curl-6 said:Interesting; to my knowledge, this is the first Wii U game to use this method.
It was common on PS3/360 to try to alleviate RAM and disc drive streaming limitations. |
Yeah there was a few articles floating around a while back about this and their planned method of implementation. Something about them specifically needing Nintendo's help because of the sheer size of the game.
Also I have a 32gb Wii U and I often forget about the fact that theres an 8gb white one. Wish they had a 32gb white one, would be nice. Hopefully I can fit the files that need to be installed on my console without having to delete Wind Waker or 3D world... or any of my other games patches for that matter. Might be time to look into getting an external HDD.
“What I say is, a town isn't a town without a bookstore. It may call itself a town, but unless it's got a bookstore it knows it's not fooling a soul.” - Neil Gaiman