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Forums - Gaming Discussion - Star Wars: Battlefront Runs at 60FPS, But Resolution Unconfirmed

900 for PS4, and 720 for Xbox. Just like Battlefield.



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Yafea said:
900 for PS4, and 720 for Xbox. Just like Battlefield.


It'll have battlefield like gameplay too. Really going to be pissed at EA.



generic-user-1 said:
super6646 said:

I bet this will be just like battlefield, only reskined. What a shame, EA always out there to ruin a franchise. It'll also be 720p for XB1 and 900p for PS4, since they probably won't bother to optimise it properly. Greedy bastards.


hey, they have to do this. konami has stolen their title as shittiest company in  the bizz. they cant let that stand uncontested.

 


Sorry for the late reply, but lol.



Zekkyou said:

TLOU being 60fps wouldn't have improved the AI though, would it? It'd likely have simply degrading the quality of the stuff that did impress me (and potentially made the AI worse). I value that stuff more than 60fps. It's as simple as that. And as i said, being 30fps doesn't ensure you excel at everything, it just gives you more freedom. As for the drips, i already covered that: "I wouldn't have minded a slight visual downgrades for a more stable frame-rate on the PS3 version, but outside of the school bus area, the drops were never much of an issue for me. They probably would have been in Uncharted, but not in TLOU."

As for the last point, that wouldn't be a particularly difficult to achieve. TLOU:R looks fairly nice, but it's ultimately still a PS3 game. There are other 1080p/60fps PS4 games that surpass its environment detail already (such as Metro: Redux).

No. I disagree. Having played and finished several times both games. TLOU:R is still one of the best technical 1080p60fps achievement on PS4 IMO, along with MGS Ground Zeroes (which is open-world-ish) and maybe COD AW which is 1080p60fps rock solid in MP.

TLOUR has revamped high resolution textures, same as Metro, but contrary to Metro, TLOUR has 16xAF pretty much everywhere and high poly models for its characters (pretty much the models from the PS3 cutscenes) plus much more details, variety of textures and assets than Metro Redux overall, not even a contest seriously.

Metro Redux is really good technically for a mutliplatform game (and both Metro are great games), but still behind those 3 games.



Probably 900p on PS4 and 720p on XB1... which is good, for a game that runs at 60fps. Hopefully it is stable too.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won