By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC Discussion - DirectX 12 is a game-changer for PC enthusiasts and AMD in particular

Is there a list yet which games will support DX12 in 2015?

It took a long while until more than a handful games supported DX10 and DX11 back then.



Around the Network
Conina said:
Is there a list yet which games will support DX12 in 2015?

afaik the documentation for D3D 12 still isn't complete and obviously the OS that will use DX12 isn't out yet and doesn't have a solid release date either, so I don't expect many games to have a DX12 render path before the end of this year



Conina said:

Is there a list yet which games will support DX12 in 2015?

It took a long while until more than a handful games supported DX10 and DX11 back then.

Not yet but I think games will transition much faster because of the XBox One. I suspect several games will support DX12 in 2016 and practically all will support it by 2017.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Everyone wishes for AMD to get back on their feet, competition gives us better products, Intel has been sitting on their asses cuz AMD still can't compete with their older models.

And hopefully the HBM equipped 300 series pulls lots of people back to team red.



I hope we see something at E3 running in DX 12.



Around the Network

Isn't AMD has their own optimization code "Mantle"? how suppose Direct X 12 work with mantle?



Does this suggest that AMD was ahead of their time?

From what I understand the FX processor was inefficiently utilized due to having more cores running at a lower frequency but the aim of the new APIs are to increase cross threading performance. Intel = less cores at a higher frequency, AMD = more cores at a lower frequency (from what I'm understanding)

What's funny is I had built our gaming PC in 2010 for Senior Project with an AMD quad core Phenom II processor running around 3.2ghz. My lil brother later upgraded to an FX 8 core something or another and I told him it was actually a downgrade but he wouldn't listen (because, more cores = better amirite? lol)



If by PC enthusiasts you mean people with potatoes as CPUs, then yes.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

aLkaLiNE said:
Does this suggest that AMD was ahead of their time?

From what I understand the FX processor was inefficiently utilized due to having more cores running at a lower frequency but the aim of the new APIs are to increase cross threading performance. Intel = less cores at a higher frequency, AMD = more cores at a lower frequency (from what I'm understanding)

AMD's CPU's tend to have higher/equivalent base frequencies than Intel CPUs, on average. The problem AMD CPU's have is that they have had very poor per core performance for a while now. A 4 GHZ AMD multi-core CPU just doesn't compare to an i5 at 4GHZ (or even some i3's in certain situations) as far as single-threaded and overall performance goes in most gaming applications. Because AMD has lower IPC (instructions per core) they needed to make up for it by increasing clock-speeds to > 4GHZ as a standard. This in turn increased power consumption and therefore heat produced by the CPU. Overall it made AMD far less desirable for high-performance computing. 

For an example of this, look at Dragon Age Inquisition's minimum requirements - a game that benefits from more cores even: 

Notice how you only need a 2.0 Ghz Intel quad core vs. a 2.5 Ghz Amd quad core. 

Minimum:
OS: Windows 7 or 8.1 64-bit
CPU: AMD quad core CPU @ 2.5 GHz, Intel quad core CPU @ 2.0 GHz
System RAM: 4 GB
Graphics CARD: AMD Radeon HD 4870, NVIDIA GeForce 8800 GT
Graphics Memory: 512 MB
Hard Drive: 26 GB
DirectX 10

 

 



shikamaru317 said:
aLkaLiNE said:
Does this suggest that AMD was ahead of their time?

From what I understand the FX processor was inefficiently utilized due to having more cores running at a lower frequency but the aim of the new APIs are to increase cross threading performance. Intel = less cores at a higher frequency, AMD = more cores at a lower frequency (from what I'm understanding)

What's funny is I had built our gaming PC in 2010 for Senior Project with an AMD quad core Phenom II processor running around 3.2ghz. My lil brother later upgraded to an FX 8 core something or another and I told him it was actually a downgrade but he wouldn't listen (because, more cores = better amirite? lol)

I think so. I think when AMD created the FX line of CPU's they were hoping that game developers would code their games to make use of 6 or 8 threads, but things didn't end up happening that way, very few games have been coded to use more than 4 threads, some even still use 2 threads. That's why Intel has had the advantage for the last few years, their CPU's have considerably higher IPC (instructions per clock) than AMD's CPU's do, so they have the advantage in these games that are coded for 4 threads. Thanks to DX12 and Xbox One/PS4 having 8 core CPU's, we may finally start seeing games that are coded for 6 or 8 threads, which means that even AMD's older CPU's should become more useful, and their new Zen CPU architecture that's releasing next year is going to have 40% higher IPC than Excavator, so AMD CPU's could come close to Intel in IPC and have more cores than their Intel pricing counterparts, AMD finally might be actual competition for Intel again.

Exciting stuff.

 

Now is the time to invest in AMD. Their stock prices are at a 15 year low.  I don't expect any of you to take my advice :P But I invested in Sony when I felt they were about to make a comeback and wound up doubling my investment.  I could see AMD yielding an even higher return.