Shadow1980 said:
Definitely the former. To get the easy part out of the way first, the PSP was the first handheld not made by Nintendo to be a commercial success. Before the PSP, the best-selling non-Nintendo handheld was the Game Gear, which sold only 11 million units globally. Needless to say, a non-Nintendo handheld selling over 80 million units globally was quite an accomplishment, one that may never be repeated. For whatever reasons, the PSP succeeded where the Game Gear, Lynx, TurboExpress, and others failed. Needless to say, the unexpected success of the PSP combined with the phenomenal sales of the DS grossly inflated seventh-gen handheld sales. Together they sold more than every other preceding handheld (the Game Boy, GBA, GG, and all the also-rans) did combined, and they sold that much in a shorter span (we're talking 15 years between the launches of the Game Boy and DS). Just look at how well the two of them stack up together when compared to the console market (note that in this graph I'm assuming the 3DS sells 75 million and the Vita sells 15 million). Speaking of the DS, it turned into an absolute beast once the DS Lite came out. From February 2007 to April 2010 the DS only dropped below 400k in a single NPD, that being January 2008. That's an almost unbroken streak of 400k+ monthly sales for over three years. The DS also holds the distinction of being the only system in U.S. history to sell over one million units in a single non-holiday month (April 2009, the month the DSi released). In Japan it rarely dropped below 100k per week during the period of January '07 to August '08. Similarly, in Europe the DS only dropped below half a million per month four times from 2007 through 2009. By comparison, even at their bests the Wii and PS2 couldn't even come close to matching that kind of a streak. In the U.S. the Wii managed a 14-month 400k+ while the PS2 managed an 11-month 400k+ streak. Here's the total number of non-holiday months each system sold over 400k units (that I have NPD data for): PS2: 16 In Japan, the PS2 only sold over 100k in a non-holiday week four times and rarely even broke 75k. The only time the Wii breached the 100k mark in a single non-holiday week (both Famitsu and Media Create) was the week Dragon Quest Swords came out. Compare that to the DS staying over 100k per week for most of a 17-month span. Needless to say, we shouldn't expect anything to replicate that kind of success. The DS was a once-in-a-lifetime thing that caught the gaming world on fire. It sold more in just five years than the original Game Boy did in 13, thus becoming the new second best-selling system ever, and it came dangerously close to passing the PS2 despite its much shorter lifespan. So yeah, last gen was much higher than normal. The Vita isn't doing too great, but the 3DS is doing well. Of course, some people like to pooh-pooh the 3DS's performance because it might not pass the GBA in lifetime sales, but that's all the U.S.'s fault. For whatever reason, the GBA sold a hugely disproportionate amount of units in the U.S. (the U.S. handheld market was also rather inflated during the short time the GB Color was around; perhaps the Pokemon craze had something to do with that). Had the U.S. market behaved more like the rest of the world in handheld buying habits, the GBA might have sold only 60-65 million. In Japan the 3DS passed the GBA in lifetime sales months ago and is on track to pass the PSP sometime this holiday season. In Europe the 3DS may also sell about as well as the GBA. All things considered, the 3DS's sales are far from "doom" levels. Going by Nintendo's sales region system, if we assume 25M each in the Americas, Japan, and "Other" regions (Europe and other Old World markets outside of Japan), the final tally would look like this compared to previous Nintendo handhelds: Not bad considering how inflated GBA sales in America were. |
I read this and it was quite informative. Good job. I recommend you make it a thread.