Over the past year or so I've noticed an increasingly large amount of people (here and other websites) use game linearity as a negative thing. But are linear games really that bad or are people just looking for reasons to complain? Of course, there are good and bad ways to do a linear game and perhaps more recent games don't do it as well as others. Maybe certain genres work better linear than others?
So VGChartz, are linear games inherently bad or are newer [linear] games just not doing it right? If so, can you name a good and bad example of a linear game?
Personally, I've never had a problem with game linearity and have found quite a few enjoyable. But then again that's just me XD