By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Just realized, Woolly World is the first console Yoshi game in 17 years

Tagged games:

Illusion said:
Not only that but, visually, Woolly World looks to have a lot in common with Yoshi's Story as well. I always thought that Yoshi's Story was one of the most beautiful games on the N64 the way it used denim and craft supplies to create its worlds. The only thing holding Yoshi's Story back was that it was too easy and they changed a lot of the game mechanics from Yoshi's Island.

Woolly World is looking like it might be a perfect balance of Yoshi's Island's difficulty level and game mechanics and Yoshi's Story's visual creativity. I am really excited for this game.

Yoshi Story did look great for an N64 title, I'll give it that.

My problem with it wasn't the difficulty actually, it was that because the level ended when you ate enough fruit, their stucture was too loose and aimless, with a clearly defined beginning, middle, and end. Also, it had less than half as many levels as Yoshi's Island.



Around the Network
curl-6 said:
Illusion said:
Not only that but, visually, Woolly World looks to have a lot in common with Yoshi's Story as well. I always thought that Yoshi's Story was one of the most beautiful games on the N64 the way it used denim and craft supplies to create its worlds. The only thing holding Yoshi's Story back was that it was too easy and they changed a lot of the game mechanics from Yoshi's Island.

Woolly World is looking like it might be a perfect balance of Yoshi's Island's difficulty level and game mechanics and Yoshi's Story's visual creativity. I am really excited for this game.

Yoshi Story did look great for an N64 title, I'll give it that.

My problem with it wasn't the difficulty actually, it was that because the level ended when you ate enough fruit, their stucture was too loose and aimless, with a clearly defined beginning, middle, and end. Also, it had less than half as many levels as Yoshi's Island.

So Australia gets it together with Europe right? Woolly World I mean.

We'll make a lot of people jealous. :p I wonder if they'll be mad if I spoil the levels in the Nintendo screenshot thread. :p



zelmusario said:
17 years, wow. When I see the numbers like that, it is kind of interesting why Nintendo gets the "rehash" label slapped on them so often. There have only been 4 Yoshi games in the last 17 years since Yoshi's Story.


Because Yoshi games aren't that big in the scheme of things? Nintendo is definitely the worst about rehashing games. In fact they are probably the most guloty party of that in all of video games except possibly Omega Force. (Dynasty Warriors, Samurai Warriors etc.)

 

Not necessarily a bad thing but its the way it is. (For the record im a HUGE fan of Warriors games, moderate Nintendo fan)



Samus Aran said:

curl-6 said:

Yoshi Story did look great for an N64 title, I'll give it that.

My problem with it wasn't the difficulty actually, it was that because the level ended when you ate enough fruit, their stucture was too loose and aimless, with a clearly defined beginning, middle, and end. Also, it had less than half as many levels as Yoshi's Island.

So Australia gets it together with Europe right? Woolly World I mean.

We'll make a lot of people jealous. :p I wonder if they'll be mad if I spoil the levels in the Nintendo screenshot thread. :p

It's scheduled for the 27th of June here in Australia, yes.



rolltide101x said:
zelmusario said:
17 years, wow. When I see the numbers like that, it is kind of interesting why Nintendo gets the "rehash" label slapped on them so often. There have only been 4 Yoshi games in the last 17 years since Yoshi's Story.


Because Yoshi games aren't that big in the scheme of things? Nintendo is definitely the worst about rehashing games. In fact they are probably the most guloty party of that in all of video games except possibly Omega Force. (Dynasty Warriors, Samurai Warriors etc.)

 

Not necessarily a bad thing but its the way it is. (For the record im a HUGE fan of Warriors games, moderate Nintendo fan)

 

 

Years : All New-Installments – ratio

 

 

3D Platforming Mario – 6:19  (6  ~ 1996)
6:19  = 1 game every 3.16 years

 

Physical Retail Uncharted – (4 ~ 2007)
4:8 = 1 game every 2 years

 

FPS Halo – (6 ~ 2001)
6:14 = 1 game every 2.33 years

 

Physical Retail Home Console Assassin's Creed – (9 ~ 2007)
9:8 = 1 game every 0.88 years

3D Legend of Zelda – (5 ~ 1998)
5:17 = 1 game every 3.4 years

 

Gears of War – (4 ~ 2006)
4: 9 = 1 game every 2.25 years

 

Physical Retail God of War – (6 ~ 2005)
 6:10 = 1 game every  1.66 years

 

Physical Retail Call of Duty – (13 ~  2003)
13:12 = 1 game every 0.92 years

 

Now if you want to talk about overusing their characters then that is another story. One I’m hopeful they’re resolving with Splatoon and Codename STEAM. Personally the only reason I really see it as an issue  is for getting more unique characters in Smash Bros! xD

(Not that they’ve tapped all their series though at least. As cool as new stuff like Splatoon looks, Codename STEAM sounds, and Xenoblade is, I’d say Nintendo need to “rehash” other franchises a bit more. :p)

 

Seriously though, accusing Nintendo of rehashing is bizarre when frankly, even for Mario and Zelda, the annoyance in reality is actually having to wait, even if we understand that their philosophy in game design is what fuels their produce being so good.

 

Anyway, I welcome having my research verified in case I’m misrepresenting something through human error.



Around the Network

Well yeah, main Yoshi games have been absent from the home consoles for quite a while.
But we had like 5 main Yoshi games on handhelds since the 64 days, so there's that.

Starfox and F-Zero series are the real tragedy here.



What Metacritic score do you think it will have ?
I think between 85 and 88.



curl-6 said:
Skullwaker said:

To be fair, it's making me feel really young. Like, I was only a year old when OoT came out. Not even old enough to play it. Talk about embarassing. 

Man, you probably started elementary school the same year I started  high school, haha. I was 9 when OoT hit. XD

I was 10 (and a half, as a kid of the age would not neglect to mention) and I remember it as if it was just last week. The N64 launch with Mario 64 as well. Time flies, it's unbelievable.

Donkey Kong Country also had a 14 year gap between 3 and Returns. Even if you count 64, that's still 11 whopping years!

This all makes me think of this unrelated note;

It's weird though, in my memory, the time it took for the GameCube port of Ocarina to release after the original felt like it was much more than it actually was, while it feels like it took less time for OoT3D to release after that. OoT itself however feels like it was much older when the remake came than MM, while in reality OoT was newer relative to it's remake than MM is. I think it's because things seem longer when you're younger yourself, but it's funny how time plays with your head like that .



YoyOne said:
What Metacritic score do you think it will have ?
I think between 85 and 88.

It will probably have around the same Metascore as Epic Yarn, which was 86!



                
       ---Member of the official Squeezol Fanclub---

S.Peelman said:
curl-6 said:

Man, you probably started elementary school the same year I started  high school, haha. I was 9 when OoT hit. XD

I was 10 (and a half, as a kid of the age would not neglect to mention) and I remember it as if it was just last week. The N64 launch with Mario 64 as well. Time flies, it's unbelievable.

Donkey Kong Country also had a 14 year gap between 3 and Returns. Even if you count 64, that's still 11 whopping years!

This all makes me think of this unrelated note;

It's weird though, in my memory, the time it took for the GameCube port of Ocarina to release after the original felt like it was much more than it actually was, while it feels like it took less time for OoT3D to release after that. OoT itself however feels like it was much older when the remake came than MM, while in reality OoT was newer relative to it's remake than MM is. I think it's because things seem longer when you're younger yourself, but it's funny how time plays with your head like that .


Donkey Kong: Jungle Beat in 2005 provided fans something to enjoy on consoles. So technically its more like a 5 year gap, the same amount of time Metroid is approaching.