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Forums - Gaming Discussion - What are your unpopular gaming opinions?

linear is better than open world because most of the optional things aren't worth the time doing anyway. better focus on the red line than thinking of timesink tasks to stretch the game during development.



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Twilight Princess is the best Zelda game.



Nem said:

Probably alot. I dont keep count.

The latest one (wich isnt new but seems misteriously shocking) is that i think Occulus and Morpheus will be a fad and most probably flop big time(especially morpheus. Occulus may have a market on porn). The tech is not ready, theres no worthwhile software and theres multiple quality of life concerns.
Shocking apparantly. The hype train is underway and it didnt even bother to check if it had tracks to ride on.

I guess, the fact that i like Nintendo's aproach to the game's market over Sony/Microsoft/third parties with their pay for online/microtransactions/DLC malpractices. It's always popular to hate on Nintendo online because their games are deemed kiddy, and the big boys need to feel like men on their gaming habits. They just don't see they will outgrow that too.

Apparantly that makes me  a Nintendo fan i've been told. Even though i dont really dig Mario games. I have a very specific range of Nintendo IP's i like. But i guess it ends up as more than the other first parties. F-zero, Fire emblem, pokemon mainline and Golden sun.

Sony could beat that though, if they made sequals to the IP's i like. Legend of dragoon, wild arms, syphon filter, god of war (this one they are).

So, you know... i may be called a Sony fan in a different day. Who knows. I like to think i'm a fan of games, in particular RPG's. There is only one games company i loved, and they have long since been dead to me (SEGA).

Nintendo also does DLC through Amiibos, and that doesn't make them any better than the others.


I agree with those two franchises, they are some of my favourites, and big reasons why I always have a PS console along with my PC for gaming.



- Dark Souls is a terrible game where anything kills you character (even enemies that clearly aren't capable of killing an human being in real life) and just gets praise because people think it's a hard game. But in reality, instead of being hard because it's well designed and provides challenge, it simply ramps up enemy stats pathetically and calls it a day.

- All Witcher games have stiff controls and the main character attacks are slower than any human being in real life would do. Gameplay is blatantly horrible and the game only gets praise for the eye candy and because the PC community praises any game that focus on the PC version because they are completely despaired for any game that does it.

- Super Smash 64 is the best game in the franchise. From Melee on, the attacks became slow and the amount of items and on-screen stuff makes it more oriented towards luck than skill. The new games are ridiculously unbalanced to the point that I can't consider them a fighting game.

- Monster Hunter is a terrible game. I got Freedom Unite for free on PS+ and I couldn't believe how massively boring the story is, how long and obtuse the tutorials are and it's unbelievable how the game is build around grinding.

- GTA IV/V are massively overrated. The series went downhill after San Andreas. The new physics are terrible, cops are insane and trying to cross the city to do a mission without cops appearing/crashing your car is impossible.

- Open world racing games suffer with the excess of cars on the street. You just crash and crash. Unless the game is Burnout, that isn't fun.



GameMasterPC said:

Nintendo also does DLC through Amiibos, and that doesn't make them any better than the others.


I agree with those two franchises, they are some of my favourites, and big reasons why I always have a PS console along with my PC for gaming.


Not really. The digital content they sell has high value in comparison to the competition and the amiibo's are actual physical collector figurines. They arent just a digital good. Again, more value there.



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Here are some of mine (Editing in examples/elaboration):

Grand Theft Auto is overrated

It is possible to dislike the Souls series of games for reasons other than "difficulty" (Example: The general response to someone saying "I don't like because " is "git gud, you would like it if you knew how to game")

FFVI > FFVII.  Better protagonists, better put together story.  I feel like FFVII gets most of its praise because "oh look Sephiroth is cool"

Many RPGS > FFVII

In fact, FFVII isn't actually that good

Games made with the intent of being linear can still be good, even in the "must have open world" state of gaming that exists today.

The Last of Us is not the best game of Gen7.  For me that distinction belongs to Bioshock.

Mass Effect 3's ending was perfectly fine the first time.  The whole game was the end of the trilogy, the fact that it wasn't a 45 minute cinematic that held your hand through what happened to each individual was the devs choice to leave it open ended.  The gaming population needs an open world game but can't handle a rather open ended ending?  Pssh.



Nem said:
GameMasterPC said:

Nintendo also does DLC through Amiibos, and that doesn't make them any better than the others.


I agree with those two franchises, they are some of my favourites, and big reasons why I always have a PS console along with my PC for gaming.


Not really. The digital content they sell has high value in comparison to the competition and the amiibo's are actual physical collector figurines. They arent just a digital good. Again, more value there.

How does it have a high value?

As for collector's items, I'd rather have DLC's as downloadable content than toys. Amiibos being toys makes them even worse in my eyes. I don't want other publishers to follow them either, its a pathetic practice.



GameMasterPC said:
Nem said:


Not really. The digital content they sell has high value in comparison to the competition and the amiibo's are actual physical collector figurines. They arent just a digital good. Again, more value there.

How does it have a high value?

As for collector's items, I'd rather have DLC's as downloadable content than toys. Amiibos being toys makes them even worse in my eyes. I don't want other publishers to follow them either, its a pathetic practice.


If you dont want them for the figurine, then you are doing it wrong. The DLC's on the amiibo's are not essential for the game. Wether you recognise its value to you personally or not, there is a piece of value there. Its undeniable. You have to separate that from what interests you.



torok said:
- Dark Souls is a terrible game where anything kills you character (even enemies that clearly aren't capable of killing an human being in real life) and just gets praise because people think it's a hard game. But in reality, instead of being hard because it's well designed and provides challenge, it simply ramps up enemy stats pathetically and calls it a day.

- All Witcher games have stiff controls and the main character attacks are slower than any human being in real life would do. Gameplay is blatantly horrible and the game only gets praise for the eye candy and because the PC community praises any game that focus on the PC version because they are completely despaired for any game that does it.

- Super Smash 64 is the best game in the franchise. From Melee on, the attacks became slow and the amount of items and on-screen stuff makes it more oriented towards luck than skill. The new games are ridiculously unbalanced to the point that I can't consider them a fighting game.

- Monster Hunter is a terrible game. I got Freedom Unite for free on PS+ and I couldn't believe how massively boring the story is, how long and obtuse the tutorials are and it's unbelievable how the game is build around grinding.

- GTA IV/V are massively overrated. The series went downhill after San Andreas. The new physics are terrible, cops are insane and trying to cross the city to do a mission without cops appearing/crashing your car is impossible.

- Open world racing games suffer with the excess of cars on the street. You just crash and crash. Unless the game is Burnout, that isn't fun.


Basically, what you're saying is that those games are too hard for you / you're just not good enough a gamer to tackle them.

At least, that's what I got from reading those parts of your comment.




Nem said:
GameMasterPC said:

How does it have a high value?

As for collector's items, I'd rather have DLC's as downloadable content than toys. Amiibos being toys makes them even worse in my eyes. I don't want other publishers to follow them either, its a pathetic practice.


If you dont want them for the figurine, then you are doing it wrong. The DLC's on the amiibo's are not essential for the game. Wether you recognise its value to you personally or not, there is a piece of value there. Its undeniable. You have to separate that from what interests you.

DLC's aren't essential for most of the games, but they are still criticised.


Also, I don't think I'm the only gamer who doesn't like DLC's being available through toys, I'm sure most gamers considering their age will rather have them as downloadable content than having to buy a toy for such stuff.