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Forums - Nintendo Discussion - Nintendo US March (NPD)! Kirby:RC Legs (58k), LoZ MM 184k, SSBU=100k and 3DS=110k, and More!

zorg1000 said:
Lawlight said:
So, SSBB > SSBU + SSB3DS?


How well did Brawl do in the same time frame?


No that doesn't matter because, no it doesn't matter :'-(

But good question. Sales wise it was 9.2mil in 2 years, so about 10mil-10.2mil shipped? SSB4 is at 9.58mil Year 1



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zorg1000 said:
Lawlight said:
So, SSBB > SSBU + SSB3DS?


How well did Brawl do in the same time frame?

Better than either the SBBU or SSB3DS.



tbone51 said:
Lawlight said:

Still, 2 platforms though.

 

And SSBU is 5 months while SS3DS is 6 months.

So? 2 platforms, you dont say when games are multiplat. Weak excuse especially when SSB4 is above SSBB at the same time period lol. Also WiiU+3DS is 60mil+ and Wii is 100mil, but of course you wont factor that in right?

Again premature comparison comparing lifetime to first 6 months. Especially when the games have huge legs


So, it's a multiplatform game? I wonder why Nintendo didn't make it cross-buy and asked consumers to buy it again. Weird.



Lawlight said:
zorg1000 said:


How well did Brawl do in the same time frame?

Better than either the SBBU or SSB3DS.


Lol, your comments are always amusing... 



Lawlight said:
tbone51 said:

So? 2 platforms, you dont say when games are multiplat. Weak excuse especially when SSB4 is above SSBB at the same time period lol. Also WiiU+3DS is 60mil+ and Wii is 100mil, but of course you wont factor that in right?

Again premature comparison comparing lifetime to first 6 months. Especially when the games have huge legs


So, it's a multiplatform game? I wonder why Nintendo didn't make it cross-buy and asked consumers to buy it again. Weird.

Oh i didn't know everybody bought each version, seriously you sound very salty about SSB success. Its a shame honestly



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tbone51 said:
Lawlight said:


So, it's a multiplatform game? I wonder why Nintendo didn't make it cross-buy and asked consumers to buy it again. Weird.

Oh i didn't know everybody bought each version, seriously you sound very salty about SSB success. Its a shame honestly


It is a success, albeit, much less than SSBB and that's including 2 platforms.



Lawlight said:
It is a success, albeit, much less than SSBB and that's including 2 platforms.

The game isn't done selling. It's less than a year old. 60m vs 100m install base. I'd compare when the gen is actually over.



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Skullwaker said:
Lawlight said:
It is a success, albeit, much less than SSBB and that's including 2 platforms.

The game isn't done selling. It's less than a year old. 60m vs 100m install base. I'd compare when the gen is actually over.


Exactly, They can cancel each other out argument wise. SSB4 is multiplat but SSBB had 40mil+ more userbase with it.

Also the fact its only half a year old like you pointed out :)



I'm wondering why tbone is arguing with lawlight. We all know he downplays nintendo and we all know you say a lot of crap that gets you in trouble if left alone. okay, let's end this now :)



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Mario Party did better than I expected, especially considering the poor reception compared to MP9. And it's probably even better news for Nintendo, considering how a third of that game "encourages" people to buy Amiibo figures. I'm going to guess lifetime sales of 700k to 800k in the USA, which would make it roughly on par with how well most GameCube iteration sold in the region. It will never match MP8, but I doubt Nintendo will mind a lifetime total of over 1.5 million worldwide.

Majora's Mask on the N64 only sold 1.9 million in North America according to VGChartz. The 3DS version should sell 70% of that by the end of the year in the same region. And considering how the Zelda/Handheld combo is stronger in Japan and Europe in 2015 than the Zelda/N64 combo was in 2000, I wouldn't be surprised if the remake sells similarly to the original. Not a terrible fate after all.

I do not know when the next Smash Bros game is going to come out (I'm guessing the first half of 2020), but it is going to be available on any handheld device Nintendo has available. These American sales are going to place it between the N64 original and Melee in lifetime sales, which undoubtedly negated any resources or sacrifices for the Wii U version.

Smash on Wii U and MK8 are likely to surpass NSMBU and Nintendo Land as the best-selling games on the pplatform in North America at this rate, especially considering the ongoing support for the two games as free and paid DLC. MK8 is likely going to keep stronger legs as people go back to play it a year after release, and even something as simple as nerfing Diddy Kong can help convince people to invest time in Smash (and by extension the Wii U). I expect these two games and NSMBU to be the Top 3 by 2016, with Nintendo Land falling to 4th place at best. And even then, a surprise is more likely to hurt than help NL. Splatoon or Mario Maker could be a big hit, a new bundle could push 3D World past it, etc.

I wish Nintendo could sell more hardware, but their recent strategy of focusing on their own software with support to keep prices high and legs strong along with Amiibos to encourage collecting glorified action figures is working nicely. It won't make them a huge profit, but losses will likely be minimal at worst for the next few years, giving time for a possibly huge transition to take place.



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