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Forums - Nintendo Discussion - Princess Zelda doesn't need to be a warrior.

Its the whole she doesnt need a man she can do it all by herself thing



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I want her playable because, she's been doing the same thing over and over again. Never being a focus. That's all. It be like when you have a tv show character, for years not being apart of the drama. You want them to help out. Take General Hammond in Stargate SG1. He's normally behind his desk, 99% of the time. But a few times in the series. He was able to be a action hero. That was great. Or take Stewart in Big Bang Theory.

Also, it would help with more personal back story creation. Her father and the Hyrule castle could be in focus. Impa can get to "talk", Etc. Who says replace Link? Do something like GTA V. Or Resident Evil. Have their stories run at the same time. And require sections of the game, to use the characters. Say you have 6 deoguns and some disater is coming up fast. Zelda clears 3. Link clears 3. Then they fight Gannon at the end. Using Zelda's Magic powers. And her Sheilk persona.



spemanig said:

Again, she doesn't need to be a warrior. I love Princess Mononoke, and I want the game to be similar too, but that doesn't mean she needs to be a warrior. That doesn't mean she needs to be inept at combat either, though. Many Zelda's posessed combat training. Some were archers. Some were pirates. Others were ninjas.

Personally, I'd love to see a Zelda who was slightly oppressive and slightly tyrannical, out of the desire to protect her kingdom at all costs. Obviously she would soften up as the game progressed, but her strength doesn't need to come from her own combat prowess. She holds command of the entire Hylian army. That is power.

Since you seem to like Studio Ghibli, you should recognise Princess Kushana from Nausicaa of the Valley of the Wind.

Zelda should be like her in one game.


Glad to see you enjoy Ghibli films as well, including Mononoke and Nausicaa (arguably not a Ghibli film but whatever)! I would love to see a Zelda game where Zelda herself is like Princess Kushana. But in order for the next Zelda to be as similar as Princess Mononoke as possible, I think its necessary if she acts more like San (Princess Mononoke).

And with little information we have so far on Zelda U, it seems like this game adopts many elements from Princess Mononke than any other Ghibli film. For instance Link looks very similar to Ashitaka already. From what we seen in the VGA gameplay video, Link seems to wear a blue clothing later in the journey because he already has a couple of items like the sword, bow and arrow, sail cloth, and Epona herself. This mean his blue clothing could be his main garb throughout the game, just like Ashitaka (the main male protagonist in the movie).  

Not only that, but Link also wears a hood that cover his face, just like Ashitake did in the beginning of his journey and this was not only shown in the E3 reveal but also in the VGA gameplay trailer. To top it off, we have only seen Link use bow and arrows in both videos of the game. In the movie, Ashitaka seems to be more skilled in archery than sword fighting (although he's pretty damn good at that as well!).

Fans also indicate one of the beginning scene of Nago chasing Ashitaka is similar to the futuristic monster chasing Link.

https://www.youtube.com/watch?v=_oYDVLhnXh0

The fact that there are also villagers wearing straw hats in the Zelda U trailer is even more telling.

This brings me to the point that Nintendo can go all in with the Princess Mononoke theme and make Zelda herself a warrior. She could have been abandoned or lost in the wilderness as a baby and those machines (or perhaps their masters) took it upon themselves to raise and train her to fight against humans in the upcoming war?

If so we can potentially have a scene like below where Link stumbles upon a village that also antagonize these futursitic creatures and is faced to stop the conflict between the two from getting even worse.

https://www.youtube.com/watch?v=oqju2mB_0GE



Or the final boss of Twilight Princess, where she delivers the first big blows to Ganondorf in order to help Link finish him off.
 - She also saves Midna's life.



spemanig said:

Even a female Link makes more sense than Zelda being the protagonist.

I'm going to give a nod of approval to this part and then quit while I'm ahead. No need to resort to the Beatles tonight.



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^My thoughts exactly.



As long as the game is really good and I have fun playing it, I don't give a rat's ass what they do with her.
Make her a warrior? Fine.
Make her your typical damsel in distress? Ok.
Make her the main character? Would be an interesting & nice change of pace, sure, though I'm perfectly fine right now playing as Link.
Do whatever you want, just make sure it's good, and make sure it's the best game it can possibly be.



Wyrdness said:


Tetra fights alongside you in the final boss as well as being a Pirate Queen for most of her life and Sheik evaded Ganondorf and his forces for 7 years not to mention the Shiekah Tribe are skilled going by Impa in SS, just because you don't see them in active combat doesn't make them helpless.

Zelda doesn't need to be a Warrior yes but at the same time I'll add we don't need this notion of a strong female forced on us just for the sake of it, I don't want Zelda to be like Princess Mononoke or Kushana that kind of change in character is for Ganon as along with Link they're the two entities that change in the cycle, Zelda is meant to be the one thing in it that is consistent no matter her incarnation whether the bubbly Priestess in SS or the cold Princess in TP.

Zelda is already a strong female character, she's the most intelligent character in the franchise and has an influence that is pivotal to how things turn out, with out her Link would always fail.


I never said they were helpless. But they are clearly not skilled enough in combat to, say, fight their way through a dungeon and defeat a giant monster like Link can. The members of the Sheikah tribe are only so skilled. Impa in SS wasn't some fighting force. She used defensive magic against Ghirahim once, and it was only to buy time. The barrier only lasted a few seconds against him before he completely shattered it and Link had to save her. 

You obviously know absolutely nothing about Princess Mononoke or Princess Kushana, because neither character is even remotely similar to Ganon. They aren't evil and only one is slightly antagonistic, and that is only to protect her kingdom. Both are fit with Zelda's role and are literally nothing like Ganon or Link.

It's it's arguable whether Zelda is the most intelligent character in the franchise, and not Ganon, who has outsmarted her numerous times throughout the series. And Link has, on numerous occasions, defeated ultimate evils without even an ounce of help from Zelda directly.



So basically take Portal, put Zelda in and set it in Hyrule. There, you have a badass spin-off! They wouldn't necessarily use Portal game mechanics, but I do like the increasing sense of danger Portal is giving to the player. Chell is in danger constantly, but she deals with it though intelligence rather than brute force. That is the kind of feeling I'd like to see a Zelda spinoff go for. So while I don't agree that it should be as harmless or cute as Captain Toad and think that the Hylian overworld should absolutely be dangerous, I would really like to see Zelda get a cool game of her own.

As for the main topic of 'zelda doesn't need to be a warrior', I feel like the only really compelling argument is that she represents wisdom. I am however not averse to gernderflipping the whole thing if thats the sort of vision Nintendo has for the game. I'd neither mind a prince Zelda nor a femwarrior Link or a femgannondorf. If they want to do it, let them. There's no reason to not allow experimentation. I think I get why people don't like the idea, but I personally wouln't mind either way.



Never said:

What is this rule which states characters not utilise character creation options?

Out of curiosity do you know in which games ganon was alternate incarnation?


The ganon that appears in FSA.

There is no rule. Just like there is no rule that Mario should not utilise character creation. But Link is a character. Its stupid to, after 30 years, suddenly change Link into a nameless avatar.