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Forums - Nintendo Discussion - Prediction: "Cartridges" will return for the Nintendo home console

zorg1000 said:
GBA game cards could go up to 32mb

DS game cards could go up to 512mb

3DS game cards can go up to 8gb

16x improvement each generation so the next handled game cards could potentially go up to 128gb

That's a pretty interesting observation! Is it at all possible to divide that space into wriiten and none-written parts? Say, a game uses 80GB and the rest is free to be filled with patches, DLC and whatnot?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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DanneSandin said:
zorg1000 said:
GBA game cards could go up to 32mb

DS game cards could go up to 512mb

3DS game cards can go up to 8gb

16x improvement each generation so the next handled game cards could potentially go up to 128gb

That's a pretty interesting observation! Is it at all possible to divide that space into wriiten and none-written parts? Say, a game uses 80GB and the rest is free to be filled with patches, DLC and whatnot?

You're asking for the SD card to be potentially, 200GB cards than.



sales2099 said:

Nintendo is a tad out-of-touch with the consumer. So your theory makes a lot of sense ;)

I guess you haven't read the whole thread? This makes a lot of sense when you think about it =) or are you suggesting that Nintendo should go all digital next gen?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

archer9234 said:
DanneSandin said:
zorg1000 said:
GBA game cards could go up to 32mb

DS game cards could go up to 512mb

3DS game cards can go up to 8gb

16x improvement each generation so the next handled game cards could potentially go up to 128gb

That's a pretty interesting observation! Is it at all possible to divide that space into wriiten and none-written parts? Say, a game uses 80GB and the rest is free to be filled with patches, DLC and whatnot?

You're asking for the SD card to be potentially, 200GB cards than.

Why? Do you have to divide the space in even halfs? 64GB for the game and 64GB free space?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
archer9234 said:
DanneSandin said:
zorg1000 said:
GBA game cards could go up to 32mb

DS game cards could go up to 512mb

3DS game cards can go up to 8gb

16x improvement each generation so the next handled game cards could potentially go up to 128gb

That's a pretty interesting observation! Is it at all possible to divide that space into wriiten and none-written parts? Say, a game uses 80GB and the rest is free to be filled with patches, DLC and whatnot?

You're asking for the SD card to be potentially, 200GB cards than.

Why? Do you have to divide the space in even halfs? 64GB for the game and 64GB free space?

Patches, save data, + DLC how big the card needs to be. Because than load times aren't going to improve. If a HDD is needed for the other things.



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archer9234 said:
DanneSandin said:

Why? Do you have to divide the space in even halfs? 64GB for the game and 64GB free space?

Patches, save data, + DLC how big the card needs to be. Because than load times aren't going to improve. If a HDD is needed for the other things.

I have no idea how SD-cards work, I just assumed you could reserv 64GB for the actual game and then have the rest free to add DLC, patches and more on, but you're saying that if that's the case, load time will be just as bad as on optical media?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

I think Nintendo would go back to the same problem as with Gamecube.........too much work for 3rd parties to make it fit in the awkward SD cards.

I don't see it or 'Fusion' happening.



DanneSandin said:
archer9234 said:
DanneSandin said:

Why? Do you have to divide the space in even halfs? 64GB for the game and 64GB free space?

Patches, save data, + DLC how big the card needs to be. Because than load times aren't going to improve. If a HDD is needed for the other things.

I have no idea how SD-cards work, I just assumed you could reserv 64GB for the actual game and then have the rest free to add DLC, patches and more on, but you're saying that if that's the case, load time will be just as bad as on optical media?

Load times will be resticted to to the slowest compoent. A HDD would be that. And you're missing what I'm trying to explain. You want sections of flash for each part. However, that is asking you to have multiple flash cards in one. So in total. You would have 100 or 200GB reserved for games like Halo MCC. GTA v. Granted those are not common, now. But later. Or if DLC in total adds up more than that. Than you're buying a 200GB SD card. We're back to the reason why this isn't done still.

I'll try to explain it this way. a BD season of say Star Trek is 6 discs. That is reality 300GB's in total. See the price of a 300GB SSD drive. Or 300GB in SD cards. That's why we don't use them for movies/shows/games. IF flash media was at the same price per GB. From a disc. DVD would of been replaced by SD cards. PS3 360 and Wii would all do the same thing.



archer9234 said:
DanneSandin said:
archer9234 said:
DanneSandin said:

Why? Do you have to divide the space in even halfs? 64GB for the game and 64GB free space?

Patches, save data, + DLC how big the card needs to be. Because than load times aren't going to improve. If a HDD is needed for the other things.

I have no idea how SD-cards work, I just assumed you could reserv 64GB for the actual game and then have the rest free to add DLC, patches and more on, but you're saying that if that's the case, load time will be just as bad as on optical media?

Load times will be resticted to to the slowest compoent. A HDD would be that. And you're missing what I'm trying to explain. You want sections of flash for each part. However, that is asking you to have multiple flash cards in one. So in total. You would have 100 or 200GB reserved for games like Halo MCC. GTA v. Granted those are not common, now. But later. Or if DLC in total adds up more than that. Than you're buying a 200GB SD card. We're back to the reason why this isn't done still.

I'll try to explain it this way. a BD season of say Star Trek is 6 discs. That is reality 300GB's in total. See the price of a 300GB SSD drive. Or 300GB in SD cards. That's why we don't use them for movies/shows/games. IF flash media was at the same price per GB. From a disc. DVD would of been replaced by SD cards. PS3 360 and Wii would all do the same thing.

Oh ok! Now I see what you're getting at! Well, that complicates things a bit then I guess... So with my way of thinking that would be ONE SD-card with 64GB and ANOTHER with 64GB. The positive thing is that you could easily vary the sizes of each card then; a 32GB card for the actual game and a 16GB card for additional DLC and whatnot... But that would ramp up the costs...

I'm guessing you're not a fan of this idea then, if the SD-card prizes are so much more expansive than optical media?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

i expect a non disc storage system for all 9th gen consoles.

At the moment there is nothing bigger then bluerays anything near.
SD-cards, SSDs and USB-sticks are dropping super fast in price.

Game get bigger and biigger