|Mr Puggsly said:
|Mr Puggsly said:
Even lower budget and indie games get patched.
If you dont like broken/buggy games then simply avoid them at launch. Also, you just might prefer. retro inspired indie games.
I do prefer retro inspired indie games. Most indie games ARE inspired by retro games though, right? And I know they get patches, but how many big indie games (Vvvvv, Braid, Meat Boy, Fez, Axiom Verge, Cave Story etc.) do you know that shipped broken and didn't work for extened periods or functioned poorly? I can't remember even one example myself. They just seem more polished. It's probably because most of them are a labor of love as opposed to souless corporate cash grabs.
Use some logic, indie games are generally smaller scale, less complex and should obviously have less bugs. Regardless indie games are often patched to fix bugs.
If you genuinely care about some AAA games you'll play them after major bugs are addressed. But I get the impression you're complaining about games you have no interest in regardless of bugs.
A lot of indie games are souless cash grabs as well. You obviously only pay attention notable indie games.
I only pay attention to good games be it AAA games from 2015 or games from the 70's. I'm 35 and I've been gaming so long that when I started out, NES wasn't even on the market yet. I've seen the industry slowly start morphing into this machine where shipping AAA games both incomplete and broken is the norm. It's bullshit and it shouldn't happen.
I remember hearing a recent interview with former Sega of America genius Tom Kalinske where he was asked what he thinks about today's industry and he said that the thing that surprised him the most was the fact that these publishers were shipping unfinished games and getting away with it. He said that back when he was in charge, no one ever allowed it and it wouldn't have happened on his clock. That's exactly how I feel it should still be.
And please... don't attempt to push Axiom Verge and games like Uncharted, Halo or COD into the same space. One is geniue, one is not. One is created by gamers (usually less than a few guys), the other is created by suits. Indie games (the good ones) are love letters to the people who buy them... not just paychecks for CEOs.