By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - CD Projekt comment on removed Witcher 3 PC-PS4 comparison video(PC Version Downgraded?)

witcher 3

 

The Witcher 3’s PC version is generating much debate among nervous PC users, who are speculating about a ‘downgrade’ from builds that were demoed at trade events like E3 2014.

Since IncGamers doesn’t yet have PC review code (and have consistently been told thatCD Projekt Red are working on this version pretty much right up to the last minute,) it’s impossible for us to comment too extensively on what the PC version is like. However, it seems fairly clear, from what little footage is available, that changes, particularly to the game’s overall colour palette, have been made to The Witcher 3 since earlier trade demo builds.

Earlier today, a comparison video between PC and PS4 versions posted by German site PC Games Hardware caused more concern to those waiting for the PC release. The video didn’t show much of a difference between The Witcher 3 on the two platforms, which naturally didn’t impress the PC folks too much.

The video was subsequently made private, apparently after discussions between PC Games Hardware and CD Projekt Red themselves. In a post on the company’s forums, CD Projekt’s Marcin Momot had this to say about the situation: “Unfortunately we don’t know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch … Something went wrong here and therefore we spoke to the editorial team behind it – we both agreed something is not quite right and while we’re figuring out what mistake has been made, we have removed the video.”

“It simply made the PC version look pretty bad and YT compression didn’t help either. This was not the final build for PC on which we are working till the last moment,” he adds.

Momot restates that the PC version will look superior to the console versions, and cites draw distance, frame-rate, resolution and “exclusive features such as hairworks” as the reasons why. No specific mention of better textures, though.

Another video from the same site, apparently showing an unknown PC build on minimum and maximum settings can still be seen on YouTube. Again, it’s difficult to make final judgements about settings from a compressed video, but tessellation and texture work seem to be the most obvious differences on ‘max.’

http://www.incgamers.com/2015/05/cd-projekt-comment-on-removed-witcher-3-pc-ps4-comparison-video




       

Around the Network

I highly doubt CD Projekt will downgrade the PC version. I dont see what their reason would be to do that. Most of their fan base is on PC. They are also one of the few devs around that actually focus on pushing games technically. So yeah seems like the video wasn't a true representation of both the versions.



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

Even the mighty fall eventually :^)



The problem with some game announcements is that they show games running on the best hardware even in terms of pcs. The 2013 version looks miiiiles better, it's not even close. I bet that footage ran on GTX780 SLI, which is ridiculous. If that was the baseline for the game, no one but a small elite who own +$500 cards would be able to run it. Financially unfeasible. They need everyone's money.



So if the PC version looks somehow similar to the PS4 version it means that there is an imminent downgrade?

People need to understand that sometimes old builds are loading a single area. And that more resources are needed for the full game. What will you prefer? Beautiful details at close with trees and mountains popping up in the distance. Or a more consistent experience?

I'm not saying that are not developers out there that can give us good performance and cutting edge graphics at once, I'm just saying that developers should have the balls and explain people that they did the best that they could with the tools they have.



Around the Network

I would be more worried about the Xbox One version at this point. All the reviews I've seen have reviewed the PS4 version and or pc version.

I have also heard some rumblings about the resolution scaling system of the Xbox One version not having such good results.

Better to commit to a reliable lower resolution than a unreliable fluctuating one.



This is the Game of Thrones

Where you either win

or you DIE

The_BlackHeart__ said:
So if the PC version looks somehow similar to the PS4 version it means that there is an imminent downgrade?

People need to understand that sometimes old builds are loading a single area. And that more resources are needed for the full game. What will you prefer? Beautiful details at close with trees and mountains popping up in the distance. Or a more consistent experience?

I'm not saying that are not developers out there that can give us good performance and cutting edge graphics at once, I'm just saying that developers should have the balls and explain people that they did the best that they could with the tools they have.

jup a BIG downgrade if best PC settings look like ps4.

and the game didnt looked soooo nice that it should have to big performance problems.



Instead of saying shit like:

“Don’t Worry” About Optimization; “Our Coders Are True Voodoo Shamans.”

And then the developer does not understand why people get mad when they feel they are not getting a run for their hardware.

To the developers: Be honest, explain people that optimisation is a never ending path and that you provide the best you can in the time that you are given.



Panama said:
Even the mighty fall eventually :^)

But, PC gaming is supposed to be the master race



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

The Screenshots at PCGH.de of the preview version and with unoptimized drivers look good enough to me:

http://www.pcgameshardware.de/The-Witcher-3-PC-237266/News/Maximale-Grafik-1158918/