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Forums - Nintendo Discussion - Where are the Hardware Price Cuts this Gen?

Note: This is NOT me complaining about Nintendo's stuff being expensive. I just noticed something.

 

Currently, Nintendo's 3DS and Wii U are well into their lives, being over 50 months old and 30 months old respectively. This is well into the life of both platforms, especially the 3DS. So it's strange that the two platforms have received so few price cuts.

The above is the basic cost of Nintendo's past four main consoles over the course of their lives in North America. As you can see, only the Wii went for a full year without a price cut, while the N64 and GameCube had $50 cuts 6 months after launch. The Wii U had a price cut in 10 months, not that much later, but by this point in fifth and sixth generations, both the N64 and GameCube had two major cuts each. Not only has the Wii U only had the single $50 cut, this is proportionately less than the cost of the N64 and GameCube.

Microsoft and Sony have used similar measures with their consoles. The 360 had many new models even before the Slim, which lowered price while increasing storage. The original top model had 20 GB of capacity at $400, then around 30 months later was replaced by a 60 GB model for $350. The PS3 had a $100 cut within a year while replacing older models with ones with more storage, long before the Slim. And going further back, the original Xbox and PS2 both had a $100 price cut in Spring 2002, despite the youth of the former and success of the latter.

Then we have handhelds. The GBA launched at $100, and got a superior update in the form of the SP for the same price, which would drop even further to $80 and less. This was in an era with minimal competition. The DS launched at $150, but 18 months later, it was replaced by the superior Lite version for $130, which would be $100 by 2011. The DSi was released at $170 in early 2009, but this price fell to $100 within three years.

The 3DS, however, has not had a dramatic price reduction since the $80 drop a few months after launch. Since Summer 2011, the basic hardware has not budged from $170. The four new models that have since been introduced have either been cheaper alternatives, included larger screens, or were improved versions of similar products for the same price.

 

So why has Nintendo not cut the price of any of their hardware? The Wii U and 3DS are not the Wii, able to keep a single price for years. And Nintendo's pushing of software bundled with hardware suggests that they recognize the need for value. Is the cost of making hardware truly that high? If so, how was Nintendo able to cut these costs more easily in the past?



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Interesting...

By following that graph, the Wii U should have a price cut soon then



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[3DS] Winter Playtimes [Wii U]

Vita isnt putting up enough of a fight for the 3DS so nintendo are just milking that cash cow (the consumers).
They have huge returns on each unit sold.


Wii U has a really expensive gamepad thats sold with the consol, it really limited how much they could slash prices.



Hidden behind Nintendo's stacks of $$$.



Perhaps we could be seeing a Wii U price cut @ E3?



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JRPGfan said:

Wii U has a really expensive gamepad thats sold with the consol, it really limited how much they could slash prices.

This. I'm sure Nintendo would love to pulla GameCube and put the system as low as they could (while making a profit), but the tablet is taking all the room for a pricecut. And at this point, a redesign of the Gamepad would be more expensive than just letting it be.



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Come join The 2018 Obscure Game Monthly Review Thread.

I'm guessing useless gimmicks like 3d screens don't help in getting the price down. And maybe the game pad is keeping wii u high maybe? I don't know really



Obviously, the Wii U's main problem is the Gamepad. It probably uses some chips/technology owned by few companies which keep the price high. No idea on the 3DS, since 3D screens shouldn't be very expensive and/or use old technology.

The last PR message we got on the price by Iwata blamed the Yen to $ conversion, iirc. But I have no idea how that works...



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Simple answer, economy, the JPY became strong and gained against other currencies in the past few years as opposed to being weaker, Japan is an exporting country which means a weaker yen is key in business as overseas sales would bring in more money and gave the room for price cuts. The result was that less money was made from products sold overseas, this coupled with the massive decline of consoles in Japan made it hard to cut prices with out taking significant financial losses.



Platina said:
Interesting...

By following that graph, the Wii U should have a price cut soon then

Logic would suggest a price cut in preparation for the launch of a big game... Like Mario Kart 8, or Smash 4, or Splatoon... But this is Nintendo XD



Bet with bluedawgs: I say Switch will outsell PS4 in 2018, he says PS4 will outsell Switch. He's now permabanned, but the bet will remain in my sig.

NNID: Slarvax - Steam: Slarvax - Friend Code:  SW 7885-0552-5988