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Forums - Nintendo Discussion - Bloodstained Ritual Of The Night Stretch Goal added? (pics)

Samus Aran said:
Hynad said:


What's your rational for doing this, exactly?

That this game's concept art looks nowhere near impressive? This could easily be done on the Wii.

What's your rational for thinking that the Wii U couldn't handle that? As Turkish seems to suggest.


I'm not saying it won't be able to handle that. Turkish is suggesting that. 

You're both jumping to ludicrous conclusions, and you know nothing about the project or what the graphics will actually be like in motion. A game like Ori, for example, would have a hard time running well on the Wii U in the form it's in. Believe it or not. So just because a game is 2D doesn't mean it won't be demanding for the hardware. But since there's little known about the game yet, saying the Wii U couldn't handle it is also ludicrous. 

Your hate for the game is actually concerning. Since there's little known abotu it for now, yet you go to great length to destroy it before a single gameplay reveal has been shown. 

You are right about something. The Wii U could easily display this picture file. 



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Hynad said:
Samus Aran said:

That this game's concept art looks nowhere near impressive? This could easily be done on the Wii.

What's your rational for thinking that the Wii U couldn't handle that? As Turkish seems to suggest.


I'm not saying it won't be able to handle that. Turkish is suggesting that. 

You're both jumping to ludicrous conclusions, and you know nothing about the project or what the graphics will actually be like in motion. A game like Ori, for example, would have a hard time running well on the Wii U in the form it's in. Believe it or not. So just because a game is 2D doesn't mean it won't be demanding for the hardware. But since there's little known about the game yet, saying the Wii U couldn't handle it is also ludicrous. 

Your hate for the game is actually concerning. Since there's little known abotu it for now, yet you go to great length to destroy it before a single gameplay reveal has been shown. 

You are right about something. The Wii U could easily display this picture file. 

Ori looks just like Rayman Legends lol...

This looks better than Ori.

Bloodstained is a game made by 6 people, to think it will look anywhere near as good as the pictures I showed is ludicrous.

As for Ori, that game had a long development time, didn't it? I doubt Bloodstained will get that much time.



Samus Aran said:
Hynad said:


I'm not saying it won't be able to handle that. Turkish is suggesting that. 

You're both jumping to ludicrous conclusions, and you know nothing about the project or what the graphics will actually be like in motion. A game like Ori, for example, would have a hard time running well on the Wii U in the form it's in. Believe it or not. So just because a game is 2D doesn't mean it won't be demanding for the hardware. But since there's little known about the game yet, saying the Wii U couldn't handle it is also ludicrous. 

Your hate for the game is actually concerning. Since there's little known abotu it for now, yet you go to great length to destroy it before a single gameplay reveal has been shown. 

You are right about something. The Wii U could easily display this picture file. 

Ori looks just like Rayman Legends lol...

This looks better than Ori.

Bloodstained is a game made by 6 people, to think it will look anywhere near as good as the pictures I showed is ludicrous.

As for Ori, that game had a long development time, didn't it? I doubt Bloodstained will get that much time.


Inti Creates isn't composed of only 6 people. 

The fact that I have to point that out to you is enough for me to decide I'm now done with you here. 



Hynad said:


Inti Creates isn't composed of only 6 people. 

The fact that I have to point that out to you is enough for me to decide I'm now done with you here. 

Only 4 people of Inti Creates are involved. Did you even read the KS page?

Inti Creates is the company that also works on Mighty no. 9 btw. Now you know why I don't think much of Bloodstained.



The game doesn't have to look technically amazing to be difficult to port to Wii U. It's running in Unreal 4, which Epic never bothered to optimize for Wii U, so the devs will basically have to do that legwork on their own.

I don't get the hate for MN9, 5 years ago Capcom released a new Mega Man game made by the same developers and it looked like this:

Sure MN9 doesn't look like its concept art, and most likely neither will Bloodstained. Neither ever claimed they would. Both have disclaimers saying they probably won't. Most games don't live up to their concept art, but nobody thinks about that because most games don't present concept art before gameplay. You see the gameplay first, then the concept art long after.

Compare in-game graphics of Skyward Sword to its concept art. People would have been pretty disappointed if the art had been shown first (well, it was, but only one piece that didn't show much and the style did change a lot before the game was released).

Also Samus Aran, calling MN9 a "big budget" game is absurd. It's got a big budget compared to other crowdfunded games, but that's hardly anything to write home about. This game's measley <$5m budget doesn't come close to "big." These are A games at most. It's a bit ridiculous to compare either of them to the likes of DKC Tropical Freeze and Yoshi's Woolly World, each of which probably had budgets measured in tens of millions of dollars.

All that being said, I'm with you in that I don't intend to pledge support to a bunch of empty promises. Playtonic was able to get a basic demo up and running in a fairly short time, Iga could have waited until he had something to show. As it stands, the game is clearly going to get over $5 million anyway, so it's not like they need any of my money.



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RolStoppable said:

But Mega Man 10 looks better than Mighty No. 9, you looney. The look of MM10 was and is regarded as awesome while MN9 shows signs of a quickly put together indie game. It doesn't have a professional look like the gameplay that was shown for Yooka-Laylee, for example.

Apologize for deriding classic Mega Man.

I'm sorry Rol-senpai, I meant no disrespect to Rockman.

But MN9 is a quickly put together indie game.



Are they crazy?! Wii U? They need to put this on PS4. Much bigger install base, and non Nintendo made games sell poorly on Wii U.



gamemaster4747 said:
Are they crazy?! Wii U? They need to put this on PS4. Much bigger install base, and non Nintendo made games sell poorly on Wii U.


Umm its all ready going to PS4 and nothing wrong with it going to Wii U. Indie games actually sell pretty great on Wii U



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RolStoppable said:

MN9 shouldn't be though. There are plenty of people on the project who have had first-hand experience with the Mega Man IP. That's why I mentioned Yooka-Laylee because it's a similar situation, albeit different genres. The YL team managed to set up a promising framework before their kickstarter went live, but the MN9 team presented something underwhelming after they had already gotten their funding.

Can't really argue with that.

I was going to say more but suddenly I don't want to be here any more.



PwerlvlAmy said:
gamemaster4747 said:
Are they crazy?! Wii U? They need to put this on PS4. Much bigger install base, and non Nintendo made games sell poorly on Wii U.


Umm its all ready going to PS4 and nothing wrong with it going to Wii U. Indie games actually sell pretty great on Wii U

Ah, I'm behind on the news apparently. Multi platform is even better. I didn't know indie games did well on Wii U. What indie games have been successful on Wii U?