG, I can't judge it yet, it seems to have good system, at first I thought the Sphere Grid (which I barely touched yet) was really alike the License system in 12, but after looking at it for a while it seems to be a mix between the License system of 12 and the Crystarium of 13. It does has a hell lot of things to unlock there which is more like 12, but it seems to start with a limited route (there are some locks there) more like 13.
The battle system also is still too early to judge, but it already feel it'll be fun, it feels faster than normal, even as it lacks an ATB (if it does have one to be choosen somewhere in the menu I didn't saw it), it feels different from the usual FF system as it has more of the pacing you choose to battle than rather the pacing you have to battle, as in a common turn-based RPG. It loads decently fast until now, also, the process of saving is also really quick in this game.

About the story, well, there is where it starts to feel strange, ok, it's just the beggining of a big story, but it just feels strange, feels like things are being rushed or happening with little to no actual reason, and that spread to the chars as well, their dialogue seem vague and out of place very often, it really does feels like I'm playing a game rather than going together with the char in it's journey. It really feels strange and kinda weird, it also puts down at some extent the good envyronment the music and the graphcis/scenarios bring together. Kinda sad, but I hope it stop feeling like this soon.

About the difficulty, until now it's really easy, well, I barely played it, so of course I won't even start to thinking about how it is, but the Sphere Grid points me it'll become rather hard while the game progress as it has so much stuff to go for.

Until now, it does feels a little like 8 and 13 to me. Which is not the best as they are the ones I like the least, even as I do like them.
Until now it is really linear, full of walk a little bit and watch something happen, just like 13, but with that strange feeling.

Well, that's it for now.

Neither the best start it could have had nor the start I was wishing from, but it does feel like it has potential.

Thank you all.



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WOO! Playing my personal fave FF :3 XD but yes, the music gets better (my favorite OST in the FF series). The game is easy until you get to the Moonflow boss.The difficulty is really based on how well you use your characters and if you grind a lot or not. As for the linearity, yeah the game will stay pretty close to that throughout. It never bothered me though, it works well for its story, at least imo.



The story got me through this one. I hated the linearity, but sin kept me intrigued enough until it actually became both playable and enjoyable! Blitzball also captivated me. I was obsessed with that broken water-soccer game.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

I always thought this game sucked never got why it got so much love.

Final Fantasy XII is the superior game in every way, still as far as PS2 JRPG goodness goes nothing tops Dragon Quest VIII.



How dare you call FFX a classic.



Sigs are dumb. And so are you!

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StarOcean said:
WOO! Playing my personal fave FF :3 XD but yes, the music gets better (my favorite OST in the FF series). The game is easy until you get to the Moonflow boss.The difficulty is really based on how well you use your characters and if you grind a lot or not. As for the linearity, yeah the game will stay pretty close to that throughout. It never bothered me though, it works well for its story, at least imo.


What makes it your fave? The music? The story? The gameplay? The whole pack?



which version is this? Some things are changed for better or for worse in the non PS2 versions.



hatmoza said:
The story got me through this one. I hated the linearity, but sin kept me intrigued enough until it actually became both playable and enjoyable! Blitzball also captivated me. I was obsessed with that broken water-soccer game.


Linearity is not a problem itself if the game can catch you, so let's see if it does the job well



My favorite FF tied with 7 in storyline. 12 is my favorite in gameplay.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

KyleeStrutt said:
I always thought this game sucked never got why it got so much love.

Final Fantasy XII is the superior game in every way, still as far as PS2 JRPG goodness goes nothing tops Dragon Quest VIII.

Don't come giving me another RPG to put in my list to play! I'm already full of them XD

If it is indeed better than FF12 it's a hell of a great game though.